SMAPI log parser
Log info
Stardew Valley: | 1.6.15 build 24356 on Microsoft Windows 11 Pro |
---|---|
SMAPI: | 4.2.0 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2025-03-26 00:34 UTC ({{localTimeStarted}} your time) |
game 1.6.15 build 24356 | no errors | ||
SMAPI 4.2.0 | Pathoschild | 63 errors | |
CJB Cheats Menu 1.38.0 | CJBok and Pathoschild | no errors | |
Console Commands 4.2.0 | SMAPI | no errors | |
Content Patcher 2.5.3
+ (CP) Custom Menu Background 1.2.0
(+ 25 content packs)
+ (CP) Overgrown Flowery Interface 1.6.4 + Coii's Girls Sets Pack 1.4.0 + CP Secret Woods Totoro 1.0.0 + Earthy Recolour 1.4.4 + Elle's Cuter Barn Animals 1.0.1 + Elle's Cuter Cats 1.0.0 + Elle's Cuter Coop Animals 1.0.2 + Elle's Cuter Dogs 1.0.1 + Elle's Cuter Horses 1.0.0 + Hats Won't Mess Up Hair 1.5.0 + IdaIda's Goth Buildings 1.0.0 + IdaIda's Wisp Torch 1.0.0 + IdaIda's Witchy Scarecrows 1.0.0 + Medieval_stables 2.0.0 + Medieval_TractorGarage 2.0.0 + Obelisks 2.0.0 + OhoDavi's StardewValley Anime Mods 1.6.4 + Overgrown Flowery Cursors 2.1.0 + pigeon_mail 2.1.0 + Real Azzy's Elf Ears 1.0.0 + Rustic Country Town Interior 1.7.0 + Seasonal Fences 1.2.0 + Stardew Foliage Redone Foliage Only 1.6.0 + Way Back PT 2.0.0 |
Pathoschild
+ herbivoor
+ Maraluna & Mae + Coii + LorSnore + DaisyNiko + Elle/Junimods + Elle/Junimods + Elle/Junimods + Elle/Junimods + Elle/Junimods + misatse1019 + IdaIda + Idaida + Idaida + Gweniaczek + Gweniaczek + Gweniaczek + OhoDavi + Amaryn + Gweniaczek + HarpyPunk + DustBeauty + DustBeauty + DustBeauty + Gweniaczek |
no errors | |
Dynamic Reflections 3.0.0 | PeacefulEnd | no errors | |
DynamicNightTime 1.3.14 | Sakorona | no errors | |
Generic Mod Config Menu 1.14.1 | spacechase0 | no errors | |
Gift Taste Helper Continued x2 1.2.5 | JoXW, Isi0, tstaples (aka catman) | no errors | |
More Grass 1.2.2
+ Wildflower Grass Field 1.1.0
(+ 1 content packs)
|
Sonozuki
+ DustBeauty
|
no errors | |
No Fence Decay Redux 1.2.0 | EnderTedi | no errors | |
Noclip Mode 1.3.17 | Pathoschild | no errors | |
NPC Map Locations 3.3.0 | Bouhm | no errors | |
Save Backup 4.2.0 | SMAPI | no errors | |
Tractor Mod 4.22.1 | Pathoschild | no errors | |
UI Info Suite 2 2.3.7 | Annosz | no errors | |
Visible Fish 0.4.2 | shekurika | no errors |
[20:34:19 INFO SMAPI] SMAPI 4.2.0 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Pro [20:34:19 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [20:34:19 TRACE SMAPI] Log started at 2025-03-26T00:34:19 UTC [20:34:22 ERROR SMAPI] The game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io. [20:34:22 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log. [20:34:22 INFO SMAPI] Press any key to delete the crash data and continue playing. [20:34:31 DEBUG SMAPI] Waiting for game to launch... [20:34:32 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.8992218' [20:34:32 DEBUG SMAPI] Loading mod metadata... [20:34:32 DEBUG SMAPI] Loading mods... [20:34:32 TRACE SMAPI] CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu, assembly version: 1.38.0)... [20:34:32 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.2.0)... [20:34:32 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)... [20:34:33 TRACE SMAPI] DynamicNightTime (from Mods\DynamicNightTime\DynamicNightTime.dll, ID: knakamura.dynamicnighttime, assembly version: 1.3.14)... [20:34:33 TRACE SMAPI] Detected game patcher in assembly DynamicNightTime.dll. [20:34:33 TRACE SMAPI] Detected direct console access (System.Console type) in assembly DynamicNightTime.dll. [20:34:33 TRACE SMAPI] Dynamic Reflections (from Mods\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections, assembly version: 3.0.0)... [20:34:33 TRACE SMAPI] Detected game patcher in assembly DynamicReflections.dll. [20:34:33 TRACE SMAPI] Generic Mod Config Menu (from Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)... [20:34:33 TRACE SMAPI] Gift Taste Helper Continued x2 (from Mods\GiftTasteHelper\GiftTasteHelper.dll, ID: JoXW.GiftTasteHelper, assembly version: 1.0.0)... [20:34:33 TRACE SMAPI] More Grass (from Mods\MoreGrass\MoreGrass.dll, ID: EpicBellyFlop45.MoreGrass, assembly version: 1.0.0)... [20:34:33 TRACE SMAPI] Detected game patcher in assembly MoreGrass.dll. [20:34:33 TRACE SMAPI] No Fence Decay Redux (from Mods\No Fence Decay - Redux\No Fence Decay - Redux.dll, ID: EnderTedi.NoFenceDecayRedux, assembly version: 1.2.0)... [20:34:33 TRACE SMAPI] Detected game patcher in assembly No Fence Decay - Redux.dll. [20:34:33 TRACE SMAPI] Noclip Mode (from Mods\NoclipMode\NoclipMode.dll, ID: Pathoschild.NoclipMode, assembly version: 1.3.17)... [20:34:33 TRACE SMAPI] NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.3.0)... [20:34:33 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.2.0)... [20:34:33 TRACE SMAPI] Tractor Mod (from Mods\TractorMod\TractorMod.dll, ID: Pathoschild.TractorMod, assembly version: 4.22.1)... [20:34:33 TRACE SMAPI] UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)... [20:34:33 TRACE SMAPI] Visible Fish (from Mods\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)... [20:34:33 TRACE SMAPI] Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method... [20:34:33 TRACE SMAPI] Detected game patcher in assembly showFishInWater.dll. [20:34:33 TRACE SMAPI] Coii's Girls Sets Pack (from Mods\[CP] Coii's Girls Sets Pack, ID: Coii.Girls) [content pack]... [20:34:33 TRACE SMAPI] (CP) Custom Menu Background (from Mods\[CP] Custom Menu Background, ID: herbivoor.custommenubackground) [content pack]... [20:34:33 TRACE SMAPI] Earthy Recolour (from Mods\[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]... [20:34:33 TRACE SMAPI] Elle's Cuter Barn Animals (from Mods\[CP] Elle's Cuter Barn Animals, ID: Elle.CuterBarnAnimals) [content pack]... [20:34:33 TRACE SMAPI] Elle's Cuter Cats (from Mods\[CP] Elle's Cuter Cats, ID: Elle.CuterCats) [content pack]... [20:34:33 TRACE SMAPI] Elle's Cuter Coop Animals (from Mods\[CP] Elle's Cuter Coop Animals, ID: Elle.CuterCoopAnimals) [content pack]... [20:34:33 TRACE SMAPI] Elle's Cuter Dogs (from Mods\[CP] Elle's Cuter Dogs, ID: Elle.CuterDogs) [content pack]... [20:34:33 TRACE SMAPI] Elle's Cuter Horses (from Mods\[CP] Elle's Cuter Horses, ID: Elle.CuterHorses) [content pack]... [20:34:33 TRACE SMAPI] Hats Won't Mess Up Hair (from Mods\[CP] Hats Won't Mess Up Hair, ID: misatse1019.HatsWontMessUpHair) [content pack]... [20:34:33 TRACE SMAPI] IdaIda's Goth Buildings (from Mods\[CP] IdaIda's Goth Buildings, ID: IdaIda.GothBuildings) [content pack]... [20:34:33 TRACE SMAPI] IdaIda's Wisp Torch (from Mods\[CP] IdaIda's Wisp Torch, ID: IdaIda.WispTorch) [content pack]... [20:34:33 TRACE SMAPI] IdaIda's Witchy Scarecrows (from Mods\[CP] IdaIda's Witchy Scarecrows, ID: IdaIda.Scarecrows) [content pack]... [20:34:33 TRACE SMAPI] Medieval_TractorGarage (from Mods\[CP] Medieval Tractor Garage, ID: Gweniaczek.Medieval_TractorGarage) [content pack]... [20:34:33 TRACE SMAPI] Overgrown Flowery Cursors (from Mods\[CP] Overgrown Flowery Cursors, ID: Amaryn.OvergrownFloweryCursors) [content pack]... [20:34:33 TRACE SMAPI] (CP) Overgrown Flowery Interface (from Mods\[CP] Overgrown Flowery Interface, ID: Maraluna.OvergrownFloweryInterface) [content pack]... [20:34:33 TRACE SMAPI] pigeon_mail (from Mods\[CP] Pigeon mailbox by Gweniaczek, ID: Gweniaczek.pigeon_mail) [content pack]... [20:34:33 TRACE SMAPI] OhoDavi's StardewValley Anime Mods (from Mods\[CP] Portrait Anime Mods OhoDavi, ID: OhoDavi.SDVAnimeP) [content pack]... [20:34:33 TRACE SMAPI] Real Azzy's Elf Ears (from Mods\[CP] Real Azzy's Elf Ears, ID: harpypunk.ElfEars) [content pack]... [20:34:33 TRACE SMAPI] Rustic Country Town Interior (from Mods\[CP] Rustic Country Town Interior, ID: Hesper.RusticCountrysideTownInterior) [content pack]... [20:34:33 TRACE SMAPI] Seasonal Fences (from Mods\[CP] Seasonal Fences, ID: DustBeauty.SeasonalFences) [content pack]... [20:34:33 TRACE SMAPI] CP Secret Woods Totