SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 11 Pro
SMAPI: 4.1.10
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2025-03-10 17:45 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24356 1 error
SMAPI 4.1.10 Pathoschild 69 errors
Alternative Textures 8.0.0
+ (AT) DustBeauty's Industrial Furniture 4.0.0
+ (AT) DustBeauty's Recolor Pack 1.0.0
+ (AT) DustBeauty's Rustic Country W&F 1.0.0
+ (AT) DustBeauty's Seasonal Fences 1.0.0
+ (AT) Dustbeauty's Seasonal Path and Flooring 1.0.0
+ (AT) Elegant Craftables 1.4.0
+ (AT) H&W Fairy Fountains Recolor 1.0.0
+ (AT) Kirby Plushies 1.0.0
+ (AT) Lively Table Decor 1.0.0
+ (AT) Lun's Paths 1.0.0
+ (AT) Medieval Themed Sheds - Vibrant Pastoral 2.1.0
+ (AT) Nano's Garden Style Craftables 1.2.0
+ (AT) Nano's Retro Style Furniture 1.1.0
+ (AT) Nostalgic Old Furniture Collection 1.3.1
+ (AT) Opulence 1.0.0
+ (AT) West Elm Furniture
+ (AT)Gintyann's Sunflower Furniture 1.0.0
+ (AT)Prophet's Rugs 1.0.0
+ AT_CottagecoreFences_VP 1.0.0
+ AT_Gwen_Paths 1.1.0
+ AT_GwenCraft_Vp 1.1.0
+ AT_Medieval_Buildings 1.0.0
+ Colourful Crystals for Alternative Textures 1.0.0
+ Greenhouse Set 1.0.1
+ IdaIda's Craftables 1.0.0
+ Lacey Rugs 1 1.0.0
+ Star Lamp 1.0.0
(+ 27 content packs)
PeacefulEnd
+ Novaphene
+ Novaphene
+ DustBeauty & Zyrnathos
+ Novaphene
+ Novaphene
+ Colling and Nonu
+ Himetarts and Wildflourmods, recolored by KawaiiMuski
+ crafty121
+ KatyDTK
+ lunink
+ Shyzie
+ Nano_NotRobot
+ Nano_NotRobot
+ Stardust
+ Twinkle22
+ Atlas 1.0.0 by Atlasphere
+ Gintyann
+ Prophet
+ Gweniaczek
+ Gweniaczek
+ Gweniaczek
+ Gweniaczek
+ Azzles
+ orangeblossom
+ Idaida
+ Doxepins
+ orangeblossom
2 errors
Better Ranching 2.0.5 Urbanyeti no errors
Calcifer 0.1.0 sophie no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 2.5.1
+ (CP) 1.6 Victy Portraits Female Spouses Re-texture 1.6.2
+ (CP) 1.6 Victy Portraits Male Spouses Re-texture 1.6.124
+ (CP) DAILY SHIRTS SET ver.2 1.0.0
+ (CP) DL HATS SET 1.0.0
+ (CP) Dustbeauty's Stardew Foliage Redone 2.0.0
+ (CP) Eve's Y2K 코디 세트♡ 0.0.1
+ (CP) Expansion Fish Redesign 3.0.0
+ (CP) Forest Garden Farm 0.6.0
+ (CP) Goddess statue Obelisk 1.1.1
+ (CP) H&W Fairy Fountains 2.0.1
+ (CP) H&W Fairy Garden Furniture 3.0.2
+ (CP) H&W Outdoor Furniture 2.0.5
+ (CP) Immersive Barns and Coops 1.0.7
+ (CP) Medieval Tiny Greenhouse 2.2.0
+ (CP) Medieval Tiny Shed 2.0.0
+ (CP) Orangeblossom's 500 kudos milestone gift 1.0.0
+ (CP) Orangeblossom's Basic Bedroom Furniture 1.0.5
+ (CP) Orangeblossom's Furniture Catalogue 1.0.2
+ (CP) Overgrown Flowery Interface 1.6.4
+ (CP) Please, Remember My Marriage 1.1.0
+ (CP) Seasonal French Doors and Windows 1.0.2
+ (CP) Sebastian's Sprites
+ (CP) SVE Claire portrait re-texture 1.0.1
+ (CP) SVE Victor portrait re-texture 1.0.1
+ (CP) The Song of the Mermaid 2.1.0
+ (CP) Victy SVE Lance portrait re-texture 1.0.1
+ (CP) Victy SVE Sophia portrait re-texture 1.0.1
+ (CP) Victy Villager portrait re-texture 1.0.1
+ (CP)Blight's funiture pack1 1.0.0
+ (CP)Mountain View Redone 1.1.0
+ (CP)Nano's Decorative Tree Furniture 1.0.0
+ (CP)Peach yogurt's Sprites 1.0.0
+ (CP)婴儿床1121 1.0.0
+ 1.4 misc recolour 1.2.1
+ Aimon's More Lively Meadowlands Farm 1.0.6
+ Bathhouse Hot Spring 1.3.1
+ Better Artisan Goods 1.2.1
+ Better Crops and Foraging 5.0.0
+ Better Fishing and Beach Foraging 1.0.0
+ Better Resources 1.2.0
+ Cornucopia - More Crops 1.5.6
+ Cornucopia - More Flowers 1.5.4
+ Cornucopia Flower Trees Retextured 1.0.0
+ Cornucopia Fruit Trees Retextured 1.0.0
+ DaisyNiko's Tilesheets 1.11.0
+ Date Night Redux 2.2.2
+ Delloti's Hairstyles_80type 0.1.2
+ DSHi Food Retexture 1.3.1
+ Elle's Town Animals 1.4.2
+ Fairy Mushroom Tree 1.0.0
+ Farm Animal Facelift 1.3.0
+ Farm Animal Facelift Shop Icons 1.0.0
+ Firefly Torch 1.0.0
+ Furniture recolor 1.6.0
+ Golden Hour Window Light 1.0.4
+ Grandpas Tools 1.3.1
+ Growable Forage and Crop Bushes 1.4.7
+ Gwens_paths 1.1.0
+ Hats Won't Mess Up Hair 1.5.0
+ Industrial Kitchen Interior 1.7.0
+ Letteas Concession Snack Icons 2.0.0
+ Medieval Unicorn Expansion 1.0.0
+ Medieval_buildings 2.2.0
+ Medieval_Craftables 2.5.0
+ Medieval_DNT 1.1.0
+ Medieval_stables 2.0.0
+ Medieval_TractorGarage 2.0.0
+ MixedBag Tilesheets 3.1.1
+ MSVE 2.8.0
+ Nicer Skill Books 1.0.0
+ Not-datable Npc Sprites 1.0.0
+ PC's Rattan Furniture 1.1.0
+ Pet Facelift 1.1.1
+ PNG Retex Helper 1.3.3
+ Prophet's Rugs 1.0.0
+ Romanceable Rasmodius Redux Revamped 1.8.55
+ Rustic Country Town Interior 1.7.0
+ Sebastians black bike 1.0.0
+ Secret Garden Terrarium 1.0.0
+ SH's Better Fishing Additions 1.2.0
+ Simple Foliage 2.1.2
+ Spacious Greenhouse 1.0.0
+ Stardew Foliage Redone Foliage Only 1.6.0
+ Stardew Valley Expanded 1.15.8
+ Taller & Cuter Victor
+ True Love Valley - A Romance Dialogue Expansion Pack 0.6.0
+ Vanilla Tweaks - Aquarium 1.1.0
+ Vanilla Tweaks - Farming 1.2.0
+ Vanilla Tweaks - Warrior 1.1.0
+ Vibrant Pastoral Expanded 2.0.2-sve
+ Vibrant Pastoral for SVE 1.0.0
+ Vibrant Pastoral Redrawn 2.0.4
+ VT - Unofficial Cornucopia Crops Seeds 1.3.0
+ VT - Unofficial Cornucopia Flowers Seeds 1.3.0
+ VT - Unofficial Growable Forage Seeds 1.3.0
+ Way Back PT 2.0.0
+ XNB Retex Helper 1.3.3
(+ 97 content packs)
Pathoschild
+ Victy
+ Victy
+ delloti
+ delloti
+ Novaphene
+ Eve
+ Taiyokun
+ delloti
+ kyuk
+ HimeTarts and wildflourmods
+ HimeTarts and Wildflourmods
+ HimeTarts and wildflourmods
+ nuupon
+ Shyzie
+ Shyzie
+ orangeblossom
+ orangeblossom
+ orangeblossom
+ Maraluna & Mae
+ nraittanna
+ orangeblossom
+ Macchiato 1.0.0 by Macchiato
+ Victy
+ Victy
+ NayaSprites and Collingbe
+ Victy
+ Victy
+ Victy
+ blight
+ Emissaryofwind
+ Nano_NotRobot
+ Peach yogurt
+ jiaojiao
+ DustBeauty
+ Aimon111
+ Sandman53
+ cometkins
+ cometkins
+ cometkins
+ cometkins
+ Cornucopia
+ Cornucopia
+ NinTheCactus69 and cocacola1018
+ NinTheCactus69 and cocacola1018
+ DaisyNiko
+ SUPERT, AgentLyoko
+ delloti
+ 드쉬(DSHi)
+ Elle/Junimods
+ lumiepop
+ siamece
+ SeaSea
+ orangeblossom
+ IdaIda
+ Latteholn
+ Gweniaczek
+ Cornucopia
+ Gweniaczek
+ misatse1019
+ DustBeauty
+ Letteas
+ NightshadowCat
+ Gweniaczek
+ Gweniaczek
+ Gweniaczek
+ Gweniaczek
+ Gweniaczek
+ MixedBag
+ Gweniaczek
+ Forsy
+ Mimemoo
+ PlatinumCats
+ siamece
+ SabiMiyato x 'ELL
+ Prophet
+ Written by Jellonip, WerewolfMaster, haywrites, PaintedParrot
+ DustBeauty
+ SdAkuma
+ Amaryn
+ plurffle
+ Azrashar/itsanette (unofficial update by Morghoula and tophatta)
+ mintgal
+ DustBeauty
+ FlashShifter
+ Mint 1.0.0 by Mintshelle
+ linenpants
+ Tai & Airyn
+ Tai & Airyn
+ Tai & Airyn
+ grapeponta + Semisu
+ grapeponta
+ grapeponta + Semisu + poohnhi
+ MageTrash
+ MageTrash
+ MageTrash
+ Gweniaczek
+ SabiMiyato x 'ELL
3 errors
Custom Bush 1.5.2 LeFauxMatt no errors
Custom Fixed Dialogue 2.4.2 aedenthorn no errors
Custom Tokens 1.6.1 TheMightyAmondee no errors
Dynamic Reflections 3.0.0 PeacefulEnd no errors
Even Better Artisan Good Icons 1.6.6
+ EBAGI Better Artisan Goods for SVE 1.0.1
(+ 1 content packs)
Haze1nuts, 58 and Cat
+ coded by klhumphrey918, art by cometkins
no errors
Expanded Preconditions Utility 1.1.0 Cherry no errors
Farm Type Manager 1.24.0
+ Aimon's More Lively Meadowlands Farm (FTM) 1.0.6
+ Stardew Valley Expanded Farm Type Manager 1.15.8
(+ 2 content packs)
Esca
+ Aimon111
+ FlashShifter
no errors
Farmer Helper 1.0.3 Fiorbeth no errors
Fashion Sense 7.0.1
+ (FS) Coii's Hats Pack 1.4.0
+ (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0
+ (FS) Harvest Collection 1.0.0
+ (FS) Lune's Sweetheart Collection 1.0.0
+ (FS) luoli Clothing Line4 1.0.0
+ (FS) Wildwood Collection 1.0.0
+ < RURAL COMESTICS < 1.1.0
+ = RURAL OUTFITTERS = 1.1.0
+ Asta Cute Rainy Season Outfit 1.1.0
+ Asta Slumber Party Outfit 1.1.0
+ b0rszcz's witchy flower dance dresses 1.0.0
+ Grace’s Dyeable Farm Clothing Collection 1.1.0
+ Kyuya's hats pack 1.0.1
+ mofamao 1.0.0
+ RRRR Magnus Earrings 1.0.0
(+ 15 content packs)
PeacefulEnd
+ Coii, conversion by Icerpincess98
+ GoblinHours
+ mushlune
+ mushlune
+ luoli
+ mushlune
+ billi
+ billi
+ AstaEckahrt
+ AstaEckahrt
+ b0rszcz
+ svnshxne
+ Kyuya
+ mushlune
+ Jellonip
no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
Happy Home Designer 2.3.0 tlitookilakin no errors
Item extensions 1.12.2 mistyspring no errors
Json Assets 1.11.9 spacechase0 no errors
Let's Move It 0.6.7 Exblosis no errors
Misc Map Actions & Properties 1.4.3 mushymato no errors
More Grass 1.2.2
+ Wildflower Grass Field 1.1.0
(+ 1 content packs)
Sonozuki
+ DustBeauty
no errors
No Fence Decay Redux 1.2.0 EnderTedi no errors
NPC Map Locations 3.3.0 Bouhm no errors
NPC Tokens 1.0.2 siliconmodding no errors
Precise Furniture 1.1.1 Espy no errors
Save Backup 4.1.10 SMAPI no errors
SkullCavernElevator 1.6.2 lestoph no errors
Solid Foundations 3.0.0
+ (SF) Shyzie's String Lights 2.3.0
(+ 1 content packs)
PeacefulEnd
+ Shyzie
no errors
SpaceCore 1.27.0 spacechase0 no errors
Stardew Valley Expanded Code 1.15.8 FlashShifter, Esca, super-aardvark, and kittycatcasey no errors
Starfish Mover and Recolor 2.1.0 Goldenrevolver no errors
Time_Notif. 1.0.0 Careless_Imm0rtal no errors
Tractor Mod 4.21.0 Pathoschild no errors
Tree Transplant(Fix) 2.0.0 LeonBlade/Siweipancc no errors
UI Info Suite 2 2.3.7 Annosz no errors
Vibrant Pastoral 2.0.4 Semisu no errors
Visible Fish 0.4.2 shekurika no errors
<invalid content packs>
+ Better Artisan Good Icons for SVE 1.0.0
+ Yellog's Dark Brown and Cream Furniture 1.0.0
(+ 2 content packs)
+ Rino
+ yewon11 and Froststar11
no errors
[00:45:20 INFO  SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Pro
[00:45:20 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[00:45:20 TRACE SMAPI] Log started at 2025-03-10T17:45:20 UTC
[00:45:24 ERROR SMAPI] The game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io.
[00:45:24 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
[00:45:24 INFO  SMAPI] Press any key to delete the crash data and continue playing.
[00:45:26 DEBUG SMAPI] Waiting for game to launch...
[00:45:27 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.4625406'
[00:45:27 DEBUG SMAPI] Loading mod metadata...
[00:45:28 DEBUG SMAPI] Loading mods...
[00:45:28 TRACE SMAPI]    Expanded Preconditions Utility (from Mods\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility, assembly version: 1.1.0)...
[00:45:28 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.1)...
[00:45:28 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)...
[00:45:28 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Parser.dll'...
[00:45:28 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Engine.dll'...
[00:45:28 TRACE SMAPI]       Detected game patcher in assembly SpaceCore.dll.
[00:45:28 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll.
[00:45:28 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly SpaceCore.dll.
[00:45:28 TRACE SMAPI]       Loading assembly 'SpaceCore.dll'...
[00:45:28 TRACE SMAPI]    Json Assets (from Mods\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets, assembly version: 1.11.9)...
[00:45:28 TRACE SMAPI]       Detected game patcher in assembly JsonAssets.dll.
[00:45:28 TRACE SMAPI]    Generic Mod Config Menu (from Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)...
[00:45:28 TRACE SMAPI]    Alternative Textures (from Mods\AlternativeTextures\AlternativeTextures.dll, ID: PeacefulEnd.AlternativeTextures, assembly version: 8.0.0)...
[00:45:28 TRACE SMAPI]       Detected game patcher in assembly AlternativeTextures.dll.
[00:45:28 TRACE SMAPI]    (AT) DustBeauty's Recolor Pack (from Mods\(AT) Dustbeauty's Misc Recolor Pack, ID: Novaphene.DB-MiscRecolor) [content pack]...
[00:45:28 TRACE SMAPI]    (AT) DustBeauty's Seasonal Fences (from Mods\(AT) Dustbeauty's Seasonal Fences, ID: Novaphene.DB-SeasonalFences) [content pack]...
[00:45:28 TRACE SMAPI]    (AT) Dustbeauty's Seasonal Path and Flooring (from Mods\(AT) Dustbeauty's Seasonal Path and Flooring, ID: Novaphene.DB-SeasonalFlooring) [content pack]...
[00:45:28 TRACE SMAPI]    (CP) H&W Fairy Fountains (from Mods\[CP] H&W Fairy Fountains, ID: HXW.FairyFountains) [content pack]...
[00:45:28 TRACE SMAPI]    (AT) H&W Fairy Fountains Recolor (from Mods\(AT) HxW Fairy Fountains - Muski's Recolor, ID: KawaiiMuski.HxWFaiyFountainRecolor) [content pack]...
[00:45:28 TRACE SMAPI]    (AT) H&W Greenhouse Furniture Recolor (from Mods\(AT) HxW Greenhouse Furniture - Muski's Recolor, ID: KawaiiMuski.HxWGreenhouseFurnitureRecolor) [content pack]...
[00:45:28 TRACE SMAPI]       Failed: it requires mods which aren't installed (HXW.GreenhouseFurniture).
[00:45:28 TRACE SMAPI]    (CP)婴儿床1121 (from Mods\(CP) crib, ID: Jiaojiao.11.21-crib) [content pack]...
[00:45:28 TRACE SMAPI]    (CP) Dustbeauty's Stardew Foliage Redone (from Mods\(CP)Dustbeauty's Stardew Foliage Redone, ID: Novaphene.DustbeautyFoliageRedone) [content pack]...
[00:45:28 TRACE SMAPI]    Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly FarmTypeManager.dll.
[00:45:29 TRACE SMAPI]    Stardew Valley Expanded Farm Type Manager (from Mods\Stardew Valley Expanded\[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[00:45:29 TRACE SMAPI]    Stardew Valley Expanded Code (from Mods\Stardew Valley Expanded\Stardew Valley Expanded Code\StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)...
[00:45:29 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Stats.specificMonstersKilled field...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly StardewValleyExpanded.dll.
[00:45:29 TRACE SMAPI]    Stardew Valley Expanded (from Mods\Stardew Valley Expanded\[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[00:45:29 TRACE SMAPI]    Vibrant Pastoral (from Mods\VibrantPastoral\VibrantPastoral.dll, ID: VibrantPastoral.C, assembly version: 1.0.0)...
[00:45:29 TRACE SMAPI]    MixedBag Tilesheets (from Mods\MixedBag Tilesheets, ID: MixedBag.Tilesheets) [content pack]...
[00:45:29 TRACE SMAPI]    NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.3.0)...
[00:45:29 TRACE SMAPI]    Vibrant Pastoral Redrawn (from Mods\[CP] Vibrant Pastoral Redrawn, ID: grapeponta.VibrantPastoralRecolor) [content pack]...
[00:45:29 TRACE SMAPI]    Vibrant Pastoral for SVE (from Mods\[CP] Vibrant Pastoral for SVE, ID: grapeponta.VibrantPastoralSVE) [content pack]...
[00:45:29 TRACE SMAPI]    DaisyNiko's Tilesheets (from Mods\[CP] DaisyNiko's Tilesheets, ID: DaisyNiko.Tilesheets) [content pack]...
[00:45:29 TRACE SMAPI]    Stardew Foliage Redone Foliage Only (from Mods\[CP] Stardew Foliage Redone - foliage only, ID: stardewfoliageredone.foliageonly) [content pack]...
[00:45:29 TRACE SMAPI]    Simple Foliage (from Mods\[CP] Simple Foliage, ID: Az.Foliage) [content pack]...
[00:45:29 TRACE SMAPI]    Aimon's More Lively Meadowlands Farm (from Mods\Aimon's More Lively Meadowlands Farm\[CP] More Lively Meadowlands Farm, ID: Aimon111.MeadowsFarm) [content pack]...
[00:45:29 TRACE SMAPI]    Aimon's More Lively Meadowlands Farm (FTM) (from Mods\Aimon's More Lively Meadowlands Farm\[FTM] More Lively Meadowlands Farm, ID: Aimon111.MeadowsFarmFTM) [content pack]...
[00:45:29 TRACE SMAPI]    Better Artisan Good Icons (from Mods\BetterArtisanGoodIcons\BetterArtisanGoodIcons.dll, ID: cat.betterartisangoodicons, assembly version: 1.0.0)...
[00:45:29 TRACE SMAPI]       Rewrote BetterArtisanGoodIcons.dll for OS...
[00:45:29 TRACE SMAPI]       Rewrote BetterArtisanGoodIcons.dll to fix Character.getStandingY method, Game1.isDarkOut method...
[00:45:29 TRACE SMAPI]       Rewrote BetterArtisanGoodIcons.dll to fix 32-bit architecture...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly BetterArtisanGoodIcons.dll.
[00:45:29 TRACE SMAPI]       Broken code in BetterArtisanGoodIcons.dll: reference to Harmony.HarmonyInstance.Create (no such method), reference to Harmony.HarmonyInstance.Patch (no such method), reference to Harmony.HarmonyMethod..ctor (no such constructor), reference to StardewModdingAPI.IContentHelper.Load (no such method), reference to StardewModdingAPI.IContentPack.LoadAsset (no such method), reference to StardewModdingAPI.IModHelper.get_Content (no such property), reference to StardewValley.Game1.objectInformation (no such field), reference to StardewValley.Object.honeyType (no such field), reference to StardewValley.Object.preservedParentSheetIndex (field returns NetString, not NetInt), reference to StardewValley.Objects.Furniture.furnitureTexture (no such field).
[00:45:29 TRACE SMAPI]       Loading assembly 'BetterArtisanGoodIcons.dll' (rewritten)...
[00:45:29 TRACE SMAPI]    Better Ranching (from Mods\BetterRanching\BetterRanching.dll, ID: BetterRanching, assembly version: 0.0.0)...
[00:45:29 TRACE SMAPI]    Calcifer (from Mods\Calcifer\Calcifer.dll, ID: sophie.Calcifer, assembly version: 0.1.0)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly Calcifer.dll.
[00:45:29 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)...
[00:45:29 TRACE SMAPI]    (CP) 1.6 Victy Portraits Female Spouses Re-texture (from Mods\CP 1.6 Victy Portraits Female Spouses, ID: Victy.FemaleSpousesRetexture) [content pack]...
[00:45:29 TRACE SMAPI]    (CP) 1.6 Victy Portraits Male Spouses Re-texture (from Mods\CP 1.6 Victy Portraits Male Spouses, ID: Victy.MaleSpousesRetexture) [content pack]...
[00:45:29 TRACE SMAPI]    Custom Bush (from Mods\CustomBush\CustomBush.dll, ID: furyx639.CustomBush, assembly version: 1.5.2)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly CustomBush.dll.
[00:45:29 TRACE SMAPI]    Custom Fixed Dialogue (from Mods\CustomFixedDialogue\CustomFixedDialogue.dll, ID: aedenthorn.CustomFixedDialogue, assembly version: 1.0.0)...
[00:45:29 TRACE SMAPI]       Rewrote CustomFixedDialogue.dll to fix Game1.getCharacterFromName method...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly CustomFixedDialogue.dll.
[00:45:29 TRACE SMAPI]    Custom Furniture (from Mods\CustomFurniture\CustomFurniture.dll, ID: Platonymous.CustomFurniture, assembly version: 1.14.3)...
[00:45:29 TRACE SMAPI]       Rewrote CustomFurniture.dll to fix BuildableGameLocation.buildings field, Building.input field, Chest.items field, Farmer.get_Items method, FruitTree.fruitSeason field, Furniture..ctor method, NetFieldBase`2.op_Implicit method, OverlaidDictionary.get_Pairs method, StardewValley.Buildings.Mill type, StardewValley.Network.OverlaidDictionary/PairsCollection type...
[00:45:29 TRACE SMAPI]       Rewrote CustomFurniture.dll to fix Farmer.addItemByMenuIfNecessary (added missing optional parameters)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly CustomFurniture.dll.
[00:45:29 TRACE SMAPI]       Broken code in CustomFurniture.dll: reference to StardewValley.Farmer.mailReceived (field returns NetStringHashSet, not NetStringList), reference to StardewValley.Menus.ShopMenu.portraitPerson (no such field), reference to StardewValley.Object.preservedParentSheetIndex (field returns NetString, not NetInt), reference to StardewValley.Objects.Furniture.DayUpdate (no such method).
[00:45:29 TRACE SMAPI]    Custom Tokens (from Mods\CustomTokens\CustomTokens.dll, ID: TheMightyAmondee.CustomTokens, assembly version: 1.5.1)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly CustomTokens.dll.
[00:45:29 TRACE SMAPI]    Dynamic Reflections (from Mods\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections, assembly version: 3.0.0)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly DynamicReflections.dll.
[00:45:29 TRACE SMAPI]    Even Better Artisan Good Icons (from Mods\EvenBetterArtisanGoodIcons\EvenBetterArtisanGoodIcons.dll, ID: haze1nuts.evenbetterartisangoodicons, assembly version: 1.0.0)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly EvenBetterArtisanGoodIcons.dll.
[00:45:29 TRACE SMAPI]    Farmer Helper (from Mods\FarmerHelper\FarmerHelper.dll, ID: Fiorbeth.FarmerHelper, assembly version: 1.0.0)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly FarmerHelper.dll.
[00:45:29 TRACE SMAPI]    Fashion Sense (from Mods\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense, assembly version: 7.0.1)...
[00:45:29 TRACE SMAPI]       Detected game patcher in assembly FashionSense.dll.
[00:45:29 TRACE SMAPI]    Grandpas Tools (from Mods\Grandpa's Tools\[CP]Grandpa's Tools, ID: Gweniaczek.Grandpas_Tools) [content pack]...
[00:45:29 TRACE SMAPI]    Happy Home Designer (from Mods\HappyHomeDesigner\HappyHomeDesigner.dll, ID: tlitookilakin.HappyHomeDesigner, assembly version: 2.3.0)...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly HappyHomeDesigner.dll.
[00:45:30 TRACE SMAPI]    Item extensions (from Mods\ItemExtensions\ItemExtensions.dll, ID: mistyspring.ItemExtensions, assembly version: 1.0.0)...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly ItemExtensions.dll.
[00:45:30 TRACE SMAPI]    Let's Move It (from Mods\LetsMoveIt\LetsMoveIt.dll, ID: Exblosis.LetsMoveIt, assembly version: 0.6.7)...
[00:45:30 TRACE SMAPI]    Misc Map Actions & Properties (from Mods\MiscMapActionsProperties\MiscMapActionsProperties.dll, ID: mushymato.MMAP, assembly version: 1.4.3)...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly MiscMapActionsProperties.dll.
[00:45:30 TRACE SMAPI]    More Grass (from Mods\MoreGrass\MoreGrass.dll, ID: EpicBellyFlop45.MoreGrass, assembly version: 1.0.0)...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly MoreGrass.dll.
[00:45:30 TRACE SMAPI]    No Fence Decay Redux (from Mods\No Fence Decay - Redux\No Fence Decay - Redux.dll, ID: EnderTedi.NoFenceDecayRedux, assembly version: 1.2.0)...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly No Fence Decay - Redux.dll.
[00:45:30 TRACE SMAPI]    NPC Tokens (from Mods\NPCTokens\NPCTokens.dll, ID: siliconmodding.NPCTokens, assembly version: 1.0.0)...
[00:45:30 TRACE SMAPI]    PC's Rattan Furniture (from Mods\PC's Rattan Furniture, ID: PC.RattanFurniture) [content pack]...
[00:45:30 TRACE SMAPI]    PNG Retex Helper (from Mods\PNG Retex Helper, ID: SabiMiyato.PNGRetexHelper) [content pack]...
[00:45:30 TRACE SMAPI]    Precise Furniture (from Mods\PreciseFurniture\PreciseFurniture.dll, ID: Espy.PreciseFurniture, assembly version: 1.0.0)...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly PreciseFurniture.dll.
[00:45:30 TRACE SMAPI]    (AT)Prophet's Rugs (from Mods\Prophet's Rugs\[AT] Prophet's Rugs, ID: Prophet.RugsAT) [content pack]...
[00:45:30 TRACE SMAPI]    Prophet's Rugs (from Mods\Prophet's Rugs\[CP] Prophet's Rugs, ID: Prophet.Rugs) [content pack]...
[00:45:30 TRACE SMAPI]    Romanceable Rasmodius Redux Revamped (from Mods\Romanceable Rasmodius Redux Revamp\[CP] RRRR, ID: Jellonip.RRRR) [content pack]...
[00:45:30 TRACE SMAPI]    RRRR Magnus Earrings (from Mods\Romanceable Rasmodius Redux Revamp\[FS] Magnus Earrings, ID: Jellonip.FS.RRRR) [content pack]...
[00:45:30 TRACE SMAPI]    < RURAL COMESTICS < (from Mods\Rural Outfitters\Rural Cosmetics, ID: ruralcosmetics) [content pack]...
[00:45:30 TRACE SMAPI]    = RURAL OUTFITTERS = (from Mods\Rural Outfitters\Rural Outfitters, ID: ruraloutfitters) [content pack]...
[00:45:30 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)...
[00:45:30 TRACE SMAPI]    Sebastians black bike (from Mods\Sebastions Black Bike, ID: SdAkuma.BlackBike) [content pack]...
[00:45:30 TRACE SMAPI]    SkullCavernElevator (from Mods\SkullCavernElevator\SkullCavernElevator.dll, ID: SkullCavernElevator, assembly version: 1.6.0)...
[00:45:30 TRACE SMAPI]    Solid Foundations (from Mods\SolidFoundations\SolidFoundations.dll, ID: PeacefulEnd.SolidFoundations, assembly version: 3.0.0)...
[00:45:30 TRACE SMAPI]       Rewrote SolidFoundations.dll to fix ItemQueryContext..ctor method...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly SolidFoundations.dll.
[00:45:30 TRACE SMAPI]    Time_Notif. (from Mods\StardewTimeModFIX\StardewTimeModFIX.dll, ID: Careless_Imm0rtal.Time_Notif., assembly version: 1.0.0)...
[00:45:30 TRACE SMAPI]       Rewrote StardewTimeModFIX.dll to fix Game1.playSound method...
[00:45:30 TRACE SMAPI]    Starfish Mover and Recolor (from Mods\StarfishMoverRecolor\StarfishMoverRecolor.dll, ID: Goldenrevolver.StarfishMoverRecolor, assembly version: 1.0.0)...
[00:45:30 TRACE SMAPI]       Failed loading PDB for 'StarfishMoverRecolor.dll'. Technical details:
Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly
   at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching)
   at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters)
   at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters)
   at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly StarfishMoverRecolor.dll.
[00:45:30 TRACE SMAPI]    Tractor Mod (from Mods\TractorMod\TractorMod.dll, ID: Pathoschild.TractorMod, assembly version: 4.21.0)...
[00:45:30 TRACE SMAPI]    Tree Transplant(Fix) (from Mods\TreeTransplant\TreeTransplant.dll, ID: Siweipancc.TreeTransplant, assembly version: 2.0.13)...
[00:45:30 TRACE SMAPI]    UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[00:45:30 TRACE SMAPI]    Visible Fish (from Mods\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)...
[00:45:30 TRACE SMAPI]       Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method...
[00:45:30 TRACE SMAPI]       Detected game patcher in assembly showFishInWater.dll.
[00:45:30 TRACE SMAPI]    XNB Retex Helper (from Mods\XNB Retex Helper, ID: SabiMiyato.XNBRetexHelper) [content pack]...
[00:45:30 TRACE SMAPI]    Colourful Crystals for Alternative Textures (from Mods\[AT] Colourful Crystals, ID: AT.ColourfulCrystals) [content pack]...
[00:45:30 TRACE SMAPI]    AT_CottagecoreFences_VP (from Mods\[AT] Cottagecore Fences for Vibrant Pastoral Recolour, ID: Gweniaczek.AT_CottagecoreFences_VP) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) DustBeauty's Industrial Furniture (from Mods\[AT] DustBeauty's Inudstrial Furniture, ID: Novaphene.IndustrialFurniture) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) DustBeauty's Rustic Country W&F (from Mods\[AT] DustBeauty's Rustic Country Walls & Floors, ID: DB.Zyrnathos.RusticCountryWallsFloorsAT) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Elegant Craftables (from Mods\[AT] Elegant Craftables, ID: Colling.Craftables.AT) [content pack]...
[00:45:30 TRACE SMAPI]    Greenhouse Set (from Mods\[AT] Greenhouse Set, ID: GreenhouseSet.orangeblossom) [content pack]...
[00:45:30 TRACE SMAPI]    AT_GwenCraft_Vp (from Mods\[AT] Gwen's Craftables for Vibrant Pastoral Recolour, ID: Gweniaczek.AT_GwenCraft_Vp) [content pack]...
[00:45:30 TRACE SMAPI]    AT_Gwen_Paths (from Mods\[AT] Gwen's Paths, ID: Gweniaczek.AT_Gwen_Paths) [content pack]...
[00:45:30 TRACE SMAPI]    IdaIda's Craftables (from Mods\[AT] IdaIda Craftables For AT, ID: IdaIda.Craftables) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Kirby Plushies (from Mods\[AT] Kirby Plushies, ID: crafty.Kirby) [content pack]...
[00:45:30 TRACE SMAPI]    Lacey Rugs 1 (from Mods\[AT] Lacey Rugs 1, ID: Doxepins.LaceRugs1) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Lively Table Decor (from Mods\[AT] Lively Table Decor, ID: KatyDTK.ATLivelyTableDecor) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Lun's Paths (from Mods\[AT] Lun's Paths, ID: lunink.AT_Luns_Paths) [content pack]...
[00:45:30 TRACE SMAPI]    AT_Medieval_Buildings (from Mods\[AT] Medieval Buildings for Vibrant Pastoral Recolour, ID: Gweniaczek.AT_Medieval_Buildings) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Medieval Themed Sheds - Vibrant Pastoral (from Mods\[AT] Medieval Themed Sheds - Vibrant Pastoral, ID: Shyzie.Medieval.Themed.Sheds.VPR.AT) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Nano's Garden Style Craftables (from Mods\[AT] Nano's Garden Style Craftables, ID: AT.GardenStyle.Craftables.Nano) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Nano's Retro Style Furniture (from Mods\[AT] Nano's Retro Style Furniture, ID: RetroStyle.Furniture.Nano) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Nostalgic Old Furniture Collection (from Mods\[AT] Nostalgic Old Furniture Collection, ID: AT.Nostalgic.Old.Furniture.Collection) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) Opulence (from Mods\[AT] Opulence, ID: Twinkle22.AT_Opulence) [content pack]...
[00:45:30 TRACE SMAPI]    Star Lamp (from Mods\[AT] Orangeblossom's Star Lamps, ID: ob7.stars) [content pack]...
[00:45:30 TRACE SMAPI]    (AT) West Elm Furniture by Atlas (from Mods\[AT] West Elm Furniture by Atlas, ID: Atlas.West.Elm) [content pack]...
[00:45:30 TRACE SMAPI]    (AT)Gintyann's Sunflower Furniture (from Mods\[AT]Gintyann's Sunflower Furniture, ID: AT.Gintyann_Sunflowerfurniture) [content pack]...
[00:45:30 TRACE SMAPI]    Better Artisan Good Icons for SVE (from Mods\[BAGI] Better Artisan Good Icons for SVE, ID: Rino.BAGIforSVE) [content pack]...
[00:45:30 TRACE SMAPI]    Yellog's Dark Brown and Cream Furniture (from Mods\[CF] Yellog's Dark Brown and Cream Furniture Remake, ID: yellog.CF.DarkBrownCreamFurniture) [content pack]...
[00:45:30 TRACE SMAPI]    Bathhouse Hot Spring (from Mods\[CP] Bathhouse Hot Spring, ID: Sandman53.hotspring) [content pack]...
[00:45:30 TRACE SMAPI]    Better Artisan Goods (from Mods\[CP] Better Artisan Goods, ID: cometkins.BetterArtisanGoods) [content pack]...
[00:45:30 TRACE SMAPI]    Better Crops and Foraging (from Mods\[CP] Better Crops and Foraging, ID: cometkins.BetterCropsAndForaging) [content pack]...
[00:45:30 TRACE SMAPI]    SH's Better Fishing Additions (from Mods\[CP] Better Fishing Additions, ID: SmolHooman.BetterFishingAdditions) [content pack]...
[00:45:30 TRACE SMAPI]    Better Fishing and Beach Foraging (from Mods\[CP] Better Fishing and Beach Foraging, ID: cometkins.BetterFishingAndBeachForaging) [content pack]...
[00:45:30 TRACE SMAPI]    Better Resources (from Mods\[CP] Better Resources, ID: cometkins.BetterResources) [content pack]...
[00:45:30 TRACE SMAPI]    Cornucopia - More Flowers (from Mods\[CP] Cornucopia More Flowers, ID: Cornucopia.MoreFlowers) [content pack]...
[00:45:30 TRACE SMAPI]    Cornucopia Flower Trees Retextured (from Mods\[CP] Cornucopia Flower Trees Retextured, ID: cocacola1018.CornucopiaFlowerTreesRetextured) [content pack]...
[00:45:30 TRACE SMAPI]    Cornucopia - More Crops (from Mods\[CP] Cornucopia More Crops, ID: Cornucopia.MoreCrops) [content pack]...
[00:45:30 TRACE SMAPI]    Cornucopia Fruit Trees Retextured (from Mods\[CP] Cornucopia Fruit Trees Retextured, ID: cocacola1018.CornucopiaFruitTreesRetextured) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) DAILY SHIRTS SET ver.2 (from Mods\[CP] DAILY SHIRTS SET ver.2, ID: delloti.CP.DAILYSHIRTSSET.ver2) [content pack]...
[00:45:30 TRACE SMAPI]    Date Night Redux (from Mods\[CP] Date Night Redux, ID: agentlyoko.datenightredux) [content pack]...
[00:45:30 TRACE SMAPI]    Delloti's Hairstyles_80type (from Mods\[CP] Delloti's Hairstyles_80type v0.1.2, ID: delloti.Hair.80) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) DL HATS SET (from Mods\[CP] DL HATS SET, ID: delloti.CP.DLHATSSET) [content pack]...
[00:45:30 TRACE SMAPI]    DSHi Food Retexture (from Mods\[CP] DSHi Food Retexture, ID: DSHi.FoodRetexture) [content pack]...
[00:45:30 TRACE SMAPI]    Elle's Town Animals (from Mods\[CP] Elle's Town Animals, ID: Elle.TownAnimals) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Eve's Y2K 코디 세트♡ (from Mods\[CP] Eve's Y2K 코디 세트♡, ID: Eve.CP.y2k) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Expansion Fish Redesign (from Mods\[CP] Expansion Fish Redesign, ID: Taiyo.EFR) [content pack]...
[00:45:30 TRACE SMAPI]    Fairy Mushroom Tree (from Mods\[CP] Fairy Mushroom Tree, ID: lumiepop.fairymushroomtree) [content pack]...
[00:45:30 TRACE SMAPI]    Farm Animal Facelift (from Mods\[CP] Farm Animal Facelift, ID: siamece.FarmAnimalFacelift) [content pack]...
[00:45:30 TRACE SMAPI]    Farm Animal Facelift Shop Icons (from Mods\[CP] Farm Animal Facelift Shop Icons, ID: SeaSea.AnimalFacelift.AnimalShopIcons) [content pack]...
[00:45:30 TRACE SMAPI]    Firefly Torch (from Mods\[CP] Firefly Torch, ID: fireflytorch.orangeblossom) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Forest Garden Farm (from Mods\[CP] Forest Garden Farm v 0.6, ID: delloti.FarmFG) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Goddess statue Obelisk (from Mods\[CP] Goddess statue Obelisk, ID: Kyuk.Obelisk) [content pack]...
[00:45:30 TRACE SMAPI]    Golden Hour Window Light (from Mods\[CP] Golden Hour, ID: Latteholn.GoldenHourWindowLight) [content pack]...
[00:45:30 TRACE SMAPI]    Growable Forage and Crop Bushes (from Mods\[CP] Growable Forage and Crop Bushes, ID: Cornucopia.GrowableForage) [content pack]...
[00:45:30 TRACE SMAPI]    Medieval_Craftables (from Mods\[CP] Gwen's Medieval Craftables, ID: Gweniaczek.Medieval_Craftables) [content pack]...
[00:45:30 TRACE SMAPI]    Gwens_paths (from Mods\[CP] Gwen's Paths, ID: Gweniaczek.Gwens_paths) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) H&W Fairy Garden Furniture (from Mods\[CP] H&W Fairy Garden Furniture, ID: HXW.FairyGardenFurniture) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) H&W Outdoor Furniture (from Mods\[CP] H&W Outdoor Furniture, ID: HXW.OutdoorFurniture) [content pack]...
[00:45:30 TRACE SMAPI]    Hats Won't Mess Up Hair (from Mods\[CP] Hats Won't Mess Up Hair, ID: misatse1019.HatsWontMessUpHair) [content pack]...
[00:45:30 TRACE SMAPI]    Furniture recolor (from Mods\[CP] IdaIda Furniture recolor, ID: IdaIda.Furniturerecolor) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Immersive Barns and Coops (from Mods\[CP] Immersive Barns and Coops, ID: nuupon.immersivebarnscoops) [content pack]...
[00:45:30 TRACE SMAPI]    1.4 misc recolour (from Mods\[CP] v1.4 misc recolour, ID: DustBeauty.1.4miscrecolour) [content pack]...
[00:45:30 TRACE SMAPI]    Rustic Country Town Interior (from Mods\[CP] Rustic Country Town Interior, ID: Hesper.RusticCountrysideTownInterior) [content pack]...
[00:45:30 TRACE SMAPI]    Industrial Kitchen Interior (from Mods\[CP] Industrial Kitchen and Interior, ID: DustBeauty.IndustrialKitchen) [content pack]...
[00:45:30 TRACE SMAPI]    Letteas Concession Snack Icons (from Mods\[CP] Letteas Concession Snack Icons SDV 1.6, ID: Letteas.moviesnacks) [content pack]...
[00:45:30 TRACE SMAPI]    Medieval_buildings (from Mods\[CP] Medieval Buildings by Gweniaczek, ID: Gweniaczek.Medieval_buildings) [content pack]...
[00:45:30 TRACE SMAPI]    Medieval_DNT (from Mods\[CP] Medieval DNT, ID: Gweniaczek.Medieval_DNT) [content pack]...
[00:45:30 TRACE SMAPI]    Way Back PT (from Mods\[CP] Way Back Pelican Town, ID: Gweniaczek.WayBackPT) [content pack]...
[00:45:30 TRACE SMAPI]    MSVE (from Mods\[CP] Medieval SV Expanded, ID: Gweniaczek.MSVE) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Medieval Tiny Greenhouse (from Mods\[CP] Medieval Tiny Greenhouse, ID: Shyzie.Medieval.TinyGreenhouse.CP) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Medieval Tiny Shed (from Mods\[CP] Medieval Tiny Shed, ID: Shyzie.Medieval.TinyShed.CP) [content pack]...
[00:45:30 TRACE SMAPI]    Medieval_TractorGarage (from Mods\[CP] Medieval Tractor Garage, ID: Gweniaczek.Medieval_TractorGarage) [content pack]...
[00:45:30 TRACE SMAPI]    Medieval Unicorn Expansion (from Mods\[CP] Medieval Unicorn Expansion, ID: Night.Unicorns) [content pack]...
[00:45:30 TRACE SMAPI]    (CP)Mountain View Redone (from Mods\[CP] Mountain View Redone, ID: CP.EoW.MountainView) [content pack]...
[00:45:30 TRACE SMAPI]    Nicer Skill Books (from Mods\[CP] Nicer Skill Books, ID: Forsy.SkillBookRetexture) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Orangeblossom's Furniture Catalogue (from Mods\[CP] Orangeblossom's Furniture Catalog, ID: OB7.FurniCatalogue) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Orangeblossom's 500 kudos milestone gift (from Mods\[CP] Orangeblossom's 500 kudos milestone gift, ID: OB7.500gift) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Orangeblossom's Basic Bedroom Furniture (from Mods\[CP] Orangeblossom's Basic Bedroom Furniture, ID: OB7.BedFurni) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Overgrown Flowery Interface (from Mods\[CP] Overgrown Flowery Interface, ID: Maraluna.OvergrownFloweryInterface) [content pack]...
[00:45:30 TRACE SMAPI]    Pet Facelift (from Mods\[CP] Pet Facelift, ID: siamece.PetFacelift) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Please, Remember My Marriage (from Mods\[CP] Please, Remember My Marriage, ID: nraittanna.RememberMyMarriage) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Seasonal French Doors and Windows (from Mods\[CP] Seasonal French Doors Windows, ID: OB7.FWindows) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Sebastian's Sprites by Macchiato (from Mods\[CP] Sebastian's Sprites by Macchiato, ID: Duo.Sebastiansprites) [content pack]...
[00:45:30 TRACE SMAPI]    Secret Garden Terrarium (from Mods\[CP] Secret Garden Terrarium, ID: Amaryn.SecretGardenTerrarium) [content pack]...
[00:45:30 TRACE SMAPI]    Spacious Greenhouse (from Mods\[CP] Spacious Greenhouse 1.0.1, ID: mintgal.SpaciousGreenhouse) [content pack]...
[00:45:30 TRACE SMAPI]    Taller & Cuter Victor by Mint (from Mods\[CP] Taller & Cuter Victor, ID: Victor.Mint) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) The Song of the Mermaid (from Mods\[CP] The Song of the Mermaid, ID: Naya.Colling.MermaidShow) [content pack]...
[00:45:30 TRACE SMAPI]    True Love Valley - A Romance Dialogue Expansion Pack (from Mods\[CP] True Love Valley - A Romance Dialogue Expansion Pack, ID: linenpants.truelovevalley) [content pack]...
[00:45:30 TRACE SMAPI]    Vanilla Tweaks - Aquarium (from Mods\[CP] Vanilla Tweaks - Aquarium, ID: Taiyo.VanillaTweaks.Aquarium) [content pack]...
[00:45:30 TRACE SMAPI]    Vanilla Tweaks - Farming (from Mods\[CP] Vanilla Tweaks - Farming, ID: Taiyo.VanillaTweaks.Farming) [content pack]...
[00:45:30 TRACE SMAPI]    Vanilla Tweaks - Warrior (from Mods\[CP] Vanilla Tweaks - Warrior, ID: Taiyo.VanillaTweaks.Warrior) [content pack]...
[00:45:30 TRACE SMAPI]    Vibrant Pastoral Expanded (from Mods\[CP] Vibrant Pastoral Expanded, ID: VibrantPastoral.Expanded) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Victy Villager portrait re-texture (from Mods\[CP] Victy portraits SVE compatible Basegame NPC, ID: Victy.VillagerRetexture) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) SVE Claire portrait re-texture (from Mods\[CP] Victy SVE Claire re-texure, ID: Victy.ClaireRetexture) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Victy SVE Lance portrait re-texture (from Mods\[CP] Victy SVE Lance portrait re-texture, ID: Victy.LanceRetexture) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) Victy SVE Sophia portrait re-texture (from Mods\[CP] Victy SVE Sophia portrait re-texture, ID: Victy.SophiaRetexture) [content pack]...
[00:45:30 TRACE SMAPI]    (CP) SVE Victor portrait re-texture (from Mods\[CP] Victy SVE Victor portrait re-texture, ID: Victy.VictorRetexture) [content pack]...
[00:45:30 TRACE SMAPI]    VT - Unofficial Cornucopia Crops Seeds (from Mods\[CP] VT - Unofficial Cornucopia Crops Seeds, ID: MageTrash.VanillaTweaks.CornucopiaCropsSeeds) [content pack]...
[00:45:30 TRACE SMAPI]    VT - Unofficial Cornucopia Flowers Seeds (from Mods\[CP] VT - Unofficial Cornucopia Flowers Seeds, ID: MageTrash.VanillaTweaks.CornucopiaFlowersSeeds) [content pack]...
[00:45:30 TRACE SMAPI]    VT - Unofficial Growable Forage Seeds (from Mods\[CP] VT - Unofficial Growable Forage Seeds, ID: MageTrash.VanillaTweaks.GrowableForageSeeds) [content pack]...
[00:45:30 TRACE SMAPI]    Not-datable Npc Sprites (from Mods\[CP] 결혼불가능 Npc 캐릭터, ID: Mimemoo.Characters) [content pack]...
[00:45:30 TRACE SMAPI]    (CP)Blight's funiture pack1 (from Mods\[CP]Blight's Furniture pack1, ID: blight.furniture) [content pack]...
[00:45:30 TRACE SMAPI]    Medieval_stables (from Mods\[CP]Medieval Stables, ID: Gweniaczek.Medieval_stables) [content pack]...
[00:45:30 TRACE SMAPI]    (CP)Nano's Decorative Tree Furniture (from Mods\[CP]Nano's Decorative Tree Furniture, ID: nano.decorative.tree.furniture) [content pack]...
[00:45:30 TRACE SMAPI]    (CP)Peach yogurt's Sprites (from Mods\[CP]Peach yogurt's Bachelorette Sprites, ID: CP.Peachyogurt.Sprites) [content pack]...
[00:45:30 TRACE SMAPI]    EBAGI Better Artisan Goods for SVE (from Mods\[EBAGI] Better Artisan Goods for SVE\[EBAGI] Better Artisan Goods for SVE, ID: klhumphrey918.EBAGIBetterArtisanGoodsforSVE) [content pack]...
[00:45:30 TRACE SMAPI]    b0rszcz's witchy flower dance dresses (from Mods\[FS] b0rszcz's witchy flower dance dresses, ID: b0rszcz.witchy.flower.dance.dresses.) [content pack]...
[00:45:30 TRACE SMAPI]    (FS) Coii's Hats Pack (from Mods\[FS] Coii's Hats Pack, ID: Coii.Hats_Pack.FS) [content pack]...
[00:45:30 TRACE SMAPI]    (FS) GoblinHours Elf Ears for Fashion Sense (from Mods\[FS] Elf Ears, ID: GoblinHours.ElFEars.FS) [content pack]...
[00:45:30 TRACE SMAPI]    Grace’s Dyeable Farm Clothing Collection (from Mods\[FS] Grace's Farm Clothing Collection - Dyeable, ID: svnshxne.DyeableFarmClothingCollection.FS) [content pack]...
[00:45:30 TRACE SMAPI]    (FS) Harvest Collection (from Mods\[FS] Harvest Collection, ID: mushlune.lunesharvest) [content pack]...
[00:45:30 TRACE SMAPI]    (FS) Lune's Sweetheart Collection (from Mods\[FS] Sweetheart Collection, ID: mushlune.lunessweetheart) [content pack]...
[00:45:30 TRACE SMAPI]    (FS) Wildwood Collection (from Mods\[FS] Wildwood Collection, ID: mushlune.luneswildwood) [content pack]...
[00:45:30 TRACE SMAPI]    (FS) luoli Clothing Line4 (from Mods\[FS] 洛离的上衣与裙子41, ID: luoli.luoliClothingLine4) [content pack]...
[00:45:30 TRACE SMAPI]    Asta Cute Rainy Season Outfit (from Mods\[FS]Asta Cute Rainy Season Outfit, ID: AstaCuteRainySeasonOutfit) [content pack]...
[00:45:30 TRACE SMAPI]    Asta Slumber Party Outfit (from Mods\[FS]Asta Slumber Party, ID: AstaSlumberPartyOutfit) [content pack]...
[00:45:30 TRACE SMAPI]    Kyuya's hats pack (from Mods\[FS]Kyuya‘s hats Pack, ID: Kyuya.allhats) [content pack]...
[00:45:30 TRACE SMAPI]    mofamao (from Mods\[FS]Magic Hat, ID: mushlune.mofamao) [content pack]...
[00:45:30 TRACE SMAPI]    Wildflower Grass Field (from Mods\[MG] Wildflower Grass Field, ID: DustBeauty.WildflowerGrassField) [content pack]...
[00:45:30 TRACE SMAPI]    (SF) Shyzie's String Lights (from Mods\[SF] Shyzie's String Lights, ID: Shyzie.StringLights.SF) [content pack]...
