SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 11 Pro
SMAPI: 4.2.0
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2025-03-26 00:34 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24356 no errors
SMAPI 4.2.0 Pathoschild 63 errors
CJB Cheats Menu 1.38.0 CJBok and Pathoschild no errors
Console Commands 4.2.0 SMAPI no errors
Content Patcher 2.5.3
+ (CP) Custom Menu Background 1.2.0
+ (CP) Overgrown Flowery Interface 1.6.4
+ Coii's Girls Sets Pack 1.4.0
+ CP Secret Woods Totoro 1.0.0
+ Earthy Recolour 1.4.4
+ Elle's Cuter Barn Animals 1.0.1
+ Elle's Cuter Cats 1.0.0
+ Elle's Cuter Coop Animals 1.0.2
+ Elle's Cuter Dogs 1.0.1
+ Elle's Cuter Horses 1.0.0
+ Hats Won't Mess Up Hair 1.5.0
+ IdaIda's Goth Buildings 1.0.0
+ IdaIda's Wisp Torch 1.0.0
+ IdaIda's Witchy Scarecrows 1.0.0
+ Medieval_stables 2.0.0
+ Medieval_TractorGarage 2.0.0
+ Obelisks 2.0.0
+ OhoDavi's StardewValley Anime Mods 1.6.4
+ Overgrown Flowery Cursors 2.1.0
+ pigeon_mail 2.1.0
+ Real Azzy's Elf Ears 1.0.0
+ Rustic Country Town Interior 1.7.0
+ Seasonal Fences 1.2.0
+ Stardew Foliage Redone Foliage Only 1.6.0
+ Way Back PT 2.0.0
(+ 25 content packs)
Pathoschild
+ herbivoor
+ Maraluna & Mae
+ Coii
+ LorSnore
+ DaisyNiko
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ misatse1019
+ IdaIda
+ Idaida
+ Idaida
+ Gweniaczek
+ Gweniaczek
+ Gweniaczek
+ OhoDavi
+ Amaryn
+ Gweniaczek
+ HarpyPunk
+ DustBeauty
+ DustBeauty
+ DustBeauty
+ Gweniaczek
no errors
Dynamic Reflections 3.0.0 PeacefulEnd no errors
DynamicNightTime 1.3.14 Sakorona no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
Gift Taste Helper Continued x2 1.2.5 JoXW, Isi0, tstaples (aka catman) no errors
More Grass 1.2.2
+ Wildflower Grass Field 1.1.0
(+ 1 content packs)
Sonozuki
+ DustBeauty
no errors
No Fence Decay Redux 1.2.0 EnderTedi no errors
Noclip Mode 1.3.17 Pathoschild no errors
NPC Map Locations 3.3.0 Bouhm no errors
Save Backup 4.2.0 SMAPI no errors
Tractor Mod 4.22.1 Pathoschild no errors
UI Info Suite 2 2.3.7 Annosz no errors
Visible Fish 0.4.2 shekurika no errors
[20:34:19 INFO  SMAPI] SMAPI 4.2.0 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Pro
[20:34:19 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[20:34:19 TRACE SMAPI] Log started at 2025-03-26T00:34:19 UTC
[20:34:22 ERROR SMAPI] The game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io.
[20:34:22 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
[20:34:22 INFO  SMAPI] Press any key to delete the crash data and continue playing.
[20:34:31 DEBUG SMAPI] Waiting for game to launch...
[20:34:32 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.8992218'
[20:34:32 DEBUG SMAPI] Loading mod metadata...
[20:34:32 DEBUG SMAPI] Loading mods...
[20:34:32 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu, assembly version: 1.38.0)...
[20:34:32 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.2.0)...
[20:34:32 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)...
[20:34:33 TRACE SMAPI]    DynamicNightTime (from Mods\DynamicNightTime\DynamicNightTime.dll, ID: knakamura.dynamicnighttime, assembly version: 1.3.14)...
[20:34:33 TRACE SMAPI]       Detected game patcher in assembly DynamicNightTime.dll.
[20:34:33 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly DynamicNightTime.dll.
[20:34:33 TRACE SMAPI]    Dynamic Reflections (from Mods\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections, assembly version: 3.0.0)...
[20:34:33 TRACE SMAPI]       Detected game patcher in assembly DynamicReflections.dll.
[20:34:33 TRACE SMAPI]    Generic Mod Config Menu (from Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)...