[00:45:30 INFO  SMAPI] Loaded 37 mods:
[00:45:30 INFO  SMAPI]    Alternative Textures 8.0.0 by PeacefulEnd | Framework which allows the usage of different textures for placeable items in Stardew Valley.
[00:45:30 INFO  SMAPI]    Better Ranching 2.0.5 by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted.
[00:45:30 INFO  SMAPI]    Calcifer 0.1.0 by sophie | Core mod and various utilities.
[00:45:30 INFO  SMAPI]    Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[00:45:30 INFO  SMAPI]    Content Patcher 2.5.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[00:45:30 INFO  SMAPI]    Custom Bush 1.5.2 by LeFauxMatt | Framework which allows custom bushes to be added to the game which work like the tea sapling.
[00:45:30 INFO  SMAPI]    Custom Fixed Dialogue 2.4.2 by aedenthorn | Custom fixed dialogue.
[00:45:30 INFO  SMAPI]    Custom Tokens 1.6.1 by TheMightyAmondee | Provides some custom tokens for use with Content Patcher
[00:45:30 INFO  SMAPI]    Dynamic Reflections 3.0.0 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley.
[00:45:30 INFO  SMAPI]    Even Better Artisan Good Icons 1.6.6 by Haze1nuts, 58 and Cat | Makes individual artisan goods icons be based on the source ingredient used to make them.
[00:45:30 INFO  SMAPI]    Expanded Preconditions Utility 1.1.0 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
[00:45:30 INFO  SMAPI]    Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[00:45:30 INFO  SMAPI]    Farmer Helper 1.0.3 by Fiorbeth | Farmer Helper.
[00:45:30 INFO  SMAPI]    Fashion Sense 7.0.1 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley.
[00:45:30 INFO  SMAPI]    Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[00:45:30 INFO  SMAPI]    Happy Home Designer 2.3.0 by tlitookilakin | A mod that enhances the decorating experience by overhauling the furniture & wallpaper catalogues.
[00:45:30 INFO  SMAPI]    Item extensions 1.12.2 by mistyspring | Framework which allows for more item capability.
[00:45:30 INFO  SMAPI]    Json Assets 1.11.9 by spacechase0 | Lets content packs add custom content to the game.
[00:45:30 INFO  SMAPI]    Let's Move It 0.6.7 by Exblosis | Move everything with the press of a button.
[00:45:30 INFO  SMAPI]    Misc Map Actions & Properties 1.4.3 by mushymato | Various map stuff for modders.
[00:45:30 INFO  SMAPI]    More Grass 1.2.2 by Sonozuki | Loads custom grass sprites
[00:45:30 INFO  SMAPI]    No Fence Decay Redux 1.2.0 by EnderTedi | Stops Fence Decay From Occuring
[00:45:30 INFO  SMAPI]    NPC Map Locations 3.3.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[00:45:30 INFO  SMAPI]    NPC Tokens 1.0.2 by siliconmodding | Custom Content Patcher tokens for NPCs.
[00:45:30 INFO  SMAPI]    Precise Furniture 1.1.1 by Espy | Move furniture pixel by pixel
[00:45:30 INFO  SMAPI]    Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[00:45:30 INFO  SMAPI]    SkullCavernElevator 1.6.2 by lestoph | Elevator for the Skull Cavern
[00:45:30 INFO  SMAPI]    Solid Foundations 3.0.0 by PeacefulEnd | Custom buildings framework for Stardew Valley.
[00:45:30 INFO  SMAPI]    SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod)
[00:45:30 INFO  SMAPI]    Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[00:45:30 INFO  SMAPI]    Starfish Mover and Recolor 2.1.0 by Goldenrevolver | Made for 'The Song of the Mermaid' by 'Naya'.
[00:45:30 INFO  SMAPI]    Time_Notif. 1.0.0 by Careless_Imm0rtal | Adds a time notification for the hours: 12am, 1am, 1:30am.
[00:45:30 INFO  SMAPI]    Tractor Mod 4.21.0 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
[00:45:30 INFO  SMAPI]    Tree Transplant(Fix) 2.0.0 by LeonBlade/Siweipancc | (Fix Version)Allows you to transplant trees in game.
[00:45:30 INFO  SMAPI]    UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[00:45:30 INFO  SMAPI]    Vibrant Pastoral 2.0.4 by Semisu | Registered Tokens for Vibrant Pastoral Redrawn and dependant mods. Config changes outside the main menu may require saving/reloading.
[00:45:30 INFO  SMAPI]    Visible Fish 0.4.2 by shekurika | Shows fish in the water

[00:45:30 INFO  SMAPI] Loaded 146 content packs:
[00:45:30 INFO  SMAPI]    (AT) DustBeauty's Industrial Furniture 4.0.0 by Novaphene | for Alternative Textures | AT version for DustBeauty's Industrial Furnitures
[00:45:30 INFO  SMAPI]    (AT) DustBeauty's Recolor Pack 1.0.0 by Novaphene | for Alternative Textures | An update on DustBeauty's miscellaneous recolor pack
[00:45:30 INFO  SMAPI]    (AT) DustBeauty's Rustic Country W&F 1.0.0 by DustBeauty & Zyrnathos | for Alternative Textures | Alternative Textures conversion for DustBeauty's rustic walls and floors
[00:45:30 INFO  SMAPI]    (AT) DustBeauty's Seasonal Fences 1.0.0 by Novaphene | for Alternative Textures | An update on DustBeauty's seasonal fences.
[00:45:30 INFO  SMAPI]    (AT) Dustbeauty's Seasonal Path and Flooring 1.0.0 by Novaphene | for Alternative Textures | An update on DustBeauty's seasonal flooring.
[00:45:30 INFO  SMAPI]    (AT) Elegant Craftables 1.4.0 by Colling and Nonu | for Alternative Textures | Elegant craftables
[00:45:30 INFO  SMAPI]    (AT) H&W Fairy Fountains Recolor 1.0.0 by Himetarts and Wildflourmods, recolored by KawaiiMuski | for Alternative Textures | A recolor of Hime and Wildflour's Fairy Fountains converted to Alternative Textures!
[00:45:30 INFO  SMAPI]    (AT) Kirby Plushies 1.0.0 by crafty121 | for Alternative Textures | Turns the Small Junimo Plush and Decorative Lantern into Kirby Characters
[00:45:30 INFO  SMAPI]    (AT) Lively Table Decor 1.0.0 by KatyDTK | for Alternative Textures | Cute table decors
[00:45:30 INFO  SMAPI]    (AT) Lun's Paths 1.0.0 by lunink | for Alternative Textures | Paths and flooring retextures for Alternative Textures mod
[00:45:30 INFO  SMAPI]    (AT) Medieval Themed Sheds - Vibrant Pastoral 2.1.0 by Shyzie | for Alternative Textures | Medieval sheds from Gwen's Way Back Pelican Town.
[00:45:30 INFO  SMAPI]    (AT) Nano's Garden Style Craftables 1.2.0 by Nano_NotRobot | for Alternative Textures | Garden style retexture for some frequently-used craftables
[00:45:30 INFO  SMAPI]    (AT) Nano's Retro Style Furniture 1.1.0 by Nano_NotRobot | for Alternative Textures | Retro style furnitures
[00:45:30 INFO  SMAPI]    (AT) Nostalgic Old Furniture Collection 1.3.1 by Stardust | for Alternative Textures | Find some cozy and lovely furniture by Paint Bucket:)
[00:45:30 INFO  SMAPI]    (AT) Opulence 1.0.0 by Twinkle22 | for Alternative Textures
[00:45:30 INFO  SMAPI]    (AT) West Elm Furniture by Atlas 1.0.0 by Atlasphere | for Alternative Textures | Atlas' West Elm Furniture Set
[00:45:30 INFO  SMAPI]    (AT)Gintyann's Sunflower Furniture 1.0.0 by Gintyann | for Alternative Textures | .
[00:45:30 INFO  SMAPI]    (AT)Prophet's Rugs 1.0.0 by Prophet | for Alternative Textures | Prophet's Rugs
[00:45:30 INFO  SMAPI]    (CP) 1.6 Victy Portraits Female Spouses Re-texture 1.6.2 by Victy | for Content Patcher | Stardew Valley Female Spouses Retexture.
[00:45:30 INFO  SMAPI]    (CP) 1.6 Victy Portraits Male Spouses Re-texture 1.6.124 by Victy | for Content Patcher | Stardew Valley Male Spouses Retexture.
[00:45:30 INFO  SMAPI]    (CP) DAILY SHIRTS SET ver.2 1.0.0 by delloti | for Content Patcher | 상의 261개를 추가합니다.
[00:45:30 INFO  SMAPI]    (CP) DL HATS SET 1.0.0 by delloti | for Content Patcher | 모자 91개를 추가합니다.
[00:45:30 INFO  SMAPI]    (CP) Dustbeauty's Stardew Foliage Redone 2.0.0 by Novaphene | for Content Patcher | An update on DustBeauty's Stardew Foliage in CP
[00:45:30 INFO  SMAPI]    (CP) Eve's Y2K 코디 세트♡ 0.0.1 by Eve | for Content Patcher | 이브의 y2k 상의와 모자를 추가합니다.
[00:45:30 INFO  SMAPI]    (CP) Expansion Fish Redesign 3.0.0 by Taiyokun | for Content Patcher | A simple mod that redesign some fish from huge mods.
[00:45:30 INFO  SMAPI]    (CP) Forest Garden Farm 0.6.0 by delloti | for Content Patcher | Farm retexture
[00:45:30 INFO  SMAPI]    (CP) Goddess statue Obelisk 1.1.1 by kyuk | for Content Patcher | Turn the obelisk into a goddess image.
[00:45:30 INFO  SMAPI]    (CP) H&W Fairy Fountains 2.0.1 by HimeTarts and wildflourmods | for Content Patcher | Adds fairy fountains as new buildings using Content Patcher
[00:45:30 INFO  SMAPI]    (CP) H&W Fairy Garden Furniture 3.0.2 by HimeTarts and Wildflourmods | for Content Patcher | CP Version of H&W Fairy Garden Furniture Set
[00:45:30 INFO  SMAPI]    (CP) H&W Outdoor Furniture 2.0.5 by HimeTarts and wildflourmods | for Content Patcher | CP Version of H&W Outdoor Furniture Set
[00:45:30 INFO  SMAPI]    (CP) Immersive Barns and Coops 1.0.7 by nuupon | for Content Patcher | Adds working stables to the barns, and nesting sections for coops!
[00:45:30 INFO  SMAPI]    (CP) Medieval Tiny Greenhouse 2.2.0 by Shyzie | for Content Patcher | A seasonal medieval tiny greenhouse.
[00:45:30 INFO  SMAPI]    (CP) Medieval Tiny Shed 2.0.0 by Shyzie | for Content Patcher | A seasonal medieval tiny shed.
[00:45:30 INFO  SMAPI]    (CP) Orangeblossom's 500 kudos milestone gift 1.0.0 by orangeblossom | for Content Patcher | 5 plants in glass vases.
[00:45:30 INFO  SMAPI]    (CP) Orangeblossom's Basic Bedroom Furniture 1.0.5 by orangeblossom | for Content Patcher | Bedroom furniture.
[00:45:30 INFO  SMAPI]    (CP) Orangeblossom's Furniture Catalogue 1.0.2 by orangeblossom | for Content Patcher | Bedroom furniture.
[00:45:30 INFO  SMAPI]    (CP) Overgrown Flowery Interface 1.6.4 by Maraluna & Mae | for Content Patcher | Fresh vines, dreamy petals and floral romance on your interface.
[00:45:30 INFO  SMAPI]    (CP) Please, Remember My Marriage 1.1.0 by nraittanna | for Content Patcher | A mod that adds dialogue lines after the farmer gets married.
[00:45:30 INFO  SMAPI]    (CP) Seasonal French Doors and Windows 1.0.2 by orangeblossom | for Content Patcher | French doors and windows.
[00:45:30 INFO  SMAPI]    (CP) Sebastian's Sprites by Macchiato 1.0.0 by Macchiato | for Content Patcher | A new sprites for Seb
[00:45:30 INFO  SMAPI]    (CP) SVE Claire portrait re-texture 1.0.1 by Victy | for Content Patcher | Stardew Valley Expanded Claire retexture.
[00:45:30 INFO  SMAPI]    (CP) SVE Victor portrait re-texture 1.0.1 by Victy | for Content Patcher | Stardew Valley Expanded Victor retexture.
[00:45:30 INFO  SMAPI]    (CP) The Song of the Mermaid 2.1.0 by NayaSprites and Collingbe | for Content Patcher | A Mermaid Show Retexture
[00:45:30 INFO  SMAPI]    (CP) Victy SVE Lance portrait re-texture 1.0.1 by Victy | for Content Patcher | Stardew Valley Expanded Lance retexture.
[00:45:30 INFO  SMAPI]    (CP) Victy SVE Sophia portrait re-texture 1.0.1 by Victy | for Content Patcher | Stardew Valley Expanded Sophia retexture.
[00:45:30 INFO  SMAPI]    (CP) Victy Villager portrait re-texture 1.0.1 by Victy | for Content Patcher | Stardew Valley Villager retexture.
[00:45:30 INFO  SMAPI]    (CP)Blight's funiture pack1 1.0.0 by blight | for Content Patcher | some furniture
[00:45:30 INFO  SMAPI]    (CP)Mountain View Redone 1.1.0 by Emissaryofwind | for Content Patcher | A new look for the opening screen
[00:45:30 INFO  SMAPI]    (CP)Nano's Decorative Tree Furniture 1.0.0 by Nano_NotRobot | for Content Patcher | tree furniture for only decorative purpose
[00:45:30 INFO  SMAPI]    (CP)Peach yogurt's Sprites 1.0.0 by Peach yogurt | for Content Patcher | Peach yogurt's Sprites
[00:45:30 INFO  SMAPI]    (CP)婴儿床1121 1.0.0 by jiaojiao | for Content Patcher
[00:45:30 INFO  SMAPI]    (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98 | for Fashion Sense | Coii's All Hats Pack
[00:45:30 INFO  SMAPI]    (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours | for Fashion Sense | Get Floppin. Expressive ears for the player. Now also for Fashion Sense.
[00:45:30 INFO  SMAPI]    (FS) Harvest Collection 1.0.0 by mushlune | for Fashion Sense | A collection of farmer's clothing!
[00:45:30 INFO  SMAPI]    (FS) Lune's Sweetheart Collection 1.0.0 by mushlune | for Fashion Sense | A collection of sweetheart clothing!
[00:45:30 INFO  SMAPI]    (FS) luoli Clothing Line4 1.0.0 by luoli | for Fashion Sense | 除本人QQ群以及N网以外上传的地方均为倒卖和二传,请认准洛离.
[00:45:30 INFO  SMAPI]    (FS) Wildwood Collection 1.0.0 by mushlune | for Fashion Sense | A collection of cottagecore witchy clothing!
[00:45:30 INFO  SMAPI]    (SF) Shyzie's String Lights 2.3.0 by Shyzie | for Solid Foundations | Various buildable string lights.
[00:45:30 INFO  SMAPI]    < RURAL COMESTICS < 1.1.0 by billi | for Fashion Sense | Adds makeup as accessories via Fashion Sense.
[00:45:30 INFO  SMAPI]    = RURAL OUTFITTERS = 1.1.0 by billi | for Fashion Sense | Adds shirts, accessories, hats, and pants via fashion sense.
[00:45:30 INFO  SMAPI]    1.4 misc recolour 1.2.1 by DustBeauty | for Content Patcher | 1.4 misc recolour pack. Fish ponds and craftables uncoloured by other mods.
[00:45:30 INFO  SMAPI]    Aimon's More Lively Meadowlands Farm 1.0.6 by Aimon111 | for Content Patcher | Changes the look of vanilla MeadowLands Farm with some tweaks, additions and qql changes.
[00:45:30 INFO  SMAPI]    Aimon's More Lively Meadowlands Farm (FTM) 1.0.6 by Aimon111 | for Farm Type Manager
[00:45:30 INFO  SMAPI]    Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt | for Fashion Sense | Cute rainy season outfit
[00:45:30 INFO  SMAPI]    Asta Slumber Party Outfit 1.1.0 by AstaEckahrt | for Fashion Sense | Cute slumber party outfit
[00:45:30 INFO  SMAPI]    AT_CottagecoreFences_VP 1.0.0 by Gweniaczek | for Alternative Textures | My fences retextures for Alternative Textures mod. Vibrant Pastoral colour matching version
[00:45:30 INFO  SMAPI]    AT_Gwen_Paths 1.1.0 by Gweniaczek | for Alternative Textures | My paths and flooring retextures for Alternative Textures mod.
[00:45:30 INFO  SMAPI]    AT_GwenCraft_Vp 1.1.0 by Gweniaczek | for Alternative Textures | My craftables retextures for Alternative Textures mod. Vibrant Pastoral Recolour matching version
[00:45:30 INFO  SMAPI]    AT_Medieval_Buildings 1.0.0 by Gweniaczek | for Alternative Textures | Some of my buildings retextures for Alternative Textures mod. Vibrant Pastoral Recolour colour matching version
[00:45:30 INFO  SMAPI]    b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz | for Fashion Sense | b0rszcz's witchy flower dance dresses for Fashion Sense framework.
[00:45:30 INFO  SMAPI]    Bathhouse Hot Spring 1.3.1 by Sandman53 | for Content Patcher | Changes the Bathhouse to a hot spring
[00:45:30 INFO  SMAPI]    Better Artisan Good Icons for SVE 1.0.0 by Rino | for 
[00:45:30 INFO  SMAPI]    Better Artisan Goods 1.2.1 by cometkins | for Content Patcher | Nicer looking artisan goods and animal products.
[00:45:30 INFO  SMAPI]    Better Crops and Foraging 5.0.0 by cometkins | for Content Patcher | Nicer looking grown and harvested crops and foragables.
[00:45:30 INFO  SMAPI]    Better Fishing and Beach Foraging 1.0.0 by cometkins | for Content Patcher | Nicer looking fish and beach foraging.
[00:45:30 INFO  SMAPI]    Better Resources 1.2.0 by cometkins | for Content Patcher | Nicer looking resources.
[00:45:30 INFO  SMAPI]    Colourful Crystals for Alternative Textures 1.0.0 by Azzles | for Alternative Textures | Colourful alternative textures for the Small Crystal furniture item!
[00:45:30 INFO  SMAPI]    Cornucopia - More Crops 1.5.6 by Cornucopia | for Content Patcher | An additional Fruits and Veggies mod for Stardew Valley 1.6 Content Patcher
[00:45:30 INFO  SMAPI]    Cornucopia - More Flowers 1.5.4 by Cornucopia | for Content Patcher | An additional flowers mod for Stardew Valley 1.6 Content Patcher
[00:45:30 INFO  SMAPI]    Cornucopia Flower Trees Retextured 1.0.0 by NinTheCactus69 and cocacola1018 | for Content Patcher | Retextures the flower trees included in the Cornucopia More Flowers Mod
[00:45:30 INFO  SMAPI]    Cornucopia Fruit Trees Retextured 1.0.0 by NinTheCactus69 and cocacola1018 | for Content Patcher | Retextures the fruit trees included in the Cornucopia More Crops Mod
[00:45:30 INFO  SMAPI]    DaisyNiko's Tilesheets 1.11.0 by DaisyNiko | for Content Patcher
[00:45:30 INFO  SMAPI]    Date Night Redux 2.2.2 by SUPERT, AgentLyoko | for Content Patcher | Adds random events where you can go and spend time on a date with your spouse! Updated to 1.6.
[00:45:30 INFO  SMAPI]    Delloti's Hairstyles_80type 0.1.2 by delloti | for Content Patcher | 헤어 80종 리텍스쳐.
[00:45:30 INFO  SMAPI]    DSHi Food Retexture 1.3.1 by 드쉬(DSHi) | for Content Patcher | Food Retexture
[00:45:30 INFO  SMAPI]    EBAGI Better Artisan Goods for SVE 1.0.1 by coded by klhumphrey918, art by cometkins | for Even Better Artisan Good Icons | Adds unique artisan good icons added through SVE v.1.15 for EBAGI
[00:45:30 INFO  SMAPI]    Elle's Town Animals 1.4.2 by Elle/Junimods | for Content Patcher | Replaces most animals throughout Stardew Valley!
[00:45:30 INFO  SMAPI]    Fairy Mushroom Tree 1.0.0 by lumiepop | for Content Patcher | Gives the mushroom tree a more realistic and magical look.
[00:45:30 INFO  SMAPI]    Farm Animal Facelift 1.3.0 by siamece | for Content Patcher | Touches up all of the coop and barn animal sprites.
[00:45:30 INFO  SMAPI]    Farm Animal Facelift Shop Icons 1.0.0 by SeaSea | for Content Patcher | Retexture's Marnie's animal shop icons to match the Animal Facelift Style
[00:45:30 INFO  SMAPI]    Firefly Torch 1.0.0 by orangeblossom | for Content Patcher | ...cluster of fireflies...
[00:45:30 INFO  SMAPI]    Furniture recolor 1.6.0 by IdaIda | for Content Patcher | General Furniture recolor and retexture
[00:45:30 INFO  SMAPI]    Golden Hour Window Light 1.0.4 by Latteholn | for Content Patcher | replaces the vanilla window light with a golden sunny hue, and other hues
[00:45:30 INFO  SMAPI]    Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne | for Fashion Sense | A collection of hats & overalls for Fashion Sense.
[00:45:30 INFO  SMAPI]    Grandpas Tools 1.3.1 by Gweniaczek | for Content Patcher | Retexture of tools & fertilizers
[00:45:30 INFO  SMAPI]    Greenhouse Set 1.0.1 by orangeblossom | for Alternative Textures | greenhouse for your home.
[00:45:30 INFO  SMAPI]    Growable Forage and Crop Bushes 1.4.7 by Cornucopia | for Content Patcher | Adds new ways of growing some forage items and turns some crops into growable bushes!
[00:45:30 INFO  SMAPI]    Gwens_paths 1.1.0 by Gweniaczek | for Content Patcher | Paths and flooring recolours/retextures
[00:45:30 INFO  SMAPI]    Hats Won't Mess Up Hair 1.5.0 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore.
[00:45:30 INFO  SMAPI]    IdaIda's Craftables 1.0.0 by Idaida | for Alternative Textures | Replaces vanilla craftables.
[00:45:30 INFO  SMAPI]    Industrial Kitchen Interior 1.7.0 by DustBeauty | for Content Patcher | Industrial Style Kitchen, TV and Farmhouse Interior
[00:45:30 INFO  SMAPI]    Kyuya's hats pack 1.0.1 by Kyuya | for Fashion Sense | Here are all the hats of kyuya
[00:45:30 INFO  SMAPI]    Lacey Rugs 1 1.0.0 by Doxepins | for Alternative Textures | Alternative Textures pack for rugs
[00:45:30 INFO  SMAPI]    Letteas Concession Snack Icons 2.0.0 by Letteas | for Content Patcher | New movie theater concession snack sprites.
[00:45:30 INFO  SMAPI]    Medieval Unicorn Expansion 1.0.0 by NightshadowCat | for Content Patcher | Adds new skins for your horse!
[00:45:30 INFO  SMAPI]    Medieval_buildings 2.2.0 by Gweniaczek | for Content Patcher | Medieval buildings set inspired by Eemie and Flower Valley
[00:45:30 INFO  SMAPI]    Medieval_Craftables 2.5.0 by Gweniaczek | for Content Patcher | Craftables retextures
[00:45:30 INFO  SMAPI]    Medieval_DNT 1.1.0 by Gweniaczek | for Content Patcher | Medieval retexture for DaisyNiko's Tilesheet. Tested on 1.9.1
[00:45:30 INFO  SMAPI]    Medieval_stables 2.0.0 by Gweniaczek | for Content Patcher | 4 stable designs matching Medieval buildings
[00:45:30 INFO  SMAPI]    Medieval_TractorGarage 2.0.0 by Gweniaczek | for Content Patcher | 3 garage designs matching Medieval buildings
[00:45:30 INFO  SMAPI]    MixedBag Tilesheets 3.1.1 by MixedBag | for Content Patcher | A mixed bag of useful tilesheets.
[00:45:30 INFO  SMAPI]    mofamao 1.0.0 by mushlune | for Fashion Sense | A collection of cottagecore witchy clothing!
[00:45:30 INFO  SMAPI]    MSVE 2.8.0 by Gweniaczek | for Content Patcher | Redesign of SVE assets into medieval style
[00:45:30 INFO  SMAPI]    Nicer Skill Books 1.0.0 by Forsy | for Content Patcher | I redrew all of the newly added skill books, both to match my own game's aesthetics, and to make them more uniform and less garish.
[00:45:30 INFO  SMAPI]    Not-datable Npc Sprites 1.0.0 by Mimemoo | for Content Patcher | based Victy's portraits
[00:45:30 INFO  SMAPI]    PC's Rattan Furniture 1.1.0 by PlatinumCats | for Content Patcher | A collection of rattan furniture by PlatinumCats.
[00:45:30 INFO  SMAPI]    Pet Facelift 1.1.1 by siamece | for Content Patcher | Touches up and adds breeds + colours to pets.
[00:45:30 INFO  SMAPI]    PNG Retex Helper 1.3.3 by SabiMiyato x 'ELL | for Content Patcher | Help you put PNG files to SDV game, work with SDV v.1.6
[00:45:30 INFO  SMAPI]    Prophet's Rugs 1.0.0 by Prophet | for Content Patcher | Prophet's Rugs
[00:45:30 INFO  SMAPI]    Romanceable Rasmodius Redux Revamped 1.8.55 by Written by Jellonip, WerewolfMaster, haywrites, PaintedParrot | for Content Patcher | Revamped version of 'Romanceable Rasmodius' that adds many new events and dialogue for a full romance experience. Requires Stardew Valley Expanded.
[00:45:30 INFO  SMAPI]    RRRR Magnus Earrings 1.0.0 by Jellonip | for Fashion Sense | Adds in the two versions of Magnus' defencive earring gift to the farmer.
[00:45:30 INFO  SMAPI]    Rustic Country Town Interior 1.7.0 by DustBeauty | for Content Patcher | Rustic country style is trending in Stardew Valley. A new interior designer was hired to do a home makeover for all the townsfolk.
[00:45:30 INFO  SMAPI]    Sebastians black bike 1.0.0 by SdAkuma | for Content Patcher | Turns his bike black.
[00:45:30 INFO  SMAPI]    Secret Garden Terrarium 1.0.0 by Amaryn | for Content Patcher | A retexture of Sebastian's frog terrarium.
[00:45:30 INFO  SMAPI]    SH's Better Fishing Additions 1.2.0 by plurffle | for Content Patcher | Fish additions for BFaBF by cometkins
[00:45:30 INFO  SMAPI]    Simple Foliage 2.1.2 by Azrashar/itsanette (unofficial update by Morghoula and tophatta) | for Content Patcher | Decorative content pack to replace trees & bushes
[00:45:30 INFO  SMAPI]    Spacious Greenhouse 1.0.0 by mintgal | for Content Patcher | Bigger greenhouse with glass windows.
[00:45:30 INFO  SMAPI]    Star Lamp 1.0.0 by orangeblossom | for Alternative Textures | Stars which can be placed indoors and outdoors.
[00:45:30 INFO  SMAPI]    Stardew Foliage Redone Foliage Only 1.6.0 by DustBeauty | for Content Patcher | https://www.nexusmods.com/stardewvalley/mods/4966
[00:45:30 INFO  SMAPI]    Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[00:45:30 INFO  SMAPI]    Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[00:45:30 INFO  SMAPI]    Taller & Cuter Victor by Mint 1.0.0 by Mintshelle | for Content Patcher | A sprite for Victor made to match the portrait by bunzbunzMODS
[00:45:30 INFO  SMAPI]    True Love Valley - A Romance Dialogue Expansion Pack 0.6.0 by linenpants | for Content Patcher | True Love Valley is a romance dialogue expansion pack for Content Patcher. Find romance and affection with your true love in Stardew Valley!
[00:45:30 INFO  SMAPI]    Vanilla Tweaks - Aquarium 1.1.0 by Tai & Airyn | for Content Patcher | A Vanilla Tweaks collection pack! Enhance your gameplay by changing the look of your fish, tackles and baits, treasures and more!
[00:45:30 INFO  SMAPI]    Vanilla Tweaks - Farming 1.2.0 by Tai & Airyn | for Content Patcher | A Vanilla Tweaks collection pack! Enhance your gameplay by changing the look of your crops, forage, seeds and more!
[00:45:30 INFO  SMAPI]    Vanilla Tweaks - Warrior 1.1.0 by Tai & Airyn | for Content Patcher | A Vanilla Tweaks collection pack! Enhance your gameplay by changing the look of your weapons, tools, shoes and more!
[00:45:30 INFO  SMAPI]    Vibrant Pastoral Expanded 2.0.2-sve by grapeponta + Semisu | for Content Patcher | Recolouring/redrawing of SVE assets.
[00:45:30 INFO  SMAPI]    Vibrant Pastoral for SVE 1.0.0 by grapeponta | for Content Patcher | Vibrant Pastoral Recolor for SVE assets
[00:45:30 INFO  SMAPI]    Vibrant Pastoral Redrawn 2.0.4 by grapeponta + Semisu + poohnhi | for Content Patcher | Recolouring/redrawing of vanilla assets.
[00:45:30 INFO  SMAPI]    VT - Unofficial Cornucopia Crops Seeds 1.3.0 by MageTrash | for Content Patcher | VT-Style Cornucopia Crops Seeds Support! Currently for basic saturated seedbags.
[00:45:30 INFO  SMAPI]    VT - Unofficial Cornucopia Flowers Seeds 1.3.0 by MageTrash | for Content Patcher | VT-Style Cornucopia Crops Flowers Support! Currently for basic saturated seedbags.
[00:45:30 INFO  SMAPI]    VT - Unofficial Growable Forage Seeds 1.3.0 by MageTrash | for Content Patcher | VT-Style Growable Forage Seeds Support! Currently for basic saturated seeds.
[00:45:30 INFO  SMAPI]    Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture
[00:45:30 INFO  SMAPI]    Wildflower Grass Field 1.1.0 by DustBeauty | for More Grass | Adds 13 grass variations to each season, a new asset handler for winter grass to work with reset terrian features.
[00:45:30 INFO  SMAPI]    XNB Retex Helper 1.3.3 by SabiMiyato x 'ELL | for Content Patcher | Help you put XNB files to SDV game, work with SDV v.1.6
[00:45:30 INFO  SMAPI]    Yellog's Dark Brown and Cream Furniture 1.0.0 by yewon11 and Froststar11 | for  | A CF pack containing Yellog's furniture, converted by Froststar11

[00:45:30 ERROR SMAPI]    Skipped mods
[00:45:30 ERROR SMAPI]    --------------------------------------------------
[00:45:30 ERROR SMAPI]       These mods could not be added to your game.

[00:45:30 ERROR SMAPI]       - (AT) H&W Greenhouse Furniture Recolor 2.0.1 because it requires mods which aren't installed (HXW.GreenhouseFurniture).
[00:45:30 ERROR SMAPI]       - Better Artisan Good Icons 1.5.0 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
[00:45:30 ERROR SMAPI]       - Custom Furniture 1.14.3 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

[00:45:30 WARN  SMAPI]    Changed save serializer
[00:45:30 WARN  SMAPI]    --------------------------------------------------
[00:45:30 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[00:45:30 WARN  SMAPI]       you uninstall these mods.

[00:45:30 WARN  SMAPI]       - SpaceCore

[00:45:30 INFO  SMAPI]    Patched game code
[00:45:30 INFO  SMAPI]    --------------------------------------------------
[00:45:30 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[00:45:30 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[00:45:30 INFO  SMAPI]       - Alternative Textures
[00:45:30 INFO  SMAPI]       - Calcifer
[00:45:30 INFO  SMAPI]       - Custom Bush
[00:45:30 INFO  SMAPI]       - Custom Fixed Dialogue
[00:45:30 INFO  SMAPI]       - Custom Tokens
[00:45:30 INFO  SMAPI]       - Dynamic Reflections
[00:45:30 INFO  SMAPI]       - Even Better Artisan Good Icons
[00:45:30 INFO  SMAPI]       - Farm Type Manager
[00:45:30 INFO  SMAPI]       - Farmer Helper
[00:45:30 INFO  SMAPI]       - Fashion Sense
[00:45:30 INFO  SMAPI]       - Happy Home Designer
[00:45:30 INFO  SMAPI]       - Item extensions
[00:45:30 INFO  SMAPI]       - Json Assets
[00:45:30 INFO  SMAPI]       - Misc Map Actions & Properties
[00:45:30 INFO  SMAPI]       - More Grass
[00:45:30 INFO  SMAPI]       - No Fence Decay Redux
[00:45:30 INFO  SMAPI]       - Precise Furniture
[00:45:30 INFO  SMAPI]       - Solid Foundations
[00:45:30 INFO  SMAPI]       - SpaceCore
[00:45:30 INFO  SMAPI]       - Stardew Valley Expanded Code
[00:45:30 INFO  SMAPI]       - Starfish Mover and Recolor
[00:45:30 INFO  SMAPI]       - Visible Fish

[00:45:30 TRACE SMAPI]    Direct console access
[00:45:30 TRACE SMAPI]    --------------------------------------------------
[00:45:30 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[00:45:30 TRACE SMAPI]       be logged by SMAPI.

[00:45:30 TRACE SMAPI]       - SpaceCore

[00:45:30 DEBUG SMAPI]    No update keys
[00:45:30 DEBUG SMAPI]    --------------------------------------------------
[00:45:30 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[00:45:30 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[00:45:30 DEBUG SMAPI]       - (AT) DustBeauty's Rustic Country W&F
[00:45:30 DEBUG SMAPI]       - (AT) Kirby Plushies
[00:45:30 DEBUG SMAPI]       - (AT) Lively Table Decor
[00:45:30 DEBUG SMAPI]       - (AT) Lun's Paths
[00:45:30 DEBUG SMAPI]       - (AT) Nostalgic Old Furniture Collection
[00:45:30 DEBUG SMAPI]       - (AT) Opulence
[00:45:30 DEBUG SMAPI]       - (AT)Gintyann's Sunflower Furniture
[00:45:30 DEBUG SMAPI]       - (AT)Prophet's Rugs
[00:45:30 DEBUG SMAPI]       - (CP) DAILY SHIRTS SET ver.2
[00:45:30 DEBUG SMAPI]       - (CP) DL HATS SET
[00:45:30 DEBUG SMAPI]       - (CP) Eve's Y2K 코디 세트♡
[00:45:30 DEBUG SMAPI]       - (CP) Forest Garden Farm
[00:45:30 DEBUG SMAPI]       - (CP) SVE Claire portrait re-texture
[00:45:30 DEBUG SMAPI]       - (CP) The Song of the Mermaid
[00:45:30 DEBUG SMAPI]       - (CP)Blight's funiture pack1
[00:45:30 DEBUG SMAPI]       - (CP)婴儿床1121
[00:45:30 DEBUG SMAPI]       - (FS) Coii's Hats Pack
[00:45:30 DEBUG SMAPI]       - (FS) Harvest Collection
[00:45:30 DEBUG SMAPI]       - (FS) Lune's Sweetheart Collection
[00:45:30 DEBUG SMAPI]       - (FS) luoli Clothing Line4
[00:45:30 DEBUG SMAPI]       - (FS) Wildwood Collection
[00:45:30 DEBUG SMAPI]       - b0rszcz's witchy flower dance dresses
[00:45:30 DEBUG SMAPI]       - Better Fishing and Beach Foraging
[00:45:30 DEBUG SMAPI]       - Calcifer
[00:45:30 DEBUG SMAPI]       - Colourful Crystals for Alternative Textures
[00:45:30 DEBUG SMAPI]       - Cornucopia Flower Trees Retextured
[00:45:30 DEBUG SMAPI]       - Cornucopia Fruit Trees Retextured
[00:45:30 DEBUG SMAPI]       - Delloti's Hairstyles_80type
[00:45:30 DEBUG SMAPI]       - Fairy Mushroom Tree
[00:45:30 DEBUG SMAPI]       - Furniture recolor
[00:45:30 DEBUG SMAPI]       - IdaIda's Craftables
[00:45:30 DEBUG SMAPI]       - Medieval Unicorn Expansion
[00:45:30 DEBUG SMAPI]       - mofamao
[00:45:30 DEBUG SMAPI]       - Not-datable Npc Sprites
[00:45:30 DEBUG SMAPI]       - Prophet's Rugs
[00:45:30 DEBUG SMAPI]       - Sebastians black bike
[00:45:30 DEBUG SMAPI]       - Starfish Mover and Recolor
[00:45:30 DEBUG SMAPI]       - Taller & Cuter Victor by Mint

[00:45:30 DEBUG SMAPI] Launching mods...
[00:45:30 TRACE SMAPI]    Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker).
[00:45:30 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'.
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'.
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'.
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'.
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'.
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'.
[00:45:31 TRACE game] Registered event command: damageFarmer
[00:45:31 TRACE game] Registered event command: giveHat
[00:45:31 TRACE game] Registered event command: setDating
[00:45:31 TRACE game] Registered event command: setEngaged
[00:45:31 TRACE game] Registered event command: totemWarpEffect
[00:45:31 TRACE game] Registered event command: setActorScale
[00:45:31 TRACE game] Registered event command: cycleActorColors
[00:45:31 TRACE game] Registered event command: flash
[00:45:31 TRACE game] Registered event command: setRaining
[00:45:31 TRACE game] Registered event command: screenShake
[00:45:31 TRACE game] Registered event command: setZoom
[00:45:31 TRACE game] Registered event command: smoothZoom
[00:45:31 TRACE game] Registered event command: switchEventFull
[00:45:31 TRACE game] Registered event command: reSetUpCharacters
[00:45:31 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed.
[00:45:31 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten.
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'.
[00:45:31 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'.
[00:45:31 TRACE SpaceCore] NPC.draw: inserting mul at 36
[00:45:31 TRACE SpaceCore] NPC.draw: inserting mul at 42
[00:45:31 TRACE SpaceCore] NPC.draw: inserting mul at 47
[00:45:31 TRACE SpaceCore] NPC.draw: replacing Color.White at 139
[00:45:31 TRACE SpaceCore] NPC.draw: replacing Color.White at 277
[00:45:31 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303
[00:45:31 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324
[00:45:31 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283
[00:45:31 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308
[00:45:31 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329
[00:45:31 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])!
[00:45:31 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9)
[00:45:31 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)!
[00:45:32 TRACE SMAPI]    Found mod-provided API (SpaceCore.Api).
[00:45:32 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[00:45:32 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'.
[00:45:33 TRACE SMAPI]    Found mod-provided API (AlternativeTextures.Framework.Interfaces.API.Api).
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)".
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster".
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "GameLocation.isCollidingPosition".
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "Monster.findPlayer".
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": postfixing SDV method "Monster.findPlayer".
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster".
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()".
[00:45:33 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)".
[00:45:33 INFO  Stardew Valley Expanded Code] Starting Installation Checker...
[00:45:33 INFO  Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[00:45:33 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5
[00:45:33 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI...
[00:45:33 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date.
[00:45:33 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher...
[00:45:33 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date.
[00:45:33 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)...
[00:45:33 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date.
[00:45:33 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded...
[00:45:33 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date.
[00:45:33 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded...
[00:45:33 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date.
[00:45:33 TRACE Stardew Valley Expanded Code] Number of missing mods: 0
[00:45:33 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0
[00:45:33 INFO  Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[00:45:33 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control.
[00:45:33 TRACE game] Registered event command: SVE_BadlandsDeath
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_TMXLLoadMapFacingDirection": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int)".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()".
[00:45:33 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)".
[00:45:33 TRACE SMAPI]    Found mod-provided API (BetterRanching.BetterRanchingApi).
[00:45:33 TRACE Calcifer] Patching methods.
[00:45:33 INFO  Custom Bush] Config Initialized
                LogAmount: Less

[00:45:33 TRACE Custom Tokens] Initialising harmony patches...
[00:45:33 TRACE SMAPI]    Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api).
[00:45:34 TRACE SMAPI]    Found mod-provided API (FashionSense.Framework.Interfaces.API.Api).
[00:45:34 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.addToStack()".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.actionWhenPurchased".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onEquip".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onUnequip".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Game1.pressActionButton"
[00:45:34 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Farmer.eatObject"
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.IsHeldOverHead()".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.maximumStackSize()".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenBeingHeld(Farmer)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenStopBeingHeld(Farmer)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performRemoveAction()".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.dropItem(GameLocation, Vector2, Vector2)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performToolAction".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.onExplosion".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.initializeLightSource".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (Vector2, string, bool)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (string, int, bool, int, int)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.canPlantThisSeedHere".
[00:45:34 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.plant".
[00:45:34 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": postfixing SDV method "HoeDirt.plant".
[00:45:34 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "FarmerPatches": prefixing SDV method "Farmer.eatObject".
[00:45:34 TRACE Item extensions] Applying Harmony patch "FarmerPatches": postfixing SDV method "Farmer.eatObject".
[00:45:34 TRACE Item extensions] Applying Harmony patch "FishingRodPatches": postfixing game method "FishingRod.openTreasureMenuEndFunction".
[00:45:34 TRACE Item extensions] Applying Harmony patch "PanPatches": postfixing mod method "Pan.getPanItems".
[00:45:34 TRACE Item extensions] Applying Harmony patch "TrainPatches": postfix SDV method "Train.Update(GameTime, GameLocation)".
[00:45:34 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.JumpFish".
[00:45:34 TRACE Item extensions] codes count: 33, insert count: 5
[00:45:34 TRACE Item extensions] Inserting method
[00:45:34 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.doAction".
[00:45:34 TRACE Item extensions] codes count: 367, insert count: 2
[00:45:34 TRACE Item extensions] Inserting method
[00:45:34 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.explode".
[00:45:34 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.spawnObjects".
[00:45:34 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": transpiling SDV method "GameLocation.spawnObjects".
[00:45:34 TRACE Item extensions] codes count: 555, insert count: 13
[00:45:34 TRACE Item extensions] Inserting method
[00:45:34 TRACE Item extensions] Applying Harmony patch "MineShaftPatches": postfixing SDV method "MineShaft.populateLevel()".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": postfixing SDV method "ResourceClump.OnAddedToLocation".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "ResourceClump.performToolAction".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "TerrainFeature.performToolAction".
[00:45:34 TRACE Item extensions] Applying Harmony patch "MountainPatches": postfixing SDV method "Mountain.quarryDayUpdate()".
[00:45:34 TRACE Item extensions] Applying Harmony patch "VolcanoPatches": postfixing SDV method "VolcanoDungeon.createStone()".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.cleanupBeforeExit".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "IClickableMenu.drawHoverText".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.receiveLeftClick".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.receiveLeftClick".
[00:45:34 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.tryToPurchaseItem".
[00:45:34 TRACE Item extensions] Applying Harmony patch "FarmTypeManagerPatches": postfixing mod method "FarmTypeManager.ModEntry.Utility:SpawnForage".
[00:45:34 TRACE Item extensions] Applying Harmony patch "TractorModPatches": postfixing mod method "Pathoschild.Stardew.TractorMod.Framework.TractorManager:UpdateAttachmentEffects".
[00:45:34 TRACE Item extensions] Applying Harmony patch "TractorModPatches": transpiling mod method "Pathoschild.Stardew.TractorMod.Framework.Attachments.SeedAttachment:Apply".
[00:45:34 TRACE Item extensions] Replacing method
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnBeingHeld.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnStopHolding.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnPurchased.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemRemoved.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDropped.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemAttached.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDetached.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnEquip.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnUnequip.
[00:45:34 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_AddedToStack.
[00:45:34 TRACE SMAPI]    Found mod-provided API (ItemExtensions.Api).
[00:45:34 TRACE game] Registered trigger action handler 'mushymato.MMAP_QuestionDialogue'.
[00:45:34 TRACE More Grass] Loading Wildflower Grass Field
[00:45:34 TRACE More Grass] Loading spring files
[00:45:34 TRACE More Grass] Loading summer files
[00:45:34 TRACE More Grass] Loading fall files
[00:45:34 TRACE More Grass] Loading winter files
[00:45:34 TRACE More Grass] Spring: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[00:45:34 TRACE More Grass] Summer: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[00:45:34 TRACE More Grass] Fall: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[00:45:34 TRACE More Grass] Winter: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[00:45:34 TRACE More Grass] Have default sprites been including in spring? False
[00:45:34 TRACE More Grass] Have default sprites been including in summer? False
[00:45:34 TRACE More Grass] Have default sprites been including in fall? False
[00:45:34 TRACE More Grass] Have default sprites been including in winter? False
[00:45:35 TRACE Save Backup] Already backed up today.
[00:45:35 TRACE SMAPI]    Found mod-provided API (SolidFoundations.Framework.Interfaces.Internal.Api).
[00:45:35 TRACE Tractor Mod] Requested cache invalidation for 'Data/Buildings'.
[00:45:35 TRACE SMAPI] Invalidated 0 cache entries.
[00:45:35 TRACE Tractor Mod] Requested cache invalidation for 'Data/AudioChanges'.
[00:45:35 TRACE SMAPI] Invalidated 0 cache entries.
[00:45:35 DEBUG SMAPI] Mods loaded and ready!
[00:45:35 TRACE SMAPI] Checking for known software conflicts...
[00:45:35 TRACE SMAPI]    None found!
[00:45:35 TRACE SMAPI] Checking for updates...
[00:45:35 TRACE SMAPI] Happy Home Designer edited Data/Objects.
[00:45:35 TRACE SMAPI] Item extensions edited Data/Objects.
[00:45:35 TRACE SMAPI] Fashion Sense edited Data/Pants.
[00:45:35 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[00:45:35 TRACE SMAPI] Happy Home Designer edited Data/Tools.
[00:45:35 TRACE SMAPI] Solid Foundations edited Data/Buildings.
[00:45:35 TRACE SMAPI] Tractor Mod edited Data/Buildings.
[00:45:35 TRACE SMAPI] Happy Home Designer edited Data/Furniture.
[00:45:35 TRACE SMAPI] Fashion Sense edited Data/Boots.
[00:45:35 TRACE SMAPI] Fashion Sense edited Data/hats.
[00:45:35 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'.
[00:45:35 TRACE SMAPI] Tractor Mod edited Data/AudioChanges.
[00:45:35 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[00:45:36 TRACE SMAPI] Running on GPU: NVIDIA GeForce GTX 1070/PCIe/SSE2
[00:45:36 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:08.2946495'
[00:45:36 TRACE game] Steam logged on: True
[00:45:36 TRACE game] Initializing GalaxySDK
[00:45:36 TRACE game] Requesting Steam app ticket
[00:45:36 TRACE SMAPI]    SMAPI okay.
[00:45:36 TRACE SMAPI]    Checking for updates to 184 mods...
[00:45:37 TRACE SMAPI] Got update-check errors for some mods:
   (CP) Goddess statue Obelisk: Found no Nexus mod with this ID.
   Aimon's More Lively Meadowlands Farm (FTM): The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Better Crops and Foraging: The Nexus mod with ID '4912' has no valid versions.
   Content Patcher: The CurseForge mod with ID '309243' has no valid versions.
   Custom Fixed Dialogue: The CurseForge mod with ID '868895' has no valid versions.
   RRRR Magnus Earrings: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Code: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Farm Type Manager: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Vibrant Pastoral: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Vibrant Pastoral Redrawn: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Yellog's Dark Brown and Cream Furniture: Found no Nexus mod with this ID.

[00:45:37 ALERT SMAPI] You can update 16 mods:
[00:45:37 ALERT SMAPI]    (AT) H&W Fairy Fountains Recolor 1.1.0: https://www.nexusmods.com/stardewvalley/mods/26752 (you have 1.0.0)
[00:45:37 ALERT SMAPI]    (AT) West Elm Furniture by Atlas 1.1.0: https://www.nexusmods.com/stardewvalley/mods/14644 (you have 1.0.0)
[00:45:37 ALERT SMAPI]    (CP) 1.6 Victy Portraits Female Spouses Re-texture 1.6.41: https://www.nexusmods.com/stardewvalley/mods/16238 (you have 1.6.2)
[00:45:37 ALERT SMAPI]    (CP) Medieval Tiny Shed 3.0.0: https://www.nexusmods.com/stardewvalley/mods/22314 (you have 2.0.0)
[00:45:37 ALERT SMAPI]    (CP) Sebastian's Sprites by Macchiato 2.1.0: https://www.nexusmods.com/stardewvalley/mods/25069 (you have 1.0.0)
[00:45:37 ALERT SMAPI]    (CP) Victy Villager portrait re-texture 1.6.41: https://www.nexusmods.com/stardewvalley/mods/16238 (you have 1.0.1)
[00:45:37 ALERT SMAPI]    (CP)Peach yogurt's Sprites 1.1.0: https://www.nexusmods.com/stardewvalley/mods/30139 (you have 1.0.0)
[00:45:37 ALERT SMAPI]    Content Patcher 2.5.3: https://www.nexusmods.com/stardewvalley/mods/1915 (you have 2.5.1)
[00:45:37 ALERT SMAPI]    Custom Fixed Dialogue 2.4.4: https://www.nexusmods.com/stardewvalley/mods/20938 (you have 2.4.2)
[00:45:37 ALERT SMAPI]    Custom Tokens 1.6.2: https://www.nexusmods.com/stardewvalley/mods/7517 (you have 1.6.1)
[00:45:37 ALERT SMAPI]    Item extensions 1.14.1: https://www.nexusmods.com/stardewvalley/mods/20357 (you have 1.12.2)
[00:45:37 ALERT SMAPI]    Let's Move It 0.6.9: https://www.nexusmods.com/stardewvalley/mods/20943 (you have 0.6.7)
[00:45:37 ALERT SMAPI]    Misc Map Actions & Properties 1.4.4: https://www.nexusmods.com/stardewvalley/mods/28423 (you have 1.4.3)
[00:45:37 ALERT SMAPI]    PC's Rattan Furniture 1.2.0: https://www.nexusmods.com/stardewvalley/mods/27047 (you have 1.1.0)
[00:45:37 ALERT SMAPI]    Spacious Greenhouse 1.2.1-unofficial: https://smapi.io/mods#spacious-greenhouse (you have 1.0.0)
[00:45:37 ALERT SMAPI]    Tractor Mod 4.22.1: https://www.nexusmods.com/stardewvalley/mods/1401 (you have 4.21.0)
[00:45:37 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[00:45:37 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[00:45:37 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:37 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:37 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[00:45:37 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[00:45:37 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'.
[00:45:37 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'.
[00:45:37 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'.
[00:45:37 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'.
[00:45:37 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[00:45:37 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:37 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[00:45:37 TRACE Alternative Textures] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:37 DEBUG Alternative Textures] Successfully hooked into Pathoschild.ContentPatcher.