[20:34:33 TRACE SMAPI]    Gift Taste Helper Continued x2 (from Mods\GiftTasteHelper\GiftTasteHelper.dll, ID: JoXW.GiftTasteHelper, assembly version: 1.0.0)...
[20:34:33 TRACE SMAPI]    More Grass (from Mods\MoreGrass\MoreGrass.dll, ID: EpicBellyFlop45.MoreGrass, assembly version: 1.0.0)...
[20:34:33 TRACE SMAPI]       Detected game patcher in assembly MoreGrass.dll.
[20:34:33 TRACE SMAPI]    No Fence Decay Redux (from Mods\No Fence Decay - Redux\No Fence Decay - Redux.dll, ID: EnderTedi.NoFenceDecayRedux, assembly version: 1.2.0)...
[20:34:33 TRACE SMAPI]       Detected game patcher in assembly No Fence Decay - Redux.dll.
[20:34:33 TRACE SMAPI]    Noclip Mode (from Mods\NoclipMode\NoclipMode.dll, ID: Pathoschild.NoclipMode, assembly version: 1.3.17)...
[20:34:33 TRACE SMAPI]    NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.3.0)...
[20:34:33 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.2.0)...
[20:34:33 TRACE SMAPI]    Tractor Mod (from Mods\TractorMod\TractorMod.dll, ID: Pathoschild.TractorMod, assembly version: 4.22.1)...
[20:34:33 TRACE SMAPI]    UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[20:34:33 TRACE SMAPI]    Visible Fish (from Mods\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)...
[20:34:33 TRACE SMAPI]       Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method...
[20:34:33 TRACE SMAPI]       Detected game patcher in assembly showFishInWater.dll.
[20:34:33 TRACE SMAPI]    Coii's Girls Sets Pack (from Mods\[CP] Coii's Girls Sets Pack, ID: Coii.Girls) [content pack]...
[20:34:33 TRACE SMAPI]    (CP) Custom Menu Background (from Mods\[CP] Custom Menu Background, ID: herbivoor.custommenubackground) [content pack]...
[20:34:33 TRACE SMAPI]    Earthy Recolour (from Mods\[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]...
[20:34:33 TRACE SMAPI]    Elle's Cuter Barn Animals (from Mods\[CP] Elle's Cuter Barn Animals, ID: Elle.CuterBarnAnimals) [content pack]...
[20:34:33 TRACE SMAPI]    Elle's Cuter Cats (from Mods\[CP] Elle's Cuter Cats, ID: Elle.CuterCats) [content pack]...
[20:34:33 TRACE SMAPI]    Elle's Cuter Coop Animals (from Mods\[CP] Elle's Cuter Coop Animals, ID: Elle.CuterCoopAnimals) [content pack]...
[20:34:33 TRACE SMAPI]    Elle's Cuter Dogs (from Mods\[CP] Elle's Cuter Dogs, ID: Elle.CuterDogs) [content pack]...
[20:34:33 TRACE SMAPI]    Elle's Cuter Horses (from Mods\[CP] Elle's Cuter Horses, ID: Elle.CuterHorses) [content pack]...
[20:34:33 TRACE SMAPI]    Hats Won't Mess Up Hair (from Mods\[CP] Hats Won't Mess Up Hair, ID: misatse1019.HatsWontMessUpHair) [content pack]...
[20:34:33 TRACE SMAPI]    IdaIda's Goth Buildings (from Mods\[CP] IdaIda's Goth Buildings, ID: IdaIda.GothBuildings) [content pack]...
[20:34:33 TRACE SMAPI]    IdaIda's Wisp Torch (from Mods\[CP] IdaIda's Wisp Torch, ID: IdaIda.WispTorch) [content pack]...
[20:34:33 TRACE SMAPI]    IdaIda's Witchy Scarecrows (from Mods\[CP] IdaIda's Witchy Scarecrows, ID: IdaIda.Scarecrows) [content pack]...
[20:34:33 TRACE SMAPI]    Medieval_TractorGarage (from Mods\[CP] Medieval Tractor Garage, ID: Gweniaczek.Medieval_TractorGarage) [content pack]...
[20:34:33 TRACE SMAPI]    Overgrown Flowery Cursors (from Mods\[CP] Overgrown Flowery Cursors, ID: Amaryn.OvergrownFloweryCursors) [content pack]...
[20:34:33 TRACE SMAPI]    (CP) Overgrown Flowery Interface (from Mods\[CP] Overgrown Flowery Interface, ID: Maraluna.OvergrownFloweryInterface) [content pack]...
[20:34:33 TRACE SMAPI]    pigeon_mail (from Mods\[CP] Pigeon mailbox by Gweniaczek, ID: Gweniaczek.pigeon_mail) [content pack]...
[20:34:33 TRACE SMAPI]    OhoDavi's StardewValley Anime Mods (from Mods\[CP] Portrait Anime Mods OhoDavi, ID: OhoDavi.SDVAnimeP) [content pack]...
[20:34:33 TRACE SMAPI]    Real Azzy's Elf Ears (from Mods\[CP] Real Azzy's Elf Ears, ID: harpypunk.ElfEars) [content pack]...
[20:34:33 TRACE SMAPI]    Rustic Country Town Interior (from Mods\[CP] Rustic Country Town Interior, ID: Hesper.RusticCountrysideTownInterior) [content pack]...
[20:34:33 TRACE SMAPI]    Seasonal Fences (from Mods\[CP] Seasonal Fences, ID: DustBeauty.SeasonalFences) [content pack]...
[20:34:33 TRACE SMAPI]    CP Secret Woods Totoro (from Mods\[CP] Secret Woods Totoro, ID: LorSnore.SecretWoodsTotoro) [content pack]...
[20:34:33 TRACE SMAPI]    Stardew Foliage Redone Foliage Only (from Mods\[CP] Stardew Foliage Redone - foliage only, ID: stardewfoliageredone.foliageonly) [content pack]...
[20:34:33 TRACE SMAPI]    Obelisks (from Mods\[CP] Statues as Obelisks, ID: Gweniaczek.Obelisks) [content pack]...
[20:34:33 TRACE SMAPI]    Way Back PT (from Mods\[CP] Way Back Pelican Town, ID: Gweniaczek.WayBackPT) [content pack]...
[20:34:33 TRACE SMAPI]    Medieval_stables (from Mods\[CP]Medieval Stables, ID: Gweniaczek.Medieval_stables) [content pack]...
[20:34:33 TRACE SMAPI]    Wildflower Grass Field (from Mods\[MG] Wildflower Grass Field, ID: DustBeauty.WildflowerGrassField) [content pack]...
[20:34:33 INFO  SMAPI] Loaded 15 mods:
[20:34:33 INFO  SMAPI]    CJB Cheats Menu 1.38.0 by CJBok and Pathoschild | Simple in-game cheats menu!
[20:34:33 INFO  SMAPI]    Console Commands 4.2.0 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[20:34:33 INFO  SMAPI]    Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[20:34:33 INFO  SMAPI]    Dynamic Reflections 3.0.0 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley.
[20:34:33 INFO  SMAPI]    DynamicNightTime 1.3.14 by Sakorona | Sets the night time dynamically.
[20:34:33 INFO  SMAPI]    Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[20:34:33 INFO  SMAPI]    Gift Taste Helper Continued x2 1.2.5 by JoXW, Isi0, tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip.
[20:34:33 INFO  SMAPI]    More Grass 1.2.2 by Sonozuki | Loads custom grass sprites
[20:34:33 INFO  SMAPI]    No Fence Decay Redux 1.2.0 by EnderTedi | Stops Fence Decay From Occuring
[20:34:33 INFO  SMAPI]    Noclip Mode 1.3.17 by Pathoschild | Press a key to enable noclip mode (which lets you walk through anything).
[20:34:33 INFO  SMAPI]    NPC Map Locations 3.3.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[20:34:33 INFO  SMAPI]    Save Backup 4.2.0 by SMAPI | Automatically backs up all your saves once per day into its folder.
[20:34:33 INFO  SMAPI]    Tractor Mod 4.22.1 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
[20:34:33 INFO  SMAPI]    UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[20:34:33 INFO  SMAPI]    Visible Fish 0.4.2 by shekurika | Shows fish in the water

[20:34:33 INFO  SMAPI] Loaded 26 content packs:
[20:34:33 INFO  SMAPI]    (CP) Custom Menu Background 1.2.0 by herbivoor | for Content Patcher | A completely customisable set of recolours (plus original addons) to all elements of the menu background. Over 20 million potential combinations!
[20:34:33 INFO  SMAPI]    (CP) Overgrown Flowery Interface 1.6.4 by Maraluna & Mae | for Content Patcher | Fresh vines, dreamy petals and floral romance on your interface.