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: (AT) DustBeauty's Recolor Pack 1.0.0 by Novaphene
[00:45:37 TRACE Alternative Textures] [(AT) DustBeauty's Recolor Pack] finished loading in 0.07 seconds
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: (AT) DustBeauty's Seasonal Fences 1.0.0 by Novaphene
[00:45:37 TRACE Alternative Textures] [(AT) DustBeauty's Seasonal Fences] finished loading in 0.04 seconds
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: (AT) Dustbeauty's Seasonal Path and Flooring 1.0.0 by Novaphene
[00:45:37 TRACE Alternative Textures] [(AT) Dustbeauty's Seasonal Path and Flooring] finished loading in 0.07 seconds
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: (AT) H&W Fairy Fountains Recolor 1.0.0 by Himetarts and Wildflourmods, recolored by KawaiiMuski
[00:45:37 TRACE Alternative Textures] [(AT) H&W Fairy Fountains Recolor] finished loading in 0.05 seconds
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: (AT)Prophet's Rugs 1.0.0 by Prophet
[00:45:37 TRACE Alternative Textures] [(AT)Prophet's Rugs] finished loading in 0.03 seconds
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: Colourful Crystals for Alternative Textures 1.0.0 by Azzles
[00:45:37 TRACE Alternative Textures] [Colourful Crystals for Alternative Textures] finished loading in 0 seconds
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: AT_CottagecoreFences_VP 1.0.0 by Gweniaczek
[00:45:37 TRACE Alternative Textures] [AT_CottagecoreFences_VP] finished loading in 0.05 seconds
[00:45:37 DEBUG Alternative Textures] Loading textures from pack: (AT) DustBeauty's Industrial Furniture 4.0.0 by Novaphene
[00:45:38 TRACE Alternative Textures] [(AT) DustBeauty's Industrial Furniture] finished loading in 0.44 seconds
[00:45:38 DEBUG Alternative Textures] Loading textures from pack: (AT) DustBeauty's Rustic Country W&F 1.0.0 by DustBeauty & Zyrnathos
[00:45:38 TRACE Alternative Textures] [(AT) DustBeauty's Rustic Country W&F] finished loading in 0.01 seconds
[00:45:38 DEBUG Alternative Textures] Loading textures from pack: (AT) Elegant Craftables 1.4.0 by Colling and Nonu
[00:45:38 TRACE Alternative Textures] [(AT) Elegant Craftables] finished loading in 0.13 seconds
[00:45:38 DEBUG Alternative Textures] Loading textures from pack: Greenhouse Set 1.0.1 by orangeblossom
[00:45:38 TRACE Alternative Textures] [Greenhouse Set] finished loading in 0.04 seconds
[00:45:38 DEBUG Alternative Textures] Loading textures from pack: AT_GwenCraft_Vp 1.1.0 by Gweniaczek
[00:45:39 TRACE Alternative Textures] [AT_GwenCraft_Vp] finished loading in 0.92 seconds
[00:45:39 DEBUG Alternative Textures] Loading textures from pack: AT_Gwen_Paths 1.1.0 by Gweniaczek
[00:45:39 TRACE Alternative Textures] [AT_Gwen_Paths] finished loading in 0.06 seconds
[00:45:39 DEBUG Alternative Textures] Loading textures from pack: IdaIda's Craftables 1.0.0 by Idaida
[00:45:39 TRACE Alternative Textures] [IdaIda's Craftables] finished loading in 0.16 seconds
[00:45:39 DEBUG Alternative Textures] Loading textures from pack: (AT) Kirby Plushies 1.0.0 by crafty121
[00:45:39 TRACE Alternative Textures] [(AT) Kirby Plushies] finished loading in 0 seconds
[00:45:39 DEBUG Alternative Textures] Loading textures from pack: Lacey Rugs 1 1.0.0 by Doxepins
[00:45:39 TRACE Alternative Textures] [Lacey Rugs 1] finished loading in 0 seconds
[00:45:39 DEBUG Alternative Textures] Loading textures from pack: (AT) Lively Table Decor 1.0.0 by KatyDTK
[00:45:39 TRACE Alternative Textures] [(AT) Lively Table Decor] finished loading in 0.01 seconds
[00:45:39 DEBUG Alternative Textures] Loading textures from pack: (AT) Lun's Paths 1.0.0 by lunink
[00:45:39 TRACE Alternative Textures] [(AT) Lun's Paths] finished loading in 0.07 seconds
[00:45:39 DEBUG Alternative Textures] Loading textures from pack: AT_Medieval_Buildings 1.0.0 by Gweniaczek
[00:45:40 TRACE Alternative Textures] [AT_Medieval_Buildings] finished loading in 0.5 seconds
[00:45:40 DEBUG Alternative Textures] Loading textures from pack: (AT) Medieval Themed Sheds - Vibrant Pastoral 2.1.0 by Shyzie
[00:45:40 TRACE Alternative Textures] [(AT) Medieval Themed Sheds - Vibrant Pastoral] finished loading in 0.09 seconds
[00:45:40 DEBUG Alternative Textures] Loading textures from pack: (AT) Nano's Garden Style Craftables 1.2.0 by Nano_NotRobot
[00:45:40 TRACE Alternative Textures] [(AT) Nano's Garden Style Craftables] finished loading in 0.12 seconds
[00:45:40 DEBUG Alternative Textures] Loading textures from pack: (AT) Nano's Retro Style Furniture 1.1.0 by Nano_NotRobot
[00:45:40 TRACE Alternative Textures] [(AT) Nano's Retro Style Furniture] finished loading in 0.19 seconds
[00:45:40 DEBUG Alternative Textures] Loading textures from pack: (AT) Nostalgic Old Furniture Collection 1.3.1 by Stardust
[00:45:40 TRACE Alternative Textures] [(AT) Nostalgic Old Furniture Collection] finished loading in 0.04 seconds
[00:45:40 DEBUG Alternative Textures] Loading textures from pack: (AT) Opulence 1.0.0 by Twinkle22
[00:45:40 TRACE Alternative Textures] [(AT) Opulence] finished loading in 0.15 seconds
[00:45:40 DEBUG Alternative Textures] Loading textures from pack: Star Lamp 1.0.0 by orangeblossom
[00:45:40 TRACE Alternative Textures] [Star Lamp] finished loading in 0 seconds
[00:45:40 DEBUG Alternative Textures] Loading textures from pack: (AT) West Elm Furniture by Atlas 1.0.0 by Atlasphere
[00:45:41 TRACE Alternative Textures] [(AT) West Elm Furniture by Atlas] finished loading in 0.2 seconds
[00:45:41 DEBUG Alternative Textures] Loading textures from pack: (AT)Gintyann's Sunflower Furniture 1.0.0 by Gintyann
[00:45:41 TRACE Alternative Textures] [(AT)Gintyann's Sunflower Furniture] finished loading in 0.04 seconds
[00:45:41 TRACE Alternative Textures] Requested cache invalidation for 'Data/AdditionalWallpaperFlooring'.
[00:45:41 TRACE SMAPI] Invalidated 1 asset names (Data/AdditionalWallpaperFlooring).
Propagated 0 core assets ().
[00:45:41 TRACE Alternative Textures] Finished loading all content packs in 3.54 seconds
[00:45:41 DEBUG Alternative Textures] Finished loading Alternative Textures content packs
[00:45:41 ERROR Alternative Textures] Mod crashed when loading asset 'AlternativeTextures/Tools/PaintBucket'. SMAPI will use the default asset instead. Error details:
SContentLoadException: Failed loading asset 'Framework/Assets/PaintBucket.png' from SMAPI\peacefulend.alternativetextures: the specified path doesn't exist.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 327
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 106
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at StardewModdingAPI.Events.AssetRequestedEventArgs.<>c__DisplayClass18_0`1.<LoadFromModFile>b__0(IAssetInfo _) in /home/pathoschild/git/SMAPI/src/SMAPI/Events/AssetRequestedEventArgs.cs:line 104
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163
[00:45:41 ERROR Alternative Textures] This mod failed in the GameLoop.GameLaunched event. Technical details: 
SContentLoadException: Alternative Textures failed loading content asset 'AlternativeTextures/Tools/PaintBucket' from the game content.
 ---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\AlternativeTextures/Tools/PaintBucket.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\AlternativeTextures\Tools\PaintBucket.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs:line 91
   --- End of inner exception stack trace ---
   at StardewModdingAPI.Framework.ModHelpers.GameContentHelper.Load[T](IAssetName assetName) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/GameContentHelper.cs:line 95
   at AlternativeTextures.AlternativeTextures.OnGameLaunched(Object sender, GameLaunchedEventArgs e) in C:\Users\Floogen\Documents\GitHub Repos\AlternativeTextures\AlternativeTextures\AlternativeTextures.cs:line 847
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
[00:45:41 TRACE Farm Type Manager] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 TRACE Farm Type Manager] Optional API found: Generic Mod Config Menu (GMCM).
[00:45:41 TRACE Farm Type Manager] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[00:45:41 TRACE Farm Type Manager] API found: Expanded Preconditions Utility (EPU).
[00:45:41 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA).
[00:45:41 TRACE Farm Type Manager] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:41 TRACE Farm Type Manager] API found: Content Patcher (CP).
[00:45:41 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF).
[00:45:41 TRACE Farm Type Manager] Accessed mod-provided API (ItemExtensions.Api) for Item extensions.
[00:45:41 TRACE Farm Type Manager] Optional API found: Item Extensions.
[00:45:41 TRACE Vibrant Pastoral] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:41 TRACE Vibrant Pastoral] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 TRACE Better Ranching] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 TRACE game] Registered trigger type for Data/Triggers: sophie.Calcifer_FurnitureTriggered.
[00:45:41 TRACE Custom Bush] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 TRACE SMAPI] Custom Bush loaded asset 'furyx639.CustomBush/Data'.
[00:45:41 TRACE SMAPI] Custom Bush edited furyx639.CustomBush/Data.
[00:45:41 TRACE Custom Tokens] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:41 TRACE Dynamic Reflections] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 DEBUG Dynamic Reflections] Successfully hooked into spacechase0.GenericModConfigMenu.
[00:45:41 TRACE Farmer Helper] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:41 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher.
[00:45:41 TRACE Fashion Sense] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 DEBUG Fashion Sense] Successfully hooked into spacechase0.GenericModConfigMenu.
[00:45:41 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: FashionSense\Framework\Assets\Local Pack).
[00:45:41 DEBUG Fashion Sense] Loading data from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack RRRR Magnus Earrings
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] No Hats folder found for the content pack RRRR Magnus Earrings
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] No Shirts folder found for the content pack RRRR Magnus Earrings
[00:45:41 TRACE Fashion Sense] Loading pants from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] No Pants folder found for the content pack RRRR Magnus Earrings
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack RRRR Magnus Earrings
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack RRRR Magnus Earrings
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack RRRR Magnus Earrings
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: RRRR Magnus Earrings 1.0.0 by Jellonip
[00:45:41 DEBUG Fashion Sense] Loading data from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack < RURAL COMESTICS <
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Hats folder found for the content pack < RURAL COMESTICS <
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Shirts folder found for the content pack < RURAL COMESTICS <
[00:45:41 TRACE Fashion Sense] Loading pants from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Pants folder found for the content pack < RURAL COMESTICS <
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack < RURAL COMESTICS <
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack < RURAL COMESTICS <
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack < RURAL COMESTICS <
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: < RURAL COMESTICS < 1.1.0 by billi
[00:45:41 DEBUG Fashion Sense] Loading data from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack = RURAL OUTFITTERS =
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack = RURAL OUTFITTERS =
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack = RURAL OUTFITTERS =
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack = RURAL OUTFITTERS =
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[00:45:41 DEBUG Fashion Sense] Loading data from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack b0rszcz's witchy flower dance dresses
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack b0rszcz's witchy flower dance dresses
[00:45:41 TRACE Fashion Sense] Loading hats from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack b0rszcz's witchy flower dance dresses
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack b0rszcz's witchy flower dance dresses
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack b0rszcz's witchy flower dance dresses
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
[00:45:41 DEBUG Fashion Sense] Loading data from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Coii's Hats Pack
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Coii's Hats Pack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Coii's Hats Pack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Coii's Hats Pack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Coii's Hats Pack
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Coii's Hats Pack
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Coii's Hats Pack
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Coii's Hats Pack 1.4.0 by Coii, conversion by Icerpincess98
[00:45:41 DEBUG Fashion Sense] Loading data from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) GoblinHours Elf Ears for Fashion Sense
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] No Hats folder found for the content pack (FS) GoblinHours Elf Ears for Fashion Sense
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) GoblinHours Elf Ears for Fashion Sense
[00:45:41 TRACE Fashion Sense] Loading pants from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] No Pants folder found for the content pack (FS) GoblinHours Elf Ears for Fashion Sense
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) GoblinHours Elf Ears for Fashion Sense
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) GoblinHours Elf Ears for Fashion Sense
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) GoblinHours Elf Ears for Fashion Sense
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: (FS) GoblinHours Elf Ears for Fashion Sense 1.4.0 by GoblinHours
[00:45:41 DEBUG Fashion Sense] Loading data from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack Grace’s Dyeable Farm Clothing Collection
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack Grace’s Dyeable Farm Clothing Collection
[00:45:41 TRACE Fashion Sense] Loading hats from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack Grace’s Dyeable Farm Clothing Collection
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack Grace’s Dyeable Farm Clothing Collection
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack Grace’s Dyeable Farm Clothing Collection
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: Grace’s Dyeable Farm Clothing Collection 1.1.0 by svnshxne
[00:45:41 DEBUG Fashion Sense] Loading data from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Harvest Collection
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Harvest Collection
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Harvest Collection
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Harvest Collection
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Harvest Collection 1.0.0 by mushlune
[00:45:41 DEBUG Fashion Sense] Loading data from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Lune's Sweetheart Collection
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Lune's Sweetheart Collection
[00:45:41 TRACE Fashion Sense] Loading hats from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Lune's Sweetheart Collection
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Lune's Sweetheart Collection
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Lune's Sweetheart Collection
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Lune's Sweetheart Collection
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Lune's Sweetheart Collection 1.0.0 by mushlune
[00:45:41 DEBUG Fashion Sense] Loading data from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Wildwood Collection
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Wildwood Collection
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Wildwood Collection
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Wildwood Collection
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Wildwood Collection 1.0.0 by mushlune
[00:45:41 DEBUG Fashion Sense] Loading data from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) luoli Clothing Line4
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) luoli Clothing Line4
[00:45:41 TRACE Fashion Sense] Loading hats from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] No Hats folder found for the content pack (FS) luoli Clothing Line4
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) luoli Clothing Line4
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) luoli Clothing Line4
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) luoli Clothing Line4
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: (FS) luoli Clothing Line4 1.0.0 by luoli
[00:45:41 DEBUG Fashion Sense] Loading data from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack Asta Cute Rainy Season Outfit
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
[00:45:41 DEBUG Fashion Sense] Loading data from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack Asta Slumber Party Outfit
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: Asta Slumber Party Outfit 1.1.0 by AstaEckahrt
[00:45:41 DEBUG Fashion Sense] Loading data from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack Kyuya's hats pack
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack Kyuya's hats pack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] No Shirts folder found for the content pack Kyuya's hats pack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] No Pants folder found for the content pack Kyuya's hats pack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack Kyuya's hats pack
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack Kyuya's hats pack
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack Kyuya's hats pack
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: Kyuya's hats pack 1.0.1 by Kyuya
[00:45:41 DEBUG Fashion Sense] Loading data from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack mofamao
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack mofamao
[00:45:41 TRACE Fashion Sense] Loading hats from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Shirts folder found for the content pack mofamao
[00:45:41 TRACE Fashion Sense] Loading pants from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Pants folder found for the content pack mofamao
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Sleeves folder found for the content pack mofamao
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Shoes folder found for the content pack mofamao
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: mofamao 1.0.0 by mushlune
[00:45:41 TRACE Fashion Sense] No Bodies folder found for the content pack mofamao
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: mofamao 1.0.0 by mushlune
[00:45:41 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack
[00:45:41 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack
[00:45:41 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack
[00:45:41 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack
[00:45:41 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack
[00:45:41 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[00:45:41 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[00:45:41 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[00:45:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[00:45:41 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[00:45:41 TRACE Happy Home Designer] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:41 DEBUG Happy Home Designer] Alternative Textures detected! Integrating...
[00:45:41 DEBUG Happy Home Designer] Integration successful.
[00:45:41 TRACE Item extensions] Getting resources for the first time...
[00:45:41 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'.
[00:45:42 TRACE Item extensions] Beginning to parse data. (Raw entries: 0)
[00:45:42 TRACE Item extensions] Loaded 0 custom nodes, and 0 resource clumps.
[00:45:42 TRACE Item extensions] Invalidating asset 'Data/Objects'...
[00:45:42 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'.
[00:45:42 TRACE SMAPI] Happy Home Designer edited Data/Objects.
[00:45:42 TRACE SMAPI] Item extensions edited Data/Objects.
[00:45:42 TRACE SMAPI] Invalidated 1 asset names (Data/Objects).
Propagated 1 core assets (Data/Objects).
[00:45:42 TRACE Item extensions] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:42 TRACE Let's Move It] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:42 TRACE NPC Tokens] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:42 TRACE Precise Furniture] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:42 TRACE Precise Furniture] Successfully hooked into spacechase0.GenericModConfigMenu.
[00:45:42 TRACE SkullCavernElevator] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:42 TRACE Solid Foundations] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:42 DEBUG Solid Foundations] Successfully hooked into Pathoschild.ContentPatcher.
[00:45:42 DEBUG Solid Foundations] Loading data from pack: (SF) Shyzie's String Lights 2.3.0 by Shyzie
[00:45:42 TRACE Solid Foundations] Loading interiors from pack: (SF) Shyzie's String Lights
[00:45:42 TRACE Solid Foundations] No Interiors folder found for the content pack (SF) Shyzie's String Lights
[00:45:42 TRACE Solid Foundations] Loading buildings from pack: (SF) Shyzie's String Lights
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_StringLightsLargeLight | Shyzie.SF.StringLightsL_Skins_StringLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_StringLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_StringLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_BeachLightsLargeDark | Shyzie.SF.StringLightsL_Skins_BeachLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_BeachLightsLargeLight | Shyzie.SF.StringLightsL_Skins_BeachLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_BeachLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_BeachLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_BubbleLightsLargeDark | Shyzie.SF.StringLightsL_Skins_BubbleLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_BubbleLightsLargeLight | Shyzie.SF.StringLightsL_Skins_BubbleLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_BubbleLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_BubbleLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_ColorfulStarsLightsLargeDark | Shyzie.SF.StringLightsL_Skins_ColorfulStarsLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_ColorfulStarsLightsLargeLight | Shyzie.SF.StringLightsL_Skins_ColorfulStarsLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_ColorfulStarsLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_ColorfulStarsLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_MoonPhaseLightsLargeDark | Shyzie.SF.StringLightsL_Skins_MoonPhaseLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_MoonPhaseLightsLargeLight | Shyzie.SF.StringLightsL_Skins_MoonPhaseLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_MoonPhaseLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_MoonPhaseLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PlanetLightsLargeDark | Shyzie.SF.StringLightsL_Skins_PlanetLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PlanetLightsLargeLight | Shyzie.SF.StringLightsL_Skins_PlanetLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PlanetLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_PlanetLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PokeballLightsLargeDark | Shyzie.SF.StringLightsL_Skins_PokeballLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PokeballLightsLargeLight | Shyzie.SF.StringLightsL_Skins_PokeballLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PokeballLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_PokeballLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PumpkinLightsLargeDark | Shyzie.SF.StringLightsL_Skins_PumpkinLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PumpkinLightsLargeLight | Shyzie.SF.StringLightsL_Skins_PumpkinLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_PumpkinLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_PumpkinLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_FireflyLightsLargeDark | Shyzie.SF.StringLightsL_Skins_FireflyLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_FireflyLightsLargeLight | Shyzie.SF.StringLightsL_Skins_FireflyLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_FireflyLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_FireflyLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_FestiveLightsLargeDark | Shyzie.SF.StringLightsL_Skins_FestiveLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_FestiveLightsLargeLight | Shyzie.SF.StringLightsL_Skins_FestiveLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_FestiveLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_FestiveLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GarlandLightsPinkLargeDark | Shyzie.SF.StringLightsL_Skins_GarlandLightsPinkLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GarlandLightsPinkLargeLight | Shyzie.SF.StringLightsL_Skins_GarlandLightsPinkLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GarlandLightsPinkLargeVanilla | Shyzie.SF.StringLightsL_Skins_GarlandLightsPinkLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GarlandLightsWhiteLargeDark | Shyzie.SF.StringLightsL_Skins_GarlandLightsWhiteLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GarlandLightsWhiteLargeLight | Shyzie.SF.StringLightsL_Skins_GarlandLightsWhiteLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GarlandLightsWhiteLargeVanilla | Shyzie.SF.StringLightsL_Skins_GarlandLightsWhiteLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GemstoneLightsLargeDark | Shyzie.SF.StringLightsL_Skins_GemstoneLightsLargeDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GemstoneLightsLargeLight | Shyzie.SF.StringLightsL_Skins_GemstoneLightsLargeLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL Skins texture: Shyzie.SF.StringLightsL_Skins_GemstoneLightsLargeVanilla | Shyzie.SF.StringLightsL_Skins_GemstoneLightsLargeVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building texture Shyzie.SF.StringLightsL_BaseTexture | Buildings\StringLightsL\building.png
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsL
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_StringLightsMedLight | Shyzie.SF.StringLightsM_Skins_StringLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_StringLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_StringLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_BeachLightsMedDark | Shyzie.SF.StringLightsM_Skins_BeachLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_BeachLightsMedLight | Shyzie.SF.StringLightsM_Skins_BeachLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_BeachLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_BeachLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_BubbleLightsMedDark | Shyzie.SF.StringLightsM_Skins_BubbleLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_BubbleLightsMedLight | Shyzie.SF.StringLightsM_Skins_BubbleLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_BubbleLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_BubbleLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_ColorfulStarsLightsMedDark | Shyzie.SF.StringLightsM_Skins_ColorfulStarsLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_ColorfulStarsLightsMedLight | Shyzie.SF.StringLightsM_Skins_ColorfulStarsLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_ColorfulStarsLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_ColorfulStarsLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_MoonPhaseLightsMedDark | Shyzie.SF.StringLightsM_Skins_MoonPhaseLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_MoonPhaseLightsMedLight | Shyzie.SF.StringLightsM_Skins_MoonPhaseLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_MoonPhaseLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_MoonPhaseLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PlanetLightsMedDark | Shyzie.SF.StringLightsM_Skins_PlanetLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PlanetLightsMedLight | Shyzie.SF.StringLightsM_Skins_PlanetLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PlanetLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_PlanetLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PokeballLightsMedDark | Shyzie.SF.StringLightsM_Skins_PokeballLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PokeballLightsMedLight | Shyzie.SF.StringLightsM_Skins_PokeballLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PokeballLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_PokeballLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PumpkinLightsMedDark | Shyzie.SF.StringLightsM_Skins_PumpkinLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PumpkinLightsMedLight | Shyzie.SF.StringLightsM_Skins_PumpkinLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_PumpkinLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_PumpkinLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_FireflyLightsMedDark | Shyzie.SF.StringLightsM_Skins_FireflyLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_FireflyLightsMedLight | Shyzie.SF.StringLightsM_Skins_FireflyLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_FireflyLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_FireflyLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_FestiveLightsMedDark | Shyzie.SF.StringLightsM_Skins_FestiveLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_FestiveLightsMedLight | Shyzie.SF.StringLightsM_Skins_FestiveLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_FestiveLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_FestiveLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GarlandLightsPinkMedDark | Shyzie.SF.StringLightsM_Skins_GarlandLightsPinkMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GarlandLightsPinkMedLight | Shyzie.SF.StringLightsM_Skins_GarlandLightsPinkMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GarlandLightsPinkMedVanilla | Shyzie.SF.StringLightsM_Skins_GarlandLightsPinkMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GarlandLightsWhiteMedDark | Shyzie.SF.StringLightsM_Skins_GarlandLightsWhiteMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GarlandLightsWhiteMedLight | Shyzie.SF.StringLightsM_Skins_GarlandLightsWhiteMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GarlandLightsWhiteMedVanilla | Shyzie.SF.StringLightsM_Skins_GarlandLightsWhiteMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GemstoneLightsMedDark | Shyzie.SF.StringLightsM_Skins_GemstoneLightsMedDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GemstoneLightsMedLight | Shyzie.SF.StringLightsM_Skins_GemstoneLightsMedLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM Skins texture: Shyzie.SF.StringLightsM_Skins_GemstoneLightsMedVanilla | Shyzie.SF.StringLightsM_Skins_GemstoneLightsMedVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building texture Shyzie.SF.StringLightsM_BaseTexture | Buildings\StringLightsM\building.png
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsM
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_StringLightsSmallLight | Shyzie.SF.StringLightsS_Skins_StringLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_StringLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_StringLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_BeachLightsSmallDark | Shyzie.SF.StringLightsS_Skins_BeachLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_BeachLightsSmallLight | Shyzie.SF.StringLightsS_Skins_BeachLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_BeachLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_BeachLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_BubbleLightsSmallDark | Shyzie.SF.StringLightsS_Skins_BubbleLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_BubbleLightsSmallLight | Shyzie.SF.StringLightsS_Skins_BubbleLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_BubbleLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_BubbleLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_ColorfulStarsLightsSmallDark | Shyzie.SF.StringLightsS_Skins_ColorfulStarsLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_ColorfulStarsLightsSmallLight | Shyzie.SF.StringLightsS_Skins_ColorfulStarsLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_ColorfulStarsLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_ColorfulStarsLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_MoonPhaseLightsSmallDark | Shyzie.SF.StringLightsS_Skins_MoonPhaseLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_MoonPhaseLightsSmallLight | Shyzie.SF.StringLightsS_Skins_MoonPhaseLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_MoonPhaseLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_MoonPhaseLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PlanetLightsSmallDark | Shyzie.SF.StringLightsS_Skins_PlanetLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PlanetLightsSmallLight | Shyzie.SF.StringLightsS_Skins_PlanetLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PlanetLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_PlanetLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PokeballLightsSmallDark | Shyzie.SF.StringLightsS_Skins_PokeballLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PokeballLightsSmallLight | Shyzie.SF.StringLightsS_Skins_PokeballLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PokeballLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_PokeballLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PumpkinLightsSmallDark | Shyzie.SF.StringLightsS_Skins_PumpkinLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PumpkinLightsSmallLight | Shyzie.SF.StringLightsS_Skins_PumpkinLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_PumpkinLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_PumpkinLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_FireflyLightsSmallDark | Shyzie.SF.StringLightsS_Skins_FireflyLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_FireflyLightsSmallLight | Shyzie.SF.StringLightsS_Skins_FireflyLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_FireflyLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_FireflyLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_FestiveLightsSmallDark | Shyzie.SF.StringLightsS_Skins_FestiveLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_FestiveLightsSmallLight | Shyzie.SF.StringLightsS_Skins_FestiveLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_FestiveLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_FestiveLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GarlandLightsPinkSmallDark | Shyzie.SF.StringLightsS_Skins_GarlandLightsPinkSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GarlandLightsPinkSmallLight | Shyzie.SF.StringLightsS_Skins_GarlandLightsPinkSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GarlandLightsPinkSmallVanilla | Shyzie.SF.StringLightsS_Skins_GarlandLightsPinkSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GarlandLightsWhiteSmallDark | Shyzie.SF.StringLightsS_Skins_GarlandLightsWhiteSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GarlandLightsWhiteSmallLight | Shyzie.SF.StringLightsS_Skins_GarlandLightsWhiteSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GarlandLightsWhiteSmallVanilla | Shyzie.SF.StringLightsS_Skins_GarlandLightsWhiteSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GemstoneLightsSmallDark | Shyzie.SF.StringLightsS_Skins_GemstoneLightsSmallDark
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GemstoneLightsSmallLight | Shyzie.SF.StringLightsS_Skins_GemstoneLightsSmallLight
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS Skins texture: Shyzie.SF.StringLightsS_Skins_GemstoneLightsSmallVanilla | Shyzie.SF.StringLightsS_Skins_GemstoneLightsSmallVanilla
[00:45:42 TRACE Solid Foundations] Loaded the building texture Shyzie.SF.StringLightsS_BaseTexture | Buildings\StringLightsS\building.png
[00:45:42 TRACE Solid Foundations] Loaded the building Shyzie.SF.StringLightsS
[00:45:42 TRACE Tractor Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:42 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp
[00:45:42 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:42 INFO  UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[00:45:42 TRACE UI Info Suite 2] Accessed mod-provided API (LeFauxMods.CustomBush.Services.ModApi) for Custom Bush.