[20:34:33 INFO  SMAPI]    Coii's Girls Sets Pack 1.4.0 by Coii | for Content Patcher | Replaces to farmer girl's hairstyles, shirts and skirt.
[20:34:33 INFO  SMAPI]    CP Secret Woods Totoro 1.0.0 by LorSnore | for Content Patcher | Replaces the Secret Woods Statue with Totoro
[20:34:33 INFO  SMAPI]    Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher
[20:34:33 INFO  SMAPI]    Elle's Cuter Barn Animals 1.0.1 by Elle/Junimods | for Content Patcher | Adds new skins for all your barn animals!
[20:34:33 INFO  SMAPI]    Elle's Cuter Cats 1.0.0 by Elle/Junimods | for Content Patcher | Adds new skins/breeds for your cats!
[20:34:33 INFO  SMAPI]    Elle's Cuter Coop Animals 1.0.2 by Elle/Junimods | for Content Patcher | Adds new skins for all your coop animals!
[20:34:33 INFO  SMAPI]    Elle's Cuter Dogs 1.0.1 by Elle/Junimods | for Content Patcher | Adds new skins/breeds for your dogs!
[20:34:33 INFO  SMAPI]    Elle's Cuter Horses 1.0.0 by Elle/Junimods | for Content Patcher | Adds new skins for your horse!
[20:34:33 INFO  SMAPI]    Hats Won't Mess Up Hair 1.5.0 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore.
[20:34:33 INFO  SMAPI]    IdaIda's Goth Buildings 1.0.0 by IdaIda | for Content Patcher | changes all the farm buildings
[20:34:33 INFO  SMAPI]    IdaIda's Wisp Torch 1.0.0 by Idaida | for Content Patcher | Replaces the vanilla basic torch with a magical Wisp flame.
[20:34:33 INFO  SMAPI]    IdaIda's Witchy Scarecrows 1.0.0 by Idaida | for Content Patcher | Replaces the vanilla scarecrows and rarecrows
[20:34:33 INFO  SMAPI]    Medieval_stables 2.0.0 by Gweniaczek | for Content Patcher | 4 stable designs matching Medieval buildings
[20:34:33 INFO  SMAPI]    Medieval_TractorGarage 2.0.0 by Gweniaczek | for Content Patcher | 3 garage designs matching Medieval buildings
[20:34:33 INFO  SMAPI]    Obelisks 2.0.0 by Gweniaczek | for Content Patcher | Statues as obelisks
[20:34:33 INFO  SMAPI]    OhoDavi's StardewValley Anime Mods 1.6.4 by OhoDavi | for Content Patcher | Replaces the Vanilla Portraits with OhoDavi's Anime-like Portraits.
[20:34:33 INFO  SMAPI]    Overgrown Flowery Cursors 2.1.0 by Amaryn | for Content Patcher | Changes your cursor to a rose, or a simple pink cursor.
[20:34:33 INFO  SMAPI]    pigeon_mail 2.1.0 by Gweniaczek | for Content Patcher | Pigeon mailbox matching Medieval buildings
[20:34:33 INFO  SMAPI]    Real Azzy's Elf Ears 1.0.0 by HarpyPunk | for Content Patcher | You wore the elf ears so long you became a real elf.
[20:34:33 INFO  SMAPI]    Rustic Country Town Interior 1.7.0 by DustBeauty | for Content Patcher | Rustic country style is trending in Stardew Valley. A new interior designer was hired to do a home makeover for all the townsfolk.
[20:34:33 INFO  SMAPI]    Seasonal Fences 1.2.0 by DustBeauty | for Content Patcher | All Four Seasonal Fences, disable snow indoor
[20:34:33 INFO  SMAPI]    Stardew Foliage Redone Foliage Only 1.6.0 by DustBeauty | for Content Patcher | https://www.nexusmods.com/stardewvalley/mods/4966
[20:34:33 INFO  SMAPI]    Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture
[20:34:33 INFO  SMAPI]    Wildflower Grass Field 1.1.0 by DustBeauty | for More Grass | Adds 13 grass variations to each season, a new asset handler for winter grass to work with reset terrian features.

[20:34:33 INFO  SMAPI]    Patched game code
[20:34:33 INFO  SMAPI]    --------------------------------------------------
[20:34:33 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[20:34:33 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[20:34:33 INFO  SMAPI]       - Dynamic Reflections
[20:34:33 INFO  SMAPI]       - DynamicNightTime
[20:34:33 INFO  SMAPI]       - More Grass
[20:34:33 INFO  SMAPI]       - No Fence Decay Redux
[20:34:33 INFO  SMAPI]       - Visible Fish

[20:34:33 TRACE SMAPI]    Direct console access
[20:34:33 TRACE SMAPI]    --------------------------------------------------
[20:34:33 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[20:34:33 TRACE SMAPI]       be logged by SMAPI.

[20:34:33 TRACE SMAPI]       - DynamicNightTime

[20:34:33 DEBUG SMAPI]    No update keys
[20:34:33 DEBUG SMAPI]    --------------------------------------------------
[20:34:33 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[20:34:33 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[20:34:33 DEBUG SMAPI]       - Coii's Girls Sets Pack
[20:34:33 DEBUG SMAPI]       - IdaIda's Goth Buildings
[20:34:33 DEBUG SMAPI]       - IdaIda's Wisp Torch
[20:34:33 DEBUG SMAPI]       - IdaIda's Witchy Scarecrows

[20:34:33 DEBUG SMAPI] Launching mods...
[20:34:33 TRACE CJB Cheats Menu] Started with menu key P.
[20:34:33 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[20:34:33 TRACE DynamicNightTime] Postfixing Game1.getStartingToGetDarkTime with a postfix method
[20:34:33 TRACE DynamicNightTime] Postfixing Game1.getTrulyDarkTime with postfix method
[20:34:33 TRACE DynamicNightTime] Postfixing Gam1.isDarkOut with postfix method
[20:34:33 TRACE DynamicNightTime] Postfixing Game1.UpdateGameClock with HarmonyMethod[declaringType=, methodName=, methodType=, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
[20:34:33 TRACE SMAPI]    Found mod-provided API (DynamicNightTime.DynamicNightAPI).
[20:34:33 TRACE SMAPI]    Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api).
[20:34:33 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'.
[20:34:34 TRACE More Grass] Loading Wildflower Grass Field
[20:34:34 TRACE More Grass] Loading spring files
[20:34:34 TRACE More Grass] Loading summer files
[20:34:34 TRACE More Grass] Loading fall files
[20:34:34 TRACE More Grass] Loading winter files
[20:34:34 TRACE More Grass] Spring: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[20:34:34 TRACE More Grass] Summer: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[20:34:34 TRACE More Grass] Fall: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[20:34:34 TRACE More Grass] Winter: Sprite pool contains: 3 default, 3 meadowlands, 13 custom.
[20:34:34 TRACE More Grass] Have default sprites been including in spring? False
[20:34:34 TRACE More Grass] Have default sprites been including in summer? False
[20:34:34 TRACE More Grass] Have default sprites been including in fall? False
[20:34:34 TRACE More Grass] Have default sprites been including in winter? False
[20:34:34 TRACE Tractor Mod] Requested cache invalidation for 'Data/Buildings'.
[20:34:34 TRACE SMAPI] Invalidated 0 cache entries.
[20:34:34 TRACE Tractor Mod] Requested cache invalidation for 'Data/AudioChanges'.
[20:34:34 TRACE SMAPI] Invalidated 0 cache entries.
[20:34:34 DEBUG SMAPI] Mods loaded and ready!
[20:34:34 TRACE SMAPI] Checking for known software conflicts...
[20:34:34 TRACE SMAPI]    None found!
[20:34:34 TRACE SMAPI] Checking for updates...
[20:34:34 TRACE SMAPI] Tractor Mod edited Data/Buildings.
[20:34:34 TRACE SMAPI] Tractor Mod edited Data/AudioChanges.
[20:34:34 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[20:34:34 TRACE SMAPI] Running on GPU: Intel(R) RaptorLake-S Mobile Graphics Controller
[20:34:34 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:02.2587227'
[20:34:34 TRACE game] Steam logged on: True
[20:34:34 TRACE game] Initializing GalaxySDK
[20:34:34 TRACE game] Requesting Steam app ticket
[20:34:35 TRACE SMAPI]    SMAPI okay.
[20:34:35 TRACE SMAPI]    Checking for updates to 39 mods...
[20:34:35 TRACE SMAPI] Got update-check errors for some mods:
   Content Patcher: The CurseForge mod with ID '309243' has no valid versions.