[00:45:42 INFO  UI Info Suite 2] Loaded API for mod furyx639.CustomBush
[00:45:42 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:42 TRACE game] Signing into GalaxySDK
[00:45:42 TRACE Content Patcher] Farm Type Manager added a custom token with prefix 'Esca.FarmTypeManager/': NumberOfMonsters.
[00:45:42 TRACE Content Patcher] Alternative Textures added 2 custom tokens with prefix 'PeacefulEnd.AlternativeTextures/': Textures, Tools.
[00:45:42 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance.
[00:45:42 TRACE Content Patcher] Solid Foundations added 2 custom tokens with prefix 'PeacefulEnd.SolidFoundations/': BuildingTexture, IsBuildingHere.
[00:45:42 TRACE Content Patcher] NPC Tokens added a custom token with prefix 'siliconmodding.NPCTokens/': NPC.
[00:45:42 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY.
[00:45:42 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked.
[00:45:42 TRACE Content Patcher] Custom Tokens added 20 custom tokens with prefix 'TheMightyAmondee.CustomTokens/': AnniversaryDay, AnniversarySeason, Child, DeathCount, DeathCountMarried, DeathCountMarriedPK, DeathCountPK, DeepestMineLevel, DeepestNormalMineLevel, DeepestSkullCavernMineLevel, DeepestVolcanoFloor, MineLevel, PassOutCount, QuestIDsCompleted, QuestsCompleted, SOCompleted, SOCompleted, SOIDsCompleted, VolcanoFloor, YearsMarried.
[00:45:42 TRACE Content Patcher] Vibrant Pastoral added 9 custom tokens with prefix 'VibrantPastoral.C/': EdNygma, Furniture, GreenFall, Interiors, IridiumOasis, PetBowlShadow, SnOverlay, Vegetation, Water.
[00:45:42 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- (CP) 1.6 Victy Portraits Female Spouses Re-texture
- (CP) 1.6 Victy Portraits Male Spouses Re-texture
- (CP) Expansion Fish Redesign
- (CP) Forest Garden Farm
- (CP) Goddess statue Obelisk
- (CP) SVE Claire portrait re-texture
- (CP) SVE Victor portrait re-texture
- (CP) The Song of the Mermaid
- (CP) Victy SVE Lance portrait re-texture
- (CP) Victy SVE Sophia portrait re-texture
- (CP) Victy Villager portrait re-texture
- (CP)Mountain View Redone
- 1.4 misc recolour
- Better Artisan Goods
- Better Crops and Foraging
- Better Fishing and Beach Foraging
- Better Resources
- Delloti's Hairstyles_80type
- Elle's Town Animals
- Fairy Mushroom Tree
- Golden Hour Window Light
- Gwens_paths
- Industrial Kitchen Interior
- Medieval_DNT
- Medieval_stables
- Medieval_TractorGarage
- MSVE
- Not-datable Npc Sprites
- Rustic Country Town Interior
- Secret Garden Terrarium
- Spacious Greenhouse
- Stardew Foliage Redone Foliage Only
- Taller & Cuter Victor by Mint
- True Love Valley - A Romance Dialogue Expansion Pack
- Vibrant Pastoral for SVE

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[00:45:42 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[00:45:44 WARN  Content Patcher] Error loading patch 'MixedBag Tilesheets > Include Data/grasspath.json': file 'Data\grasspath.json' doesn't exist..
[00:45:44 WARN  Content Patcher] Error loading patch 'MixedBag Tilesheets > Include Data/dirtpath.json': file 'Data\dirtpath.json' doesn't exist..
[00:45:44 WARN  Content Patcher] Error loading patch 'MixedBag Tilesheets > Include Data/rndpath.json': file 'Data\rndpath.json' doesn't exist..
[00:45:44 WARN  Content Patcher] Error loading patch 'MixedBag Tilesheets > Include Data/vpr.json': file 'Data\vpr.json' doesn't exist..
[00:45:46 WARN  Content Patcher] Error loading patch 'Date Night Redux > Include Dates': file 'data\Dates\generic.json' doesn't exist..
[00:45:48 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:45:48 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[00:45:48 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0064580'
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Concessions (for the 'Letteas Concession Snack Icons' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/birds (for the 'Elle's Town Animals' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/daybg (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/daybg (for the 'XNB Retex Helper' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/nightbg (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/nightbg (for the 'XNB Retex Helper' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited Maps/MenuTiles (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited Maps/MenuTilesUncolored (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:48 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites/Cursors' (for the 'Sebastians black bike' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Grandpas Tools' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Town Animals' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Farm Animal Facelift Shop Icons' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Firefly Torch' content pack).
[00:45:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[00:45:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack).
[00:45:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Medieval_buildings' content pack).
[00:45:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[00:45:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP)Mountain View Redone' content pack).
[00:45:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Secret Garden Terrarium' content pack).
[00:45:52 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Vanilla Tweaks - Farming' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Not-datable Npc Sprites' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Elle's Town Animals' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Industrial Kitchen Interior' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Not-datable Npc Sprites' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited LooseSprites/ControllerMaps (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/animations (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Grandpas Tools' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Artisan Goods' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'SH's Better Fishing Additions' content pack).
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #11" to Maps/springobjects: the FromFile file 'assets\foraging\coral.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #12" to Maps/springobjects: the FromFile file 'assets\foraging\nautilusshell.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #13" to Maps/springobjects: the FromFile file 'assets\foraging\rainbowshell.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #14" to Maps/springobjects: the FromFile file 'assets\foraging\seaurchin.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #15" to Maps/springobjects: the FromFile file 'assets\foraging\seaweed.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #37" to Maps/springobjects: the FromFile file 'assets\fishing\scorpioncarp.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #38" to Maps/springobjects: the FromFile file 'assets\fishing\seacucumber.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #39" to Maps/springobjects: the FromFile file 'assets\fishing\slimejack.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #40" to Maps/springobjects: the FromFile file 'assets\fishing\smallmouthbass.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #41" to Maps/springobjects: the FromFile file 'assets\fishing\stonefish.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #42" to Maps/springobjects: the FromFile file 'assets\fishing\squid.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #43" to Maps/springobjects: the FromFile file 'assets\fishing\supercucumber.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #44" to Maps/springobjects: the FromFile file 'assets\fishing\tuna.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #45" to Maps/springobjects: the FromFile file 'assets\fishing\voidsalmon.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #46" to Maps/springobjects: the FromFile file 'assets\fishing\walleye.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #47" to Maps/springobjects: the FromFile file 'assets\misc\greenalgae.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #48" to Maps/springobjects: the FromFile file 'assets\misc\pearl.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #49" to Maps/springobjects: the FromFile file 'assets\misc\squidink.png' doesn't exist.
[00:45:53 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #50" to Maps/springobjects: the FromFile file 'assets\misc\whitealgae.png' doesn't exist.
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Fishing and Beach Foraging' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Resources' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'DSHi Food Retexture' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Firefly Torch' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Gwens_paths' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Aquarium' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Farming' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Warrior' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Grandpas Tools' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Artisan Goods' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Crops and Foraging' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'SH's Better Fishing Additions' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'DSHi Food Retexture' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Nicer Skill Books' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Vanilla Tweaks - Aquarium' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Vanilla Tweaks - Farming' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Vanilla Tweaks - Warrior' content pack).
[00:45:53 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Better Crops and Foraging' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Vanilla Tweaks - Farming' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/emotes (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Medieval_Craftables' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the '1.4 misc recolour' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Not-datable Npc Sprites' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/BuffsIcons (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/weapons (for the 'Grandpas Tools' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/weapons (for the 'Vanilla Tweaks - Warrior' content pack).
[00:45:54 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/hairstyles' (for the 'Delloti's Hairstyles_80type' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Characters/Farmer/shirts (for the 'PNG Retex Helper' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Characters/Farmer/pants (for the 'PNG Retex Helper' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Way Back PT' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Rustic Country Town Interior' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited LooseSprites/font_colored (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited LooseSprites/PlayerStatusList (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Minigames/TitleButtons (for the 'Elle's Town Animals' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Minigames/TitleButtons (for the '(CP) Overgrown Flowery Interface' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_spring (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_summer (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_summer (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_summer (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_summer (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_summer (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_fall (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_fall (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_fall (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_fall (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_fall (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_fall (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_fall (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_winter (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_winter (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_winter (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_winter (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_winter (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_winter (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_winter (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures/mushroom_tree' (for the 'Fairy Mushroom Tree' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/mushroom_tree (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 ERROR Content Patcher] Can't apply image patch "Simple Foliage > Mushroom" to TerrainFeatures/mushroom_tree: target area (X:0, Y:0, Width:144, Height:160) extends past the right edge of the image (Width:48), which isn't allowed. Patches can only extend the tilesheet downwards.
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/mushroom_tree (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree_palm (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree_palm (for the 'Simple Foliage' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Minigames/Clouds (for the 'Vibrant Pastoral Redrawn' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Minigames/Clouds (for the '(CP)Mountain View Redone' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Happy Home Designer edited Data/Objects.
[00:45:54 TRACE SMAPI] Item extensions edited Data/Objects.
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Strings/Objects (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Better Artisan Goods' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Flowers' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Flowers' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Flowers' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:54 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Shirts (for the '(CP) DAILY SHIRTS SET ver.2' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Shirts (for the '(CP) Eve's Y2K 코디 세트♡' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Solid Foundations edited Data/Buildings.
[00:45:54 TRACE SMAPI] Tractor Mod edited Data/Buildings.
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) Medieval Tiny Shed' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Flowers' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Locations.
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Bathhouse Hot Spring' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Flowers' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14299' under Fields.
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14300' under Fields.
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14301' under Fields.
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14302' under Fields.
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Pan.cs.14180' under Fields.
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14045' under Fields.
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14047' under Fields.
[00:45:54 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14048' under Fields.
[00:45:54 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Grandpas Tools' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:54 TRACE SMAPI] Tractor Mod edited Data/AudioChanges.
[00:45:54 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:54 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Bathhouse Hot Spring' content pack).
[00:45:55 TRACE SMAPI] Invalidated 68 asset names (Characters/Farmer/hairstyles, Characters/Farmer/hats, Characters/Farmer/pants, Characters/Farmer/shirts, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Shirts, Data/TriggerActions, Data/Weapons, furyx639.CustomBush/Data, LooseSprites/birds, LooseSprites/Concessions, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/Clouds, Minigames/TitleButtons, Strings/StringsFromCSFiles, TerrainFeatures/grass, TerrainFeatures/mushroom_tree, TerrainFeatures/tree1_fall, TerrainFeatures/tree1_spring, TerrainFeatures/tree1_summer, TerrainFeatures/tree1_winter, TerrainFeatures/tree2_fall, TerrainFeatures/tree2_spring, TerrainFeatures/tree2_summer, TerrainFeatures/tree2_winter, TerrainFeatures/tree3_fall, TerrainFeatures/tree3_spring, TerrainFeatures/tree3_winter, TerrainFeatures/tree8_fall, TerrainFeatures/tree8_spring, TerrainFeatures/tree8_summer, TerrainFeatures/tree8_winter, TerrainFeatures/tree_palm, TileSheets/animations, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/crops, TileSheets/emotes, TileSheets/Objects_2, TileSheets/weapons).
Propagated 67 core assets (Characters/Farmer/hairstyles, Characters/Farmer/hats, Characters/Farmer/pants, Characters/Farmer/shirts, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Shirts, Data/TriggerActions, Data/Weapons, LooseSprites/birds, LooseSprites/Concessions, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/Clouds, Minigames/TitleButtons, Strings/StringsFromCSFiles, TerrainFeatures/grass, TerrainFeatures/mushroom_tree, TerrainFeatures/tree1_fall, TerrainFeatures/tree1_spring, TerrainFeatures/tree1_summer, TerrainFeatures/tree1_winter, TerrainFeatures/tree2_fall, TerrainFeatures/tree2_spring, TerrainFeatures/tree2_summer, TerrainFeatures/tree2_winter, TerrainFeatures/tree3_fall, TerrainFeatures/tree3_spring, TerrainFeatures/tree3_winter, TerrainFeatures/tree8_fall, TerrainFeatures/tree8_spring, TerrainFeatures/tree8_summer, TerrainFeatures/tree8_winter, TerrainFeatures/tree_palm, TileSheets/animations, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/crops, TileSheets/emotes, TileSheets/Objects_2, TileSheets/weapons).
[00:45:55 TRACE Content Patcher] Requested cache invalidation for 'Data/Locations'.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Locations.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Bathhouse Hot Spring' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[00:45:55 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Jiaojiao.11.21-crib
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Novaphene.DustbeautyFoliageRedone
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of FlashShifter.StardewValleyExpandedCP
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of MixedBag.Tilesheets
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of grapeponta.VibrantPastoralRecolor
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of grapeponta.VibrantPastoralSVE
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.Tilesheets
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of stardewfoliageredone.foliageonly
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Az.Foliage
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Aimon111.MeadowsFarm
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Grandpas_Tools
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of PC.RattanFurniture
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Jellonip.RRRR
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Sandman53.hotspring
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterArtisanGoods
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterCropsAndForaging
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of SmolHooman.BetterFishingAdditions
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterFishingAndBeachForaging
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterResources
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Cornucopia.MoreFlowers
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Cornucopia.MoreCrops
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of agentlyoko.datenightredux
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of delloti.Hair.80
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DSHi.FoodRetexture
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.TownAnimals
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Taiyo.EFR
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of lumiepop.fairymushroomtree
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of siamece.FarmAnimalFacelift
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of SeaSea.AnimalFacelift.AnimalShopIcons
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of delloti.FarmFG
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Kyuk.Obelisk
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Latteholn.GoldenHourWindowLight
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Cornucopia.GrowableForage
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_Craftables
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Gwens_paths
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of HXW.FairyGardenFurniture
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of HXW.OutdoorFurniture
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of nuupon.immersivebarnscoops
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DustBeauty.1.4miscrecolour
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Hesper.RusticCountrysideTownInterior
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DustBeauty.IndustrialKitchen
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_buildings
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_DNT
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.WayBackPT
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.MSVE
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Shyzie.Medieval.TinyGreenhouse.CP
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Shyzie.Medieval.TinyShed.CP
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_TractorGarage
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Night.Unicorns
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Maraluna.OvergrownFloweryInterface
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of siamece.PetFacelift
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Amaryn.SecretGardenTerrarium
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Naya.Colling.MermaidShow
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of linenpants.truelovevalley
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Taiyo.VanillaTweaks.Aquarium
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Taiyo.VanillaTweaks.Farming
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Taiyo.VanillaTweaks.Warrior
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of VibrantPastoral.Expanded
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of MageTrash.VanillaTweaks.CornucopiaCropsSeeds
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of MageTrash.VanillaTweaks.CornucopiaFlowersSeeds
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of MageTrash.VanillaTweaks.GrowableForageSeeds
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Mimemoo.Characters
[00:45:55 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_stables
[00:45:55 INFO  Json Assets] Loading content packs...
[00:45:55 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate.
[00:45:55 TRACE SMAPI] Fashion Sense edited Data/Pants.
[00:45:55 TRACE SMAPI] Json Assets edited Data/Pants.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Flowers' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/FruitTrees.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/Weapons.
[00:45:55 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Shirts (for the '(CP) DAILY SHIRTS SET ver.2' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Shirts (for the '(CP) Eve's Y2K 코디 세트♡' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/Shirts.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Flowers' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/Crops.
[00:45:55 TRACE SMAPI] Happy Home Designer edited Data/Objects.
[00:45:55 TRACE SMAPI] Item extensions edited Data/Objects.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Better Artisan Goods' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Flowers' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Flowers' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/Objects.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[00:45:55 TRACE SMAPI] Invalidated 9 asset names (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
Propagated 9 core assets (Data/BigCraftables, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
[00:45:55 TRACE Json Assets] Event: ItemsRegistered
[00:45:55 TRACE Custom Bush] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[00:45:55 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Flowers' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:55 TRACE game] Galaxy auth success
[00:45:55 TRACE game] Galaxy signed in
[00:45:55 TRACE game] Galaxy logged on
[00:45:55 TRACE SMAPI] Custom Bush loaded asset 'furyx639.CustomBush/Data'.
[00:45:55 TRACE SMAPI] Content Patcher edited furyx639.CustomBush/Data (for the 'Cornucopia - More Flowers' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited furyx639.CustomBush/Data (for the 'Cornucopia - More Crops' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited furyx639.CustomBush/Data (for the 'Growable Forage and Crop Bushes' content pack).
[00:45:55 TRACE SMAPI] Custom Bush edited furyx639.CustomBush/Data.
[00:45:55 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[00:45:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[00:45:55 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14299' under Fields.
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14300' under Fields.
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14301' under Fields.
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14302' under Fields.
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Pan.cs.14180' under Fields.
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14045' under Fields.
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14047' under Fields.
[00:45:55 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14048' under Fields.
[00:45:55 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Grandpas Tools' content pack).
[00:45:55 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:45:55 TRACE game] Successfully set GOG Galaxy profile name.
[00:46:05 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/KeyboardButton'.
[00:46:07 TRACE Generic Mod Config Menu] Changing to mod config page for mod Novaphene.DustbeautyFoliageRedone
[00:46:16 TRACE Generic Mod Config Menu] saving Mod Enabled Mod is enabled by default
[00:46:16 TRACE Generic Mod Config Menu] saving Outdoors Tilesheet Includes game's environment look
[00:46:16 TRACE Generic Mod Config Menu] saving Debris Misc. such as logs and fibers
[00:46:16 TRACE Generic Mod Config Menu] saving Bushes Includes all bushes
[00:46:16 TRACE Generic Mod Config Menu] saving Fruit Trees Includes all fruit trees
[00:46:16 TRACE Generic Mod Config Menu] saving General Trees Includes general trees (fruit trees not included)
[00:46:16 TRACE Generic Mod Config Menu] saving Random Grass Grasses will be randomized per season. UNCHECK 'Grass' if you want this option to work.
[00:46:16 TRACE Generic Mod Config Menu] saving Grass Includes normal grasses only. UNCHECK 'Random Grass' if you want this option to work.
[00:46:16 TRACE Generic Mod Config Menu] saving Maple Tree (Spring Alt) A green tree alternative of maple tree in spring season. Default is the white version.
[00:46:16 TRACE Generic Mod Config Menu] saving Oak Tree (Spring Alt) A green tree alternative of oak tree in spring season. Default is the pink version.
[00:46:16 TRACE Generic Mod Config Menu] saving Island Includes all island assets
[00:46:16 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Elle's Town Animals' content pack).
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Industrial Kitchen Interior' content pack).
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Overgrown Flowery Interface' content pack).
[00:46:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Not-datable Npc Sprites' content pack).
[00:46:16 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors2).
Propagated 1 core assets (LooseSprites/Cursors2).
[00:47:01 TRACE Generic Mod Config Menu] Changing to mod config page for mod Az.Foliage
[00:47:30 TRACE Generic Mod Config Menu] saving Trees 
[00:47:30 TRACE Generic Mod Config Menu] saving MushTrees 
[00:47:30 TRACE Generic Mod Config Menu] saving TileTrees 
[00:47:30 TRACE Generic Mod Config Menu] saving TileBushes 
[00:47:30 TRACE Generic Mod Config Menu] saving FruitTrees 
[00:47:30 TRACE Generic Mod Config Menu] saving Bushes 
[00:47:30 TRACE Generic Mod Config Menu] saving ManualRecolor 
[00:47:30 TRACE Generic Mod Config Menu] saving WinterLeaves 
[00:47:30 TRACE Generic Mod Config Menu] saving AltBush 
[00:47:30 TRACE Generic Mod Config Menu] saving BushFlowers 
[00:47:30 TRACE Generic Mod Config Menu] saving VPRFallColor 
[00:47:30 TRACE Generic Mod Config Menu] saving StarbluePinkTrees 
[00:47:30 TRACE Generic Mod Config Menu] saving StarblueWhiteTrees 
[00:47:30 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Grandpas Tools' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Artisan Goods' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Crops and Foraging' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'SH's Better Fishing Additions' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'DSHi Food Retexture' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Nicer Skill Books' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Vanilla Tweaks - Aquarium' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Vanilla Tweaks - Farming' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Vanilla Tweaks - Warrior' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_spring (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_summer (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_summer (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_summer (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_summer (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_summer (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_fall (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_fall (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_fall (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_fall (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_fall (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_fall (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_fall (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_winter (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_winter (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_winter (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_winter (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_winter (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_winter (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_winter (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures/mushroom_tree' (for the 'Fairy Mushroom Tree' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/mushroom_tree (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree_palm (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:30 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree_palm (for the 'Simple Foliage' content pack).
[00:47:30 TRACE SMAPI] Invalidated 18 asset names (TerrainFeatures/mushroom_tree, TerrainFeatures/tree1_fall, TerrainFeatures/tree1_spring, TerrainFeatures/tree1_summer, TerrainFeatures/tree1_winter, TerrainFeatures/tree2_fall, TerrainFeatures/tree2_spring, TerrainFeatures/tree2_summer, TerrainFeatures/tree2_winter, TerrainFeatures/tree3_fall, TerrainFeatures/tree3_spring, TerrainFeatures/tree3_winter, TerrainFeatures/tree8_fall, TerrainFeatures/tree8_spring, TerrainFeatures/tree8_summer, TerrainFeatures/tree8_winter, TerrainFeatures/tree_palm, TileSheets/Objects_2).
Propagated 18 core assets (TerrainFeatures/mushroom_tree, TerrainFeatures/tree1_fall, TerrainFeatures/tree1_spring, TerrainFeatures/tree1_summer, TerrainFeatures/tree1_winter, TerrainFeatures/tree2_fall, TerrainFeatures/tree2_spring, TerrainFeatures/tree2_summer, TerrainFeatures/tree2_winter, TerrainFeatures/tree3_fall, TerrainFeatures/tree3_spring, TerrainFeatures/tree3_winter, TerrainFeatures/tree8_fall, TerrainFeatures/tree8_spring, TerrainFeatures/tree8_summer, TerrainFeatures/tree8_winter, TerrainFeatures/tree_palm, TileSheets/Objects_2).
[00:47:43 TRACE SMAPI] Happy Home Designer edited Data/Furniture.
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'PC's Rattan Furniture' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Prophet's Rugs' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Flowers' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Crops' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) H&W Fairy Garden Furniture' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) H&W Outdoor Furniture' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's 500 kudos milestone gift' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Basic Bedroom Furniture' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Seasonal French Doors and Windows' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP)Blight's funiture pack1' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP)Nano's Decorative Tree Furniture' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:47:43 TRACE SMAPI] Fashion Sense edited Data/Boots.
[00:47:43 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Stardew Valley Expanded' content pack).
[00:47:43 TRACE SMAPI] Json Assets edited Data/Boots.
[00:47:43 TRACE SMAPI] Fashion Sense edited Data/hats.
[00:47:43 TRACE SMAPI] Content Patcher edited Data/hats (for the '(CP) DL HATS SET' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/hats (for the '(CP) Eve's Y2K 코디 세트♡' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Hats Won't Mess Up Hair' content pack).
[00:47:43 TRACE SMAPI] Json Assets edited Data/hats.
[00:47:43 TRACE SMAPI] Alternative Textures edited Data/AdditionalWallpaperFlooring.
[00:47:43 TRACE SMAPI] Content Patcher edited Data/AdditionalWallpaperFlooring (for the 'Vibrant Pastoral Redrawn' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited TileSheets/tools (for the 'Grandpas Tools' content pack).
[00:47:43 TRACE SMAPI] Content Patcher edited TileSheets/tools (for the 'Vanilla Tweaks - Warrior' content pack).
[00:47:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[00:47:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[00:47:48 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[00:47:48 TRACE SpaceCore] Reinitializing serializers for 1 mod types...
[00:47:52 TRACE SMAPI]    task complete.
[00:47:52 TRACE SMAPI] Item extensions edited Strings/UI.
[00:47:52 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Stardew Valley Expanded' content pack).
[00:47:52 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[00:47:52 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Grandpas Tools' content pack).
[00:47:52 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Grandpas Tools' content pack).
[00:47:56 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[00:47:56 TRACE SMAPI] Game loader synchronizing...
[00:47:56 TRACE game] getLoadEnumerator('Michaleheehee_388564547')
[00:47:56 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[00:47:58 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Stardew Valley Expanded' content pack).
[00:47:58 TRACE SMAPI] Json Assets edited Data/Fences.
[00:47:58 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Vibrant Pastoral Redrawn' content pack).
[00:47:58 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Vibrant Pastoral Redrawn' content pack).
[00:47:58 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtSnow (for the 'Vibrant Pastoral Redrawn' content pack).
[00:47:58 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:47:58 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Simple Foliage' content pack).
[00:47:58 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/FruitTrees' (for the 'Cornucopia - More Crops' content pack).
[00:47:58 TRACE SMAPI] Content Patcher edited Cornucopia.MoreCrops/FruitTrees (for the 'Cornucopia Fruit Trees Retextured' content pack).
[00:47:58 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreFlowers/FruitTrees' (for the 'Cornucopia - More Flowers' content pack).
[00:47:58 TRACE SMAPI] Content Patcher edited Cornucopia.MoreFlowers/FruitTrees (for the 'Cornucopia Flower Trees Retextured' content pack).
[00:47:59 TRACE SMAPI] Content Patcher loaded asset 'Animals/horse' (for the 'Medieval Unicorn Expansion' content pack).
[00:47:59 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'.
[00:47:59 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/NpcExtensionData (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:47:59 TRACE SMAPI] Content Patcher loaded asset 'Animals/dog' (for the 'Pet Facelift' content pack).
[00:47:59 TRACE SMAPI] Content Patcher loaded asset 'Animals/cat' (for the 'Pet Facelift' content pack).
[00:47:59 TRACE SMAPI] Content Patcher loaded asset 'Animals/cat4' (for the 'Pet Facelift' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Stardew Valley Expanded' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Strings/Characters (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Vibrant Pastoral Redrawn' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Not-datable Npc Sprites' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Industrial Kitchen Interior' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Vibrant Pastoral Redrawn' content pack).
[00:47:59 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'PNG Retex Helper' content pack).
[00:47:59 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Textures/DB.Zyrnathos.RusticCountryWallsFloorsAT.Wallpaper'.
[00:48:00 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:00 TRACE SMAPI] Content Patcher edited Data/Bundles (for the 'Stardew Valley Expanded' content pack).
[00:48:01 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees' (for the 'Stardew Valley Expanded' content pack).
[00:48:01 TRACE SMAPI] Content Patcher edited Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:01 TRACE SMAPI]    task complete.
[00:48:01 TRACE Json Assets] Event: IdsAssigned
[00:48:02 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:48:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites/Cursors' (for the 'Sebastians black bike' content pack).
[00:48:02 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:02 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[00:48:02 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Grandpas Tools' content pack).
[00:48:02 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:02 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Town Animals' content pack).
[00:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Farm Animal Facelift Shop Icons' content pack).
[00:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Firefly Torch' content pack).
[00:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[00:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack).
[00:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Medieval_buildings' content pack).
[00:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[00:48:03 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP)Mountain View Redone' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Overgrown Flowery Interface' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Secret Garden Terrarium' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Vanilla Tweaks - Farming' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Not-datable Npc Sprites' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Elle's Town Animals' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Industrial Kitchen Interior' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Overgrown Flowery Interface' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Not-datable Npc Sprites' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Grandpas Tools' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Artisan Goods' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'SH's Better Fishing Additions' content pack).
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #11" to Maps/springobjects: the FromFile file 'assets\foraging\coral.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #12" to Maps/springobjects: the FromFile file 'assets\foraging\nautilusshell.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #13" to Maps/springobjects: the FromFile file 'assets\foraging\rainbowshell.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #14" to Maps/springobjects: the FromFile file 'assets\foraging\seaurchin.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #15" to Maps/springobjects: the FromFile file 'assets\foraging\seaweed.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #37" to Maps/springobjects: the FromFile file 'assets\fishing\scorpioncarp.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #38" to Maps/springobjects: the FromFile file 'assets\fishing\seacucumber.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #39" to Maps/springobjects: the FromFile file 'assets\fishing\slimejack.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #40" to Maps/springobjects: the FromFile file 'assets\fishing\smallmouthbass.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #41" to Maps/springobjects: the FromFile file 'assets\fishing\stonefish.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #42" to Maps/springobjects: the FromFile file 'assets\fishing\squid.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #43" to Maps/springobjects: the FromFile file 'assets\fishing\supercucumber.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #44" to Maps/springobjects: the FromFile file 'assets\fishing\tuna.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #45" to Maps/springobjects: the FromFile file 'assets\fishing\voidsalmon.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #46" to Maps/springobjects: the FromFile file 'assets\fishing\walleye.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #47" to Maps/springobjects: the FromFile file 'assets\misc\greenalgae.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #48" to Maps/springobjects: the FromFile file 'assets\misc\pearl.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #49" to Maps/springobjects: the FromFile file 'assets\misc\squidink.png' doesn't exist.
[00:48:06 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #50" to Maps/springobjects: the FromFile file 'assets\misc\whitealgae.png' doesn't exist.
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Fishing and Beach Foraging' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Resources' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'DSHi Food Retexture' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Firefly Torch' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Growable Forage and Crop Bushes' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[00:48:06 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Gwens_paths' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Aquarium' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Farming' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Warrior' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Medieval_Craftables' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the '1.4 misc recolour' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Not-datable Npc Sprites' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Simple Foliage' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_summer (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree8_summer (for the 'Simple Foliage' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Not-datable Npc Sprites' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the '(CP)婴儿床1121' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Industrial Kitchen Interior' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14299' under Fields.
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14300' under Fields.
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14301' under Fields.
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Tool.cs.14302' under Fields.
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'Pan.cs.14180' under Fields.
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14045' under Fields.
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14047' under Fields.
[00:48:07 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > Tools renaming" to Strings/StringsFromCSFiles: there's no record matching key 'FishingRod.cs.14048' under Fields.
[00:48:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Grandpas Tools' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Flowers' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:07 TRACE SMAPI] Invalidated 15 asset names (Data/Characters, Data/Furniture, Data/NPCGiftTastes, Data/PassiveFestivals, Data/TriggerActions, LooseSprites/Cursors, LooseSprites/Cursors2, Maps/farmhouse_tiles, Maps/springobjects, Maps/townInterior, Strings/StringsFromCSFiles, TerrainFeatures/tree3_spring, TerrainFeatures/tree8_summer, TileSheets/ChairTiles, TileSheets/Craftables).
Propagated 14 core assets (Data/Characters, Data/Furniture, Data/NPCGiftTastes, Data/TriggerActions, LooseSprites/Cursors, LooseSprites/Cursors2, Maps/farmhouse_tiles, Maps/springobjects, Maps/townInterior, Strings/StringsFromCSFiles, TerrainFeatures/tree3_spring, TerrainFeatures/tree8_summer, TileSheets/ChairTiles, TileSheets/Craftables).
[00:48:07 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[00:48:07 TRACE Json Assets] Loading stuff early (really super early)
[00:48:07 TRACE SMAPI] Content Patcher edited LooseSprites/chatBox (for the '(CP) Overgrown Flowery Interface' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Stardew Valley Expanded' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the '(CP) Overgrown Flowery Interface' content pack).
[00:48:07 TRACE SMAPI] Happy Home Designer edited Data/Furniture.
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'PC's Rattan Furniture' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Prophet's Rugs' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Flowers' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Crops' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) H&W Fairy Garden Furniture' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) H&W Outdoor Furniture' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's 500 kudos milestone gift' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Orangeblossom's Basic Bedroom Furniture' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Seasonal French Doors and Windows' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP)Blight's funiture pack1' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP)Nano's Decorative Tree Furniture' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Stardew Valley Expanded' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Cornucopia - More Flowers' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Cornucopia - More Crops' content pack).
[00:48:07 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'.
[00:48:07 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:07 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Cornucopia - More Crops' content pack).
[00:48:07 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData.
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Simple Foliage' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Simple Foliage' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_aimon_minefix_spring' (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/z_aimon_minefix_spring (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Farm_Ranching' (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/Farm_Ranching (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Simple Foliage' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Simple Foliage' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_aimon_minefix_spring' (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/z_aimon_minefix_spring (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Furniture recolor' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Industrial Kitchen Interior' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/Mines/mine (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:08 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Simple Foliage' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Simple Foliage' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Simple Foliage' content pack).
[00:48:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Simple Foliage' content pack).
[00:48:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[00:48:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack).
[00:48:09 ERROR Content Patcher] Unhandled exception applying patch: Vibrant Pastoral Redrawn > Include data/{{Version}}/0main.json > data/Expanded/0main.json > EditMap Maps/Town.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Vibrant Pastoral Redrawn loaded map 'assets/MapEdits/Town-LampClinic.tmx' with invalid tilesheet path 'spring_z_grasspath.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99
   at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64
   at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 142
   at ContentPatcher.Framework.PatchManager.ApplyEdits[T](ICollection`1 patches, IAssetData asset) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 618
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 10 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 13 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 14 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 15 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 16 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 3 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 4 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 5 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 6 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Way Back PT' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'MSVE' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Simple Foliage' content pack).
[00:48:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Simple Foliage' content pack).
[00:48:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[00:48:09 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Not-datable Npc Sprites' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/JoshHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/HaleyHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/SamHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'MSVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Blacksmith' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'MSVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/ManorHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/SeedShop' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Hospital' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/HarveyRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE Item extensions] Checking spawns made at Pelican Beach
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Elle's Town Animals' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Simple Foliage' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach-NightMarket' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Elle's Town Animals' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack).
[00:48:10 TRACE Item extensions] Checking spawns made at BeachNightMarket
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Way Back PT' content pack).
[00:48:10 TRACE Item extensions] Checking spawns made at Mountains
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/ScienceHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/SebastianRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher edited Maps/SebastianRoom (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Way Back PT' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'MSVE' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE Item extensions] Checking spawns made at Cindersap Forest
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Animals/BabyBrown Cow' (for the 'Farm Animal Facelift' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/WizardHouse (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/AnimalShop' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/LeahHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE Item extensions] Checking spawns made at Bus Stop
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/Mines/mine (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mine' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/SewerTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/SewerTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/bugLandTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Simple Foliage' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack).
[00:48:11 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Stardew Valley Expanded' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'MSVE' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Simple Foliage' content pack).
[00:48:11 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/Club' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/SandyHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/ArchaeologyHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouseBasement' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/AdventureGuild' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Visible Fish loaded asset 'Maps/VFStatue'.
[00:48:12 TRACE SMAPI] Visible Fish edited Maps/Woods.
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Visible Fish loaded asset 'Maps/VFStatue'.
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:12 TRACE Item extensions] Checking spawns made at Secret Woods
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Way Back PT' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'MSVE' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/WitchSwamp (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/WitchHut (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/WitchWarpCave (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/Summit' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/FishShop' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_bathhouse_tiles' (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/z_bathhouse_tiles (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/BathHouse_Entry (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_bathhouse_tiles' (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/z_bathhouse_tiles (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/BathHouse_MensLocker (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/BathHouse_WomensLocker (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/BathHouse_Pool (for the 'Bathhouse Hot Spring' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/CommunityCenter_Ruins' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaMart' (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Not-datable Npc Sprites' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/Greenhouse' (for the 'Spacious Greenhouse' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/SkullCave (for the 'Stardew Valley Expanded' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/Mines/mine_desert (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Grandpas Tools' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Artisan Goods' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'SH's Better Fishing Additions' content pack).
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #11" to Maps/springobjects: the FromFile file 'assets\foraging\coral.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #12" to Maps/springobjects: the FromFile file 'assets\foraging\nautilusshell.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #13" to Maps/springobjects: the FromFile file 'assets\foraging\rainbowshell.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #14" to Maps/springobjects: the FromFile file 'assets\foraging\seaurchin.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #15" to Maps/springobjects: the FromFile file 'assets\foraging\seaweed.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #37" to Maps/springobjects: the FromFile file 'assets\fishing\scorpioncarp.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #38" to Maps/springobjects: the FromFile file 'assets\fishing\seacucumber.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #39" to Maps/springobjects: the FromFile file 'assets\fishing\slimejack.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #40" to Maps/springobjects: the FromFile file 'assets\fishing\smallmouthbass.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #41" to Maps/springobjects: the FromFile file 'assets\fishing\stonefish.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #42" to Maps/springobjects: the FromFile file 'assets\fishing\squid.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #43" to Maps/springobjects: the FromFile file 'assets\fishing\supercucumber.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #44" to Maps/springobjects: the FromFile file 'assets\fishing\tuna.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #45" to Maps/springobjects: the FromFile file 'assets\fishing\voidsalmon.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #46" to Maps/springobjects: the FromFile file 'assets\fishing\walleye.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #47" to Maps/springobjects: the FromFile file 'assets\misc\greenalgae.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #48" to Maps/springobjects: the FromFile file 'assets\misc\pearl.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #49" to Maps/springobjects: the FromFile file 'assets\misc\squidink.png' doesn't exist.
[00:48:12 WARN  Content Patcher] Can't apply image patch "Better Fishing and Beach Foraging > EditImage Maps/springobjects #50" to Maps/springobjects: the FromFile file 'assets\misc\whitealgae.png' doesn't exist.
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Fishing and Beach Foraging' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Resources' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'DSHi Food Retexture' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Firefly Torch' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Growable Forage and Crop Bushes' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Gwens_paths' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Aquarium' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Farming' content pack).
[00:48:12 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Vanilla Tweaks - Warrior' content pack).
[00:48:12 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer_big' (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/mermaid_house_tiles' (for the '(CP) The Song of the Mermaid' content pack).
[00:48:13 TRACE SMAPI] Starfish Mover and Recolor edited Maps/mermaid_house_tiles.
[00:48:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/MermaidHouse' (for the '(CP) The Song of the Mermaid' content pack).
[00:48:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/mermaid_house_tiles' (for the '(CP) The Song of the Mermaid' content pack).
[00:48:13 TRACE SMAPI] Starfish Mover and Recolor edited Maps/mermaid_house_tiles.
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Rustic Country Town Interior' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Not-datable Npc Sprites' content pack).
[00:48:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/MovieTheater' (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Not-datable Npc Sprites' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/Island_S (for the 'Stardew Valley Expanded' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Medieval_buildings' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Simple Foliage' content pack).
[00:48:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:13 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Medieval_buildings' content pack).
[00:48:14 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[00:48:14 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[00:48:14 TRACE SMAPI] Content Patcher edited LooseSprites/parrots (for the 'Elle's Town Animals' content pack).
[00:48:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/Island_SE (for the 'Stardew Valley Expanded' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[00:48:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Medieval_buildings' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Simple Foliage' content pack).
[00:48:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:15 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Medieval_buildings' content pack).
[00:48:16 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[00:48:16 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Stardew Valley Expanded' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Cornucopia - More Crops' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Cornucopia - More Flowers' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Simple Foliage' content pack).
[00:48:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Medieval_buildings' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Simple Foliage' content pack).
[00:48:17 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:17 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Medieval_buildings' content pack).
[00:48:18 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[00:48:18 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:18 TRACE SMAPI] Content Patcher edited Maps/Island_N (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:18 TRACE SMAPI] Content Patcher edited Maps/Island_N (for the 'Cornucopia - More Crops' content pack).
[00:48:18 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'Stardew Valley Expanded' content pack).
[00:48:18 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'.
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_caldera (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Caldera (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Mines/volcano_caldera (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/masteryCaveTilesheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/MasteryCave' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/masteryCaveTilesheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert-Festival' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the 'Way Back PT' content pack).
[00:48:19 TRACE Item extensions] Checking spawns made at DesertFestival
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardRefurbished' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardCellarRefurbished' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShedRuins (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TownEast' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE Item extensions] Checking spawns made at Custom_TownEast
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove2' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WillyRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MarnieShed' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Custom_AndyHouse (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyCellar' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SusanHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/BathroomTilesheet (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JenkinsHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/BathroomTilesheet (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_OliviaCellar' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Custom_SophiaHouse (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaCellar' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/CrimsonBadlandsMap (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/CrimsonBadlandsMap (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/MovieTheaterScreen_TileSheet (for the 'Rustic Country Town Interior' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MovieTheaterScreen_ClaireEvent' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/MovieTheaterScreen_TileSheet (for the 'Rustic Country Town Interior' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillage_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'MSVE' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardPictureMap' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'MSVE' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'MSVE' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_StardustFarmPictureMap' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'MSVE' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/CastleVillage_Tilesheet (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GaldoranVoid' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/CastleVillage_Tilesheet (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Claire_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Martin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Camilla_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Alesia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Isaac_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Lance_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jadu_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Apples_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Peaches_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Charlie_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Morgan_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Scarlett_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sandy_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ApplesRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GunthersRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_Bus' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/z_mine (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition1' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/z_mine (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition2' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonFields_Small' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottageInterior' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highway' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sawyer_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jolyne_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Edmund_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gale_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gertrude_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brock_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cordelia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Freya_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cassandra_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Emin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brianna_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Drake_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsDwarf_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:19 TRACE SMAPI] Content Patcher edited Maps/Custom_MorrisHouse (for the 'Stardew Valley Expanded' content pack).
[00:48:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWestOld' (for the 'Stardew Valley Expanded' content pack).
[00:48:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:20 TRACE Item extensions] Checking spawns made at Custom_ForestWestOld
[00:48:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LanceSecretWarp' (for the 'Stardew Valley Expanded' content pack).
[00:48:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:20 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:20 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:20 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Rustic Country Town Interior' content pack).
[00:48:21 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'MSVE' content pack).
[00:48:21 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Simple Foliage' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Krobus_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VoidDen' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ScarlettHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WoodsCompat' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VictorSummit' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher edited Maps/Custom_AuroraVineyard (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Atlantis' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DesertRailway' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher edited Maps/Custom_EnchantedGrove (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuestRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonCoast' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher edited Maps/GrampletonTrainStationTilesheet (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonTrainStation' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher edited Maps/GrampletonTrainStationTilesheet (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrenvilleFalls' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrison' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrisonEvent' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[00:48:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyard' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCellar' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottage' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardDiningRoom' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpringCave' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Mines/mine_desert (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TreasureCave' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Custom_TreasureCave (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Elle's Town Animals' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Way Back PT' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Void' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Elle's Town Animals' content pack).
[00:48:23 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Way Back PT' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Entrance' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_FoodCourt' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_MainHall' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Stage' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_VendorFloor' (for the 'Stardew Valley Expanded' content pack).
[00:48:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZuzuCityStreet' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuild' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashGuild (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashHallway' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashHallway (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WizardBasement' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_WizardBasement (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Courtyard' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SVESummit' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_BlueMoonVineyard (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_ForbiddenMaze (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanBackyard' (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher edited Maps/Custom_HenchmanBackyard (for the 'Stardew Valley Expanded' content pack).
[00:48:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanHouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Way Back PT' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Simple Foliage' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Simple Foliage' content pack).
[00:48:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:25 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Rustic Country Town Interior' content pack).
[00:48:26 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'MSVE' content pack).
[00:48:26 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Simple Foliage' content pack).
[00:48:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_South' (for the 'Stardew Valley Expanded' content pack).
[00:48:26 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:26 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Way Back PT' content pack).
[00:48:26 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Simple Foliage' content pack).
[00:48:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack).
[00:48:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_North' (for the 'Stardew Valley Expanded' content pack).
[00:48:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlands' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FableReef' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/Custom_FableReef (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedGreenhouse' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Simple Foliage' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Simple Foliage' content pack).
[00:48:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:27 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'MSVE' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Garden' (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/Custom_Garden (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsOutskirts' (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch' (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch_Interior' (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Simple Foliage' content pack).
[00:48:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[00:48:28 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShedOutside (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavern' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/Mines/mine_frost (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DiamondCavern' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/Mines/mine_frost (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JunimoWoods' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisProperty' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ShearwaterBridge' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE Item extensions] Checking spawns made at Shearwater Bridge
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpring2' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Aimon111_QuarryMineRanching' (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/Aimon111_QuarryMineRanching (for the 'Aimon's More Lively Meadowlands Farm' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_nesting_box_dark' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/z_nesting_box_dark (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_nesting_box_dark' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Maps/z_nesting_box_dark (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Animals/BabyWhite Chicken' (for the 'Farm Animal Facelift' content pack).
[00:48:29 TRACE SMAPI] Content Patcher loaded asset 'Animals/BabyBrown Chicken' (for the 'Farm Animal Facelift' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Stardew Valley Expanded' content pack).
[00:48:29 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > 1.6 renaming" to Strings/1_6_Strings: there's no record matching key 'AdvancedIridiumRod' under Fields.
[00:48:29 WARN  Content Patcher] Can't apply data patch "Grandpas Tools > 1.6 renaming" to Strings/1_6_Strings: there's no record matching key 'IridiumScythe' under Fields.
[00:48:29 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Grandpas Tools' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Strings/1_6_Strings (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:29 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'.
[00:48:29 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack).
[00:48:29 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:29 TRACE SpaceCore] Event: OnBlankSave
[00:48:29 TRACE SMAPI]    task complete.
[00:48:29 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[00:48:29 TRACE SMAPI]    task complete.
[00:48:30 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:48:30 TRACE SMAPI] Invalidated 0 cache entries.
[00:48:30 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the '(CP)婴儿床1121' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Industrial Kitchen Interior' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'PNG Retex Helper' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/FarmHouse2 (for the 'Industrial Kitchen Interior' content pack).
[00:48:30 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Textures/GreenhouseSet.orangeblossom.Floor'.
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/CommunityCenter_Refurbished' (for the 'Stardew Valley Expanded' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/CommunityCenter_Refurbished (for the 'Stardew Valley Expanded' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Brown Chicken' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Duck' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Blue Chicken' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/White Chicken' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Barn3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Barn3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Barn3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Goat' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Brown Cow' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/White Cow' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Rabbit' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Dinosaur' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Barn3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Barn3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Pig' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Barn3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Barn3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/ShearedSheep' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Coop3' (for the '(CP) Immersive Barns and Coops' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Animals/Void Chicken' (for the 'Farm Animal Facelift' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/TinyShed_Vanilla' (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'PNG Retex Helper' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/MedievalTardisShed' (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/MedievalTardisShed (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/TinyShed_Vanilla' (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/MedievalTardisShed' (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/MedievalTardisShed (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/MedievalTardisShed' (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/MedievalTardisShed (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tiny_Frame_Vanilla' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tiny_Interior_Vanilla' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tiny_Soil_Vanilla' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/MedievalTinyGreenhouse' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:30 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Medieval_buildings' content pack).
[00:48:31 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[00:48:31 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:31 TRACE SMAPI] Content Patcher edited Maps/MedievalTinyGreenhouse (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tiny_Frame_Vanilla' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tiny_Interior_Vanilla' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tiny_Soil_Vanilla' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/MedievalTinyGreenhouse' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/MedievalTinyGreenhouse (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/MedievalTinyGreenhouse' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/MedievalTinyGreenhouse (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/MorrisTod (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/George (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/George' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Evelyn (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Evelyn' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Evelyn (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Alex (for the '(CP) 1.6 Victy Portraits Male Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Alex (for the 'XNB Retex Helper' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Alex (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Haley (for the '(CP) 1.6 Victy Portraits Female Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Haley' (for the '(CP)Peach yogurt's Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Haley (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Emily (for the '(CP) 1.6 Victy Portraits Female Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emily' (for the '(CP)Peach yogurt's Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Emily (for the 'Elle's Town Animals' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Jodi (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jodi' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Jodi (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Jodi (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Vincent (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Vincent' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Vincent (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Sam (for the '(CP) 1.6 Victy Portraits Male Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Sam (for the 'XNB Retex Helper' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Kent (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kent' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Kent (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Clint (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Clint' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Lewis (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lewis' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Lewis (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Pierre (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Pierre (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pierre' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Pierre (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Caroline (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Caroline (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Caroline (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Abigail (for the '(CP) 1.6 Victy Portraits Female Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Abigail' (for the '(CP)Peach yogurt's Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Gus (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gus' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Gus (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Penny (for the '(CP) 1.6 Victy Portraits Female Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Penny' (for the '(CP)Peach yogurt's Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Penny (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Penny (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Pam (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pam' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Pam (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Harvey (for the '(CP) 1.6 Victy Portraits Male Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Harvey (for the 'XNB Retex Helper' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Elliott (for the '(CP) 1.6 Victy Portraits Male Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Elliott (for the 'XNB Retex Helper' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Maru (for the '(CP) 1.6 Victy Portraits Female Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maru' (for the '(CP)Peach yogurt's Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Robin (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Robin' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Robin (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Demetrius (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Demetrius' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Demetrius (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Sebastian (for the '(CP) 1.6 Victy Portraits Male Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Sebastian (for the '(CP) Sebastian's Sprites by Macchiato' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Linus (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Linus' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Linus (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jello' (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jello' (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Wizard (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Wizard' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Wizard (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Wizard' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Wizard (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Wizard (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Marnie (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Jas (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jas' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Jas (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Shane (for the '(CP) 1.6 Victy Portraits Male Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Shane (for the 'XNB Retex Helper' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Leah (for the '(CP) 1.6 Victy Portraits Female Spouses Re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leah' (for the '(CP)Peach yogurt's Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Dwarf (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dwarf' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Krobus' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Krobus' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/MrQi' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Bouncer (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bouncer' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Sandy (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Sandy (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sandy' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sandy' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Sandy (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Gunther (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gunther' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 ERROR Content Patcher] Can't apply image patch "(CP) Victy Villager portrait re-texture > Marlon Portraits" to Portraits/Marlon: target area (X:0, Y:0, Width:128, Height:128) extends past the right edge of the image (Width:64), which isn't allowed. Patches can only extend the tilesheet downwards.
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Marlon (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marlon' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/MarlonFay (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Willy (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Willy' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Willy (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the '(CP) Victy Villager portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Birdie' (for the 'Not-datable Npc Sprites' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Andy' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Andy (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Andy' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Susan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Susan (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Susan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Victor (for the '(CP) SVE Victor portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Victor (for the 'Taller & Cuter Victor by Mint' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Victor' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Victor (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Victor' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Olivia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Olivia (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olivia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Sophia (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Sophia (for the '(CP) Victy SVE Sophia portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sophia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Sophia (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sophia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Portraits/Claire (for the '(CP) SVE Claire portrait re-texture' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Claire' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Claire (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Claire' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Martin' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Martin (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Martin' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Camilla' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Alesia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Alesia (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Isaac' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jadu' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/Jadu (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Peaches' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Peaches' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Peaches' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/schedules/CharlieChicken (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/CharlieChicken' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/CharlieChicken (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Morgan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Morgan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Morgan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Morgan' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Morgan (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Morgan (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brock' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brock' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Brock' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freya' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freya' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Freya' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emin' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emin' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Emin' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Treyvon (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HankSVE (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brianna' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brianna' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Brianna' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brianna' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brianna (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jolyne (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jolyne (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gale' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gale' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Gale' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gale' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gale (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Drake' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Drake' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Drake' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Drake' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Drake (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Edmund' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Edmund' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Edmund' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Edmund' (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Edmund (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI]    task complete.
[00:48:32 TRACE Json Assets] Fixing IDs
[00:48:32 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Stardew Valley Expanded' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Cornucopia - More Flowers' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Cornucopia - More Crops' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Way Back PT' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/summer_island_tilesheet_1 (for the 'Simple Foliage' content pack).