[20:34:35 TRACE SMAPI]    All mods up to date.
[20:34:35 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[20:34:35 TRACE CJB Cheats Menu] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 DEBUG DynamicNightTime] Didn't find mod Lunar Disturbances; you can optionally install it for extra features!
[20:34:35 TRACE DynamicNightTime] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 TRACE Dynamic Reflections] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 DEBUG Dynamic Reflections] Successfully hooked into spacechase0.GenericModConfigMenu.
[20:34:35 TRACE Gift Taste Helper Continued x2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 TRACE Noclip Mode] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 TRACE Tractor Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp
[20:34:35 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:35 INFO  UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[20:34:36 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:36 TRACE game] Signing into GalaxySDK
[20:34:36 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- (CP) Custom Menu Background
- Coii's Girls Sets Pack
- CP Secret Woods Totoro
- IdaIda's Wisp Torch
- Medieval_stables
- Medieval_TractorGarage
- Obelisks
- OhoDavi's StardewValley Anime Mods
- Overgrown Flowery Cursors
- Real Azzy's Elf Ears
- Rustic Country Town Interior
- Seasonal Fences
- Stardew Foliage Redone Foliage Only

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[20:34:36 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[20:34:36 TRACE Save Backup] Backed up to C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\save-backups\2025-03-26 - SMAPI 4.2.0 with Stardew Valley 1.6.15.zip.
[20:34:36 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[20:34:36 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[20:34:36 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0048344'
[20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/daybg (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/nightbg (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:36 TRACE SMAPI] Content Patcher edited Maps/MenuTiles (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:36 TRACE SMAPI] Content Patcher edited Maps/MenuTilesUncolored (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Custom Menu Background' content pack).
[20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Barn Animals' content pack).
[20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Coop Animals' content pack).
[20:34:37 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Horses' content pack).
[20:34:37 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'IdaIda's Wisp Torch' content pack).
[20:34:37 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Overgrown Flowery Cursors' content pack).
[20:34:38 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/ControllerMaps (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'IdaIda's Wisp Torch' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/emotes (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'IdaIda's Witchy Scarecrows' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/BuffsIcons (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/hairstyles' (for the 'Coii's Girls Sets Pack' content pack).
[20:34:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/shirts' (for the 'Coii's Girls Sets Pack' content pack).
[20:34:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/pants' (for the 'Coii's Girls Sets Pack' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Way Back PT' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Rustic Country Town Interior' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/font_colored (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/PlayerStatusList (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Minigames/TitleButtons (for the '(CP) Overgrown Flowery Interface' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Earthy Recolour' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Minigames/Clouds (for the '(CP) Custom Menu Background' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Barn Animals' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Coop Animals' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Data/Pets (for the 'Elle's Cuter Cats' content pack).
[20:34:39 TRACE SMAPI] Content Patcher edited Data/Pets (for the 'Elle's Cuter Dogs' content pack).
[20:34:39 TRACE SMAPI] Invalidated 26 asset names (Characters/Farmer/hairstyles, Characters/Farmer/hats, Characters/Farmer/pants, Characters/Farmer/shirts, Data/FarmAnimals, Data/hats, Data/Pets, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/Clouds, Minigames/TitleButtons, TerrainFeatures/grass, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/emotes).
Propagated 26 core assets (Characters/Farmer/hairstyles, Characters/Farmer/hats, Characters/Farmer/pants, Characters/Farmer/shirts, Data/FarmAnimals, Data/hats, Data/Pets, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/Clouds, Minigames/TitleButtons, TerrainFeatures/grass, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/emotes).
[20:34:39 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of herbivoor.custommenubackground
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyRecolour
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterBarnAnimals
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterCats
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterCoopAnimals
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterDogs
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterHorses
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_TractorGarage
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Amaryn.OvergrownFloweryCursors
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Maraluna.OvergrownFloweryInterface
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.pigeon_mail
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of OhoDavi.SDVAnimeP
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of harpypunk.ElfEars
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Hesper.RusticCountrysideTownInterior
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DustBeauty.SeasonalFences
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of LorSnore.SecretWoodsTotoro
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of stardewfoliageredone.foliageonly
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Obelisks
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.WayBackPT
[20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_stables
[20:34:41 TRACE game] Galaxy auth success
[20:34:41 TRACE game] Galaxy signed in
[20:34:41 TRACE game] Galaxy logged on
[20:34:41 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[20:34:41 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1600}
[20:34:41 TRACE game] Successfully set GOG Galaxy profile name.