[00:48:32 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorTileSheet_extra (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorTileSheet_extra (for the '(CP) Dustbeauty's Stardew Foliage Redone' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_Waterfalls (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Stardew Valley Expanded' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Elle's Town Animals' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Way Back PT' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'MSVE' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Simple Foliage' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_Shadows (for the 'Way Back PT' content pack).
[00:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_Waterfalls' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:33 TRACE SMAPI] Content Patcher edited Maps/summer_monsterGraveTiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_ValleyBackdrop' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[00:48:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_MorrisModernHouse' (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:33 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[00:48:34 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:37.2027256'
[00:48:34 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Flowers' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Growable Forage and Crop Bushes' content pack).
[00:48:34 TRACE game] setGameMode( 'playingGameMode (3)' )
[00:48:34 TRACE SMAPI] Game loader done.
[00:48:34 TRACE Json Assets] Adding default recipes
[00:48:34 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:34 TRACE game] Applied trigger action 'SVE_ChallengingBadlands' with actions [RemoveMail Current SVE_ChallengingBadlands received].
[00:48:34 TRACE game] Applied trigger action 'SVE_ChallengingMarshlands' with actions [RemoveMail Current SVE_ChallengingMarshlands received].
[00:48:34 TRACE game] Applied trigger action 'SVE_ChallengingHighlandsCavern' with actions [RemoveMail Current SVE_ChallengingHighlandsCavern received].
[00:48:34 TRACE game] Applied trigger action 'SVE_LowMemoryBadlands' with actions [RemoveMail Current SVE_LowMemoryBadlands received].
[00:48:34 TRACE game] Applied trigger action 'SVE_LowMemoryHighlands' with actions [RemoveMail Current SVE_LowMemoryHighlands received].
[00:48:34 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_LanceRiceRemove' with actions [RemoveMail Current SVE.LanceRice].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreFlowers_RemoveConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreFlowers_RepeatConfigFlags false], [MarkActionApplied All Cornucopia.MoreFlowers_SetExtendedFlowersPackFlags false], [RemoveMail All Cornucopia.MoreFlowers_ExtendedFlowersPackEnabled all].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreFlowers_SetExtendedFlowersPackFlags' with actions [AddMail All Cornucopia.MoreFlowers_ExtendedFlowersPackEnabled received].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreFlowers_RepeatConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreFlowers_RemoveConfigFlags false].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RemoveConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RepeatConfigFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetHerbsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedCropsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedTreesPackFlags false], [RemoveMail All Cornucopia.MoreCrops_HerbsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled all].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedCropsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled received].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedTreesPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled received].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetHerbsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_HerbsPackEnabled received].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RepeatConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RemoveConfigFlags false].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.GrowableForage_RemoveConfigFlags' with actions [MarkActionApplied All Cornucopia.GrowableForage_RepeatConfigFlags false], [MarkActionApplied All Cornucopia.GrowableForage_SetGingerCropFlags false], [RemoveMail All Cornucopia.GrowableForage_GingerSeedsEnabled all].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.GrowableForage_SetGingerCropFlags' with actions [AddMail All Cornucopia.GrowableForage_GingerSeedsEnabled received].
[00:48:34 TRACE game] Applied trigger action 'Cornucopia.GrowableForage_RepeatConfigFlags' with actions [MarkActionApplied All Cornucopia.GrowableForage_RemoveConfigFlags false].
[00:48:34 TRACE Custom Tokens] Special Order with key DesertFestivalMarlon2 has been completed
[00:48:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[00:48:34 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets'.
[00:48:34 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets'.
[00:48:34 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Grandpas Tools' content pack).
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Tilesheets/OBedF_bedroomFurniture' (for the '(CP) Orangeblossom's Basic Bedroom Furniture' content pack).
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Tilesheets/SFb_summer_curtain' (for the '(CP) Seasonal French Doors and Windows' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Tilesheets/SFb_summer_curtain (for the '(CP) Seasonal French Doors and Windows' content pack).
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Tilesheets/SFb_summer_2' (for the '(CP) Seasonal French Doors and Windows' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Tilesheets/SFb_summer_2 (for the '(CP) Seasonal French Doors and Windows' content pack).
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Tilesheets/OB7Furni_Catalogue' (for the '(CP) Orangeblossom's Furniture Catalogue' content pack).
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Tilesheets/Catalogue' (for the '(CP) Seasonal French Doors and Windows' content pack).
[00:48:34 TRACE SMAPI] Context: loaded save 'Michaleheehee_388564547', starting summer 5 Y3, locale set to . Single-player.
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Animals/BabyWhite Cow' (for the 'Farm Animal Facelift' content pack).
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Animals/BabyGoat' (for the 'Farm Animal Facelift' content pack).
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Animals/BabyPig' (for the 'Farm Animal Facelift' content pack).
[00:48:34 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[00:48:34 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[00:48:34 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Data'.
[00:48:34 DEBUG Item extensions] Loaded 0 item data.
[00:48:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/EatingAnimations'.
[00:48:34 DEBUG Item extensions] Loaded 14 eating animations.
[00:48:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Mines/Terrain'.
[00:48:34 DEBUG Item extensions] Loaded 0 mineshaft terrain features.
[00:48:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/MixedSeeds'.
[00:48:34 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/MixedSeeds (for the 'Cornucopia - More Flowers' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/MixedSeeds (for the 'Cornucopia - More Crops' content pack).
[00:48:34 TRACE Item extensions] Checking MixedFlowerSeeds data...
[00:48:34 TRACE Item extensions] Checking 770 data...
[00:48:34 DEBUG Item extensions] Loaded 2 mixed seeds data.
[00:48:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Panning'.
[00:48:34 DEBUG Item extensions] Loaded 0 panning data.
[00:48:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Train'.
[00:48:34 DEBUG Item extensions] Loaded 0 custom train drops.
[00:48:34 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Treasure'.
[00:48:34 TRACE Item extensions] Button: F
[00:48:34 TRACE Item extensions] Button: Right-Click
[00:48:34 TRACE Item extensions] Total 2
[00:48:34 INFO  UI Info Suite 2] Setting up icon sheet
[00:48:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Maps/HighlandsBackground (for the 'Stardew Valley Expanded' content pack).
[00:48:34 TRACE SMAPI] Content Patcher edited Maps/HighlandsBackground (for the 'Vibrant Pastoral Expanded' content pack).
[00:48:34 TRACE Custom Tokens] Trackers set to update
[00:48:34 TRACE Custom Tokens] Fay is not married
[00:48:34 TRACE Farmer Helper] Requested cache invalidation for 'Data/ObjectInformation'.
[00:48:34 TRACE SMAPI] Invalidated 0 cache entries.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AccessoryData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HatData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HairData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShirtData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/SleevesData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/PantsData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShoesData'.
[00:48:34 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/BodyData'.
[00:48:34 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/Garage'.
[00:48:34 TRACE SMAPI] Content Patcher edited Mods/Pathoschild.TractorMod/Garage (for the 'Medieval_TractorGarage' content pack).
[00:48:34 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/BuffIcon'.
[00:48:34 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/Tractor'.
[00:48:35 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:48:35 TRACE SMAPI] Invalidated 0 cache entries.
[00:48:35 TRACE Farm Type Manager] Day is starting. Loading config data.
[00:48:35 TRACE Farm Type Manager] Beginning file loading process...
[00:48:35 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[00:48:35 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[00:48:35 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Checking file conditions...
[00:48:35 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[00:48:35 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[00:48:35 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[00:48:35 TRACE Farm Type Manager] Content pack loaded successfully.
[00:48:35 TRACE Farm Type Manager] Loading files from content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Validating data from content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[00:48:35 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[00:48:35 TRACE Farm Type Manager] Validation complete for content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Checking file conditions...
[00:48:35 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[00:48:35 TRACE Farm Type Manager] Farm type matched a setting. File allowed.
[00:48:35 TRACE Farm Type Manager] Content pack loaded successfully.
[00:48:35 TRACE Farm Type Manager] All available content packs checked.
[00:48:35 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[00:48:35 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[00:48:35 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[00:48:35 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[00:48:35 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[00:48:35 TRACE Farm Type Manager] Checking file conditions...
[00:48:35 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[00:48:35 TRACE Farm Type Manager] Checking for saved objects that went missing overnight.
[00:48:35 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[00:48:35 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[00:48:35 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[00:48:35 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Wand Chest" (Custom_HighlandsOutpost)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Monster Splitter Chest" (Custom_CastleVillageOutpost)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:anyPlayer|contains=LegendaryTrioSlayed". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Heavy Shield Chest" (Custom_CastleVillageOutpost)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:anyPlayer|contains=LegendaryTrioSlayed". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CastleVillageOutpost: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Cave SVE fruit spawns" (FarmCave)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: FarmCave". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 1" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 2" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 3" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Pelican Town" (Town)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Pelican Town" (Town)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Bus Stop" (BusStop)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Backwoods" (Backwoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Forest" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Forest" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Mountain" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Mountain" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Adventurer Summit" (Custom_AdventurerSummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Garden" (Custom_Garden)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Garden" (Custom_Garden)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Tide Pool Spawns" (Custom_FableReef)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 6
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Tide Pool Spawns" (Custom_FableReef)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 3
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Beach Spawns" (Custom_FableReef)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 7
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Beach Spawns" (Custom_FableReef)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Dried Sand Dollar spawns" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Day conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Big Conch spawns" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Day conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Beach: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 2" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Beach: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 3" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Forest: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 3" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Desert forage spawns" (Desert)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Desert: 4
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Desert forage spawns" (Desert)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at BackWoods: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "SVESummit forage area 1" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "SVESummit forage area 1" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 4
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 2
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Primrose SVEsummit spawns" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Winter Star Rose SVEsummit spawns" (Custom_SVESummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Summit: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 2" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 3" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Summit: 4
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 3" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 4" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Summit: 3
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 4" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 5" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 6" (Summit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Mountain: 0
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Mountain: 0
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 2" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at RailRoad: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_BlueMoonVineyard: 3
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Garden forage area 1" (Custom_Garden)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 2
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Garden forage area 1" (Custom_Garden)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 4
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 10
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 7
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 5" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 6
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 5" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 25
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 0
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the summerIndexList contains no valid items. Skipping to the next forage area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 15
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 3
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 3" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 4" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 5" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 4
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 7" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 8" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 3. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 9" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 10" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Extra forage in expanded secret woods" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Woods: 0
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Extra forage in expanded secret woods" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Extra fiddlehead fern forage in expanded secret woods during summer" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Woods: 4
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Extra fiddlehead fern forage in expanded secret woods during summer" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Bearberrys Spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 1" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 2" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Ancient Ferns Spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Day conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Salal Berry Spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Day conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Smelly Rafflesia spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Day conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Poison berry spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Woods: 9
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Poison berry spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "poison mushroom spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Woods: 0
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "poison mushroom spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "mushroom colony spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Woods: 0
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Lucky Four Leaf Clover spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 2
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_GrampletonSuburbs: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods sweet gem berry seed" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=7134028". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 37
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn - double chance to spawn with challenging config" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Fern and mushroom spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 13
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Fern and mushroom spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 51
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 113
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 49
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 14
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 3
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ShearwaterBridge: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 8. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_TreasureCave: 10
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 14
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 9
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 23
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Sword Spawn" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Rapier Spawn" (Railroad)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Year conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 14
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn again on Challenging config" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Enchanted Grove Dewdrop Berry spawns" (Custom_EnchantedGrove)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Day conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 60
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[00:48:35 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 60
[00:48:35 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[00:48:35 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Starting forage generation for this content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Forage generation is disabled for this content pack.
[00:48:35 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Michaleheehee_388564547.json
[00:48:35 TRACE Farm Type Manager] Forage generation is disabled for this file.
[00:48:35 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[00:48:35 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Junimo Woods Meteor Spawn" (Custom_JunimoWoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Day conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Grandpas Shed Logs" (Custom_GrandpasShedOutside)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=611439". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 7.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Log Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 7. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 7.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Log Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Stump Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 20. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 20.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Stump Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Woods Stump Spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Woods: 9.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Woods Stump Spawns" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Forest West Log" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:|contains=7134028". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 17. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 17.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Starting large object generation for this content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Farm_Foraging large object area 1" (Farm)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Farm: 1.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Farm_Foraging large object area 1" (Farm)
[00:48:35 TRACE Farm Type Manager] Checking large object settings for this area: "Farm_Meteorite large object area 2" (Farm)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[00:48:35 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[00:48:35 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[00:48:35 TRACE Farm Type Manager] Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Farm: 1.
[00:48:35 TRACE Farm Type Manager] Large object generation complete for this area: "Farm_Meteorite large object area 2" (Farm)
[00:48:35 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Michaleheehee_388564547.json
[00:48:35 TRACE Farm Type Manager] Large object generation is disabled for this file.
[00:48:35 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[00:48:35 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 66.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 77.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 88.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 330.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns - Low Memory" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area (Custom_HighlandsCavern). Next area...
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 8.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 8.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 63.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Starting ore generation for this content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[00:48:35 TRACE Farm Type Manager] Checking ore settings for this area: "QuarryCaveOre" (Aimon111_QuarryMineRanching)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[00:48:35 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Aimon111_QuarryMineRanching: 2.
[00:48:35 TRACE Farm Type Manager] Ore generation process complete for this area: "QuarryCaveOre" (Aimon111_QuarryMineRanching)
[00:48:35 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Michaleheehee_388564547.json
[00:48:35 TRACE Farm Type Manager] Ore generation is disabled for this file.
[00:48:35 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[00:48:35 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 1" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 2" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "green slime" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Woods: 15.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Secret Wood slime spawns 2" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 3" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 4" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 7.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 2.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Wilderness Golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 65.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 25.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Ghost" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 37.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - after crimson badlands treasure cave event" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1925178". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Haunted Skull" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 25.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - more spawn after treasure cave event" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1925178". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (1)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (2)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (3)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (4)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (5)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (6)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (7)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (8)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (9)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (10)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (11)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (12)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (13)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (14)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (15)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (16)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (17)" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Rare Swarm" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands, HasSeenEvent:anyPlayer|contains=1337731". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 23.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 17.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CastleVillageOutpost: 35.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 22.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 38.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 18.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 4.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - Void Delight" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard - Void Delight" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 3.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 4.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory - Void Salmon Sushi" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Red Slime Aggro Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns Starting Area - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards - Low Memory" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 24.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 50.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 25.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 16.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 6.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 35.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 35.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 21.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 25.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 4.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Void Salmon Sushi" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging - Void Salmon Sushi" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 5.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 25.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 16.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 1.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - low memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed - low memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_LowMemoryHighlands, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 29.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 120.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Primary Spawns Summer" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter - Low Memory" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Spring" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Summer" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134263". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Fall" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Winter" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 3.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 5" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom green mushrooms - rain drop" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 4.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 3.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SPRING]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forest Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [FALL]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [WINTER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SPRING]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Ruins Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [FALL]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [WINTER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SPRING]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [FALL]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [WINTER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SPRING]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Peek Ambush [SUMMER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 120.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 30.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - betrayed" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_HighlandsCavern monster area 1" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Aggros - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 19.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 29.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 160.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 30.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 40.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 1" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 2" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 3" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 21.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Swarm 3" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 4" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 5" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 6" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 7" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 8" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 9" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 10" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 11" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 12" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 25.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Swarm 12" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 13" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 14" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[00:48:35 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[00:48:35 TRACE Farm Type Manager] Spawns remaining (including today): 8. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 8.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Rare Prismatic Shard Drop" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] GSQ conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 200.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 120.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 19.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds - betrayed" (Custom_HighlandsCavern)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 9.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Fungus Seed - winter" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Spring]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Summer]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Slime Berry and Monster Fruit seeds [Summer]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] Season conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Boss" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Boss" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 1" (Custom_Highlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134259". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[00:48:35 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[00:48:35 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[00:48:35 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster - Rare Boss Rush Event where players are not meant to survive" (Custom_CrimsonBadlands)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1925178". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Town" (Town)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Town" (Town)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town" (Town)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town - betrayed" (Town)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Backwoods" (Backwoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Backwoods" (Backwoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods" (Backwoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods - betrayed" (Backwoods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Mountain" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Mountain" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain - betrayed" (Mountain)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Railroad" (Railroad)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Railroad" (Railroad)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad" (Railroad)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad - betrayed" (Railroad)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit - betrayed" (Custom_AdventurerSummit)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest - betrayed" (Forest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Beach" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Beach" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach - betrayed" (Beach)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Bus Stop" (BusStop)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Bus Stop" (BusStop)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop" (BusStop)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop - betrayed" (BusStop)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Squid Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard - betrayed" (Custom_BlueMoonVineyard)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest West" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest West" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West - betrayed" (Custom_ForestWest)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Woods" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Woods" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods - betrayed" (Woods)
[00:48:35 TRACE Farm Type Manager] Checking extra conditions for this area...
[00:48:35 TRACE Farm Type Manager] CP conditions found. Checking...
[00:48:35 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[00:48:35 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[00:48:35 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[00:48:35 TRACE Farm Type Manager] Starting monster generation for this content pack: Aimon's More Lively Meadowlands Farm (FTM)
[00:48:35 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[00:48:35 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Michaleheehee_388564547.json
[00:48:35 TRACE Farm Type Manager] Monster generation is disabled for this file.
[00:48:35 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[00:48:35 TRACE Farm Type Manager] Spawning objects set to appear at time: 600...
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/Apophis' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BullyRex' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/WildernessGolemSummer' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/DustSpiritDangerous' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/ShadowShamanDangerous' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/ShadowBruteDangerous' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/EvilMummy' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SkeletonDangerous' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SkeletonMageDangerous' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/GoldCrab' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/IronCrab' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CopperCrab' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/StoneGolemDangerous' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/DangerousMetalHead' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptMummy' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptSpirit' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptSerpent' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SandScorpion' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/FallenAdventurerFemale' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/FallenAdventurerMale' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BadlandsSerpent' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampLurk' (for the 'Stardew Valley Expanded' content pack).
[00:48:35 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/Poltergeist' (for the 'Stardew Valley Expanded' content pack).
[00:48:36 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampGolem' (for the 'Stardew Valley Expanded' content pack).
[00:48:36 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampFlowerCrab' (for the 'Stardew Valley Expanded' content pack).
[00:48:36 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the 'Cornucopia - More Flowers' content pack).
[00:48:36 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the 'Cornucopia - More Crops' content pack).
[00:48:36 TRACE SMAPI] Json Assets edited Data/GiantCrops.
[00:48:36 TRACE Farm Type Manager] Spawn process complete. Time: 600. Total objects spawned: 2269.
[00:48:36 TRACE NPC Map Locations] Unknown locations: Custom_BusStop_NoBus, Custom_Countryside_BusStop_Bus, Custom_Countryside_BusStop_NoBus, Custom_Countryside_ClaireHouse, Custom_DinoIsland_South, Custom_FakeEnchantedGrove, Custom_ForestWestOld, Custom_GoGoatRanch, Custom_GrampletonCoast, Custom_GrampletonFields_Small, Custom_GrampletonSuburbsOutskirts, Custom_JunimoWoods, Custom_LanceSecretWarp, Custom_SVESummit, Custom_TownEast, Custom_VictorSummit, Custom_WoodsCompat, LewisBasement
[00:48:42 TRACE SpaceCore] Event: BeforeWarp
[00:48:42 TRACE game] Warping to Farm
[00:48:43 WARN  Content Patcher] Can't apply image patch "Elle's Town Animals > Winter Rabbit" to TileSheets/critters: the FromFile file 'assets\Rabbit\WhiteLop.png' doesn't exist.
[00:48:43 WARN  Content Patcher] Can't apply image patch "Elle's Town Animals > Winter Rabbit cont" to TileSheets/critters: the FromFile file 'assets\Rabbit\WhiteLop.png' doesn't exist.
[00:48:43 WARN  Content Patcher] Can't apply image patch "Elle's Town Animals > Squirrel" to TileSheets/critters: the FromFile file 'assets\Squirrel\Brown.png' doesn't exist.
[00:48:43 TRACE SMAPI] Content Patcher edited TileSheets/critters (for the 'Elle's Town Animals' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Stardew Valley Expanded' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Data/Events/Farm (for the 'Cornucopia - More Crops' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Shipping Bin (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Shipping Bin (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Pet Bowl (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Pet Bowl (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Solid Foundations edited Data/PaintData.
[00:48:43 TRACE SMAPI] Content Patcher edited Data/PaintData (for the 'Stardew Valley Expanded' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Well (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Well (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Silo (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Silo (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Big Shed (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Big Shed (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Big Shed_PaintMask (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Big Shed_PaintMask (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Stable (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Stable (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Stable (for the 'Medieval_stables' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Stable_PaintMask (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Stable_PaintMask (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Fish Pond (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Fish Pond (for the '1.4 misc recolour' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Fish Pond (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Big Shed (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Big Shed (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher loaded asset 'Buildings/MedievalTardisShed' (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/MedievalTardisShed (for the '(CP) Medieval Tiny Shed' content pack).
[00:48:43 TRACE SMAPI] Content Patcher loaded asset 'Buildings/MedievalTinyGreenhouse' (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/MedievalTinyGreenhouse (for the '(CP) Medieval Tiny Greenhouse' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited TerrainFeatures/Flooring (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited TerrainFeatures/Flooring (for the 'Gwens_paths' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/houses (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/houses (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/houses_PaintMask (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/houses_PaintMask (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited Buildings/Mailbox (for the 'Medieval_buildings' content pack).
[00:48:43 TRACE SMAPI] Content Patcher edited TileSheets/furniture_3 (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:43 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreFlowers/Crops' (for the 'Cornucopia - More Flowers' content pack).
[00:48:44 TRACE Visible Fish] Warped to Farm
[00:48:44 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:48:44 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Stardew Valley Expanded' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the '(CP) Overgrown Flowery Interface' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Not-datable Npc Sprites' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Industrial Kitchen Interior' content pack).
[00:48:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_outdoorsTileSheet' (for the 'Sebastians black bike' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Stardew Valley Expanded' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Vibrant Pastoral for SVE' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Simple Foliage' content pack).
[00:48:44 TRACE SMAPI] Invalidated 4 asset names (LooseSprites/font_bold, Maps/farmhouse_tiles, Maps/townInterior, Maps/winter_outdoorsTileSheet).
Propagated 4 core assets (LooseSprites/font_bold, Maps/farmhouse_tiles, Maps/townInterior, Maps/winter_outdoorsTileSheet).
[00:48:44 TRACE Visible Fish] Spawning fish in Farm.
[00:48:44 TRACE Visible Fish] found 490 water tiles
[00:48:44 TRACE SMAPI] Visible Fish loaded asset 'Mods/shekurika.VisibleFish/LocationData'.
[00:48:44 TRACE SMAPI] Content Patcher edited Mods/shekurika.VisibleFish/LocationData (for the 'Stardew Valley Expanded' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited Data/AquariumFish (for the 'Stardew Valley Expanded' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited LooseSprites/AquariumFish (for the 'SH's Better Fishing Additions' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited LooseSprites/AquariumFish (for the '(CP) Expansion Fish Redesign' content pack).
[00:48:44 TRACE SMAPI] Content Patcher edited LooseSprites/AquariumFish (for the 'Vanilla Tweaks - Aquarium' content pack).
[00:48:44 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/AquariumFish' (for the 'Stardew Valley Expanded' content pack).
[00:48:44 TRACE Visible Fish] Attempted Spawns 69 Failed Spawns: 22
[00:48:45 TRACE SMAPI] Content Patcher edited Data/IncomingPhoneCalls (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the '(CP) Please, Remember My Marriage' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Marlon' (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the 'Romanceable Rasmodius Redux Revamped' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Willy (for the '(CP) Please, Remember My Marriage' content pack).
[00:48:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Camilla' (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Alesia' (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alesia (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Peaches' (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Peaches (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/ScarlettFake (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HighlandsDwarf (for the 'Stardew Valley Expanded' content pack).
[00:48:45 TRACE Farm Type Manager] Spawning objects set to appear at time: 610...
[00:48:45 TRACE Farm Type Manager] Spawn process complete. Time: 610. Total objects spawned: 0.
[00:48:45 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:48:45 TRACE SMAPI] Invalidated 1 asset names (Data/Events/FarmHouse).
Propagated 0 core assets ().
[00:48:45 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Vibrant Pastoral Redrawn' content pack).
[00:48:46 TRACE SMAPI] Content Patcher loaded asset 'Cornucopia.MoreCrops/Crops' (for the 'Cornucopia - More Crops' content pack).
[00:48:52 TRACE Farm Type Manager] Spawning objects set to appear at time: 620...
[00:48:52 TRACE Farm Type Manager] Spawn process complete. Time: 620. Total objects spawned: 0.
[00:48:52 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[00:48:52 TRACE SMAPI] Invalidated 0 cache entries.
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:52 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:52 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 TRACE SMAPI] Recovering sprite batch from error...
[00:48:53 ERROR SMAPI] An error occurred in the game's draw loop: ArgumentNullException: Value cannot be null. (Parameter 'texture')
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 172
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<spacechase0.SpaceCore>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at AlternativeTextures.Framework.Patches.Tools.ToolPatch.DrawInMenuPrefix(Tool __instance, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Tool.drawInMenu_PatchedBy<PeacefulEnd.AlternativeTextures__PeacefulEnd.FashionSense__tlitookilakin.HappyHomeDesigner>(Tool this, SpriteBatch spriteBatch, Vector2 location, Single scaleSize, Single transparency, Single layerDepth, StackDrawType drawStackNumber, Color color, Boolean drawShadow)
   at StardewValley.Menus.Toolbar.draw_PatchedBy<tlitookilakin.HappyHomeDesigner>(Toolbar this, SpriteBatch b)
   at StardewValley.Game1.drawHUD()
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[00:48:53 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.
[00:48:53 ERROR game] The game failed to launch: InvalidOperationException: Begin cannot be called again until End has been successfully called.
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Nullable`1 transformMatrix) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 108
   at StardewValley.Game1.renderScreenBuffer(RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16536
   at StardewValley.Game1.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15416
   at StardewValley.GameRunner.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 617
   at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 932
   at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 661
   at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
   at StardewModdingAPI.Framework.SCore.RunInteractively() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 315
[00:48:53 INFO  SMAPI] Game has ended. Press any key to exit.
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