[20:34:42 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Hats Won't Mess Up Hair' content pack).
[20:34:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720}
[20:42:25 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[20:42:25 TRACE SMAPI]    task complete.
[20:42:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720}
[20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack).
[20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack).
[20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack).
[20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack).
[20:42:30 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[20:42:30 TRACE SMAPI] Game loader synchronizing...
[20:42:30 TRACE game] getLoadEnumerator('Chuckleberry_371700823')
[20:42:30 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[20:42:31 TRACE SMAPI] Content Patcher loaded asset 'Animals/horse' (for the 'Elle's Cuter Horses' content pack).
[20:42:31 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[20:42:31 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack).
[20:42:31 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtSnow (for the 'Earthy Recolour' content pack).
[20:42:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[20:42:31 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Earthy Recolour' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:32 TRACE SMAPI]    task complete.
[20:42:32 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Custom Menu Background' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Horses' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'IdaIda's Wisp Torch' content pack).
[20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Overgrown Flowery Cursors' content pack).
[20:42:34 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Overgrown Flowery Interface' content pack).
[20:42:34 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Overgrown Flowery Interface' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[20:42:35 TRACE SMAPI] Invalidated 3 asset names (LooseSprites/Cursors, LooseSprites/Cursors2, Maps/townInterior).
Propagated 3 core assets (LooseSprites/Cursors, LooseSprites/Cursors2, Maps/townInterior).
[20:42:35 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/chatBox (for the '(CP) Overgrown Flowery Interface' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the '(CP) Overgrown Flowery Interface' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Way Back PT' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack).
[20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:36 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[20:42:36 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack).
[20:42:36 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:36 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Way Back PT' content pack).
[20:42:36 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_Shadows (for the 'Way Back PT' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[20:42:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Rustic Country Town Interior' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Way Back PT' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack).
[20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Way Back PT' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Cow (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/SewerTiles (for the 'Rustic Country Town Interior' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Way Back PT' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Rustic Country Town Interior' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Rustic Country Town Interior' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[20:42:38 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/Island_N (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the 'Way Back PT' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Animals/BabyWhite Chicken (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:39 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Chicken (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:39 TRACE SMAPI]    task complete.
[20:42:39 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[20:42:39 TRACE SMAPI]    task complete.
[20:42:40 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[20:42:40 TRACE SMAPI] Content Patcher edited Maps/Farm Obelisk (for the 'Obelisks' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Void Chicken/Silver' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Animals/Dinosaur (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Void Chicken/Grey' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Chicken/BantamFawn' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Blue Chicken/LightBlue' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Chicken/SilkieBlonde' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Dinosaur/Green' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Animals/Duck (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Duck/MallardFemale' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Pig/SolidPink' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Animals/Pig (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Pig/SpottedPink' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/DutchFawn' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Animals/Rabbit (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/SolidBlonde' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/LopBeltedRed' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/LopPointedBrown' (for the 'Elle's Cuter Coop Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Goat/LongSolidSilver' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/SpottedGrey' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/SpottedSilver' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/HerefordFawn' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Animals/White Cow (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Sheep/SpottedBlondeSheared' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Sheep/SocksFawnSheared' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Animals/Goat (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Goat/LongSolidGrey' (for the 'Elle's Cuter Barn Animals' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Shane (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/George (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Evelyn (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Alex (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Haley (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Emily (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Sam (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Vincent (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Jodi (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Kent (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Clint (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Lewis (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Pierre (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Abigail (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Caroline (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Gus (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Penny (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Pam (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Harvey (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Elliott (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Maru (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Demetrius (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Robin (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Sebastian (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Linus (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Wizard (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Jas (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Marnie (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Earthy Recolour' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Leah (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Dwarf (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Sandy (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Gunther (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Marlon (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Willy (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI] Content Patcher edited Portraits/ParrotBoy (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:40 TRACE SMAPI]    task complete.
[20:42:40 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[20:42:40 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:09.7635971'
[20:42:40 TRACE game] setGameMode( 'playingGameMode (3)' )
[20:42:40 TRACE SMAPI] Game loader done.
[20:42:40 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720}
[20:42:40 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack).
[20:42:40 TRACE SMAPI] Context: loaded save 'Chuckleberry_371700823', starting spring 21 Y3, locale set to . Single-player.
[20:42:40 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[20:42:40 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[20:42:41 INFO  UI Info Suite 2] Setting up icon sheet
[20:42:41 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/Garage'.
[20:42:41 TRACE SMAPI] Content Patcher edited Mods/Pathoschild.TractorMod/Garage (for the 'Medieval_TractorGarage' content pack).
[20:42:41 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/BuffIcon'.
[20:42:41 TRACE NPC Map Locations] Unknown locations: LewisBasement
[20:42:42 TRACE game] Warping to IslandWest
[20:42:43 TRACE SMAPI] Content Patcher edited LooseSprites/ParrotPlatform (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:42:43 TRACE SMAPI] Content Patcher edited LooseSprites/ParrotPlatform (for the 'Way Back PT' content pack).
[20:42:43 TRACE Visible Fish] Warped to IslandWest
[20:42:43 TRACE Visible Fish] Spawning fish in IslandWest.
[20:42:43 TRACE Visible Fish] found 3846 water tiles
[20:42:43 TRACE SMAPI] Visible Fish loaded asset 'Mods/shekurika.VisibleFish/LocationData'.
[20:42:43 TRACE Visible Fish] Attempted Spawns 441 Failed Spawns: 107
[20:42:48 TRACE game] Warping to Farm
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Greenhouse (for the 'IdaIda's Goth Buildings' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Shipping Bin (for the 'Earthy Recolour' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Silo (for the 'IdaIda's Goth Buildings' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Fish Pond (for the 'IdaIda's Goth Buildings' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Shed (for the 'IdaIda's Goth Buildings' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Well (for the 'IdaIda's Goth Buildings' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Stable (for the 'IdaIda's Goth Buildings' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Stable (for the 'Medieval_stables' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/houses (for the 'IdaIda's Goth Buildings' content pack).
[20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Mailbox (for the 'pigeon_mail' content pack).
[20:42:48 TRACE Visible Fish] Warped to Farm
[20:42:48 TRACE Visible Fish] Spawning fish in Farm.
[20:42:48 TRACE Visible Fish] found 403 water tiles
[20:42:48 TRACE Visible Fish] Attempted Spawns 67 Failed Spawns: 62
[20:42:51 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_greenRain (for the 'Earthy Recolour' content pack).
[20:42:52 TRACE SMAPI] Content Patcher edited LooseSprites/Fence1 (for the 'Earthy Recolour' content pack).
[20:42:52 TRACE SMAPI] Content Patcher edited LooseSprites/Fence1 (for the 'Seasonal Fences' content pack).
[20:42:52 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Earthy Recolour' content pack).
[20:42:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_greenRain (for the 'Earthy Recolour' content pack).
[20:42:55 TRACE SMAPI] Content Patcher edited Portraits/Henchman (for the 'OhoDavi's StardewValley Anime Mods' content pack).
[20:42:55 TRACE SMAPI] Content Patcher edited LooseSprites/map (for the 'Earthy Recolour' content pack).
[20:42:55 TRACE SMAPI] Content Patcher edited LooseSprites/map (for the '(CP) Overgrown Flowery Interface' content pack).
[20:42:55 TRACE SMAPI] Content Patcher edited LooseSprites/Farm_ranching_map (for the 'Earthy Recolour' content pack).
[20:42:55 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Way Back PT' content pack).
[20:42:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720}
[20:42:55 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Earthy Recolour' content pack).
[20:43:00 TRACE SMAPI] Content Patcher edited Buildings/Deluxe Coop (for the 'IdaIda's Goth Buildings' content pack).
[20:43:08 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Earthy Recolour' content pack).
[20:43:08 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:43:10 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Earthy Recolour' content pack).
[20:43:10 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:43:15 TRACE game] Warping to Forest
[20:43:15 TRACE Visible Fish] Warped to Forest
[20:43:15 TRACE Visible Fish] Spawning fish in Forest.
[20:43:15 TRACE Visible Fish] found 3260 water tiles
[20:43:15 TRACE Visible Fish] Attempted Spawns 455 Failed Spawns: 268
[20:43:44 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Earthy Recolour' content pack).
[20:43:44 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Stardew Foliage Redone Foliage Only' content pack).
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:48 TRACE SMAPI] Recovering sprite batch from error...
[20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 TRACE SMAPI] Recovering sprite batch from error...
[20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero.
   at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254
   at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth)
   at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset)
   at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen)
   at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen)
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:43:49 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.
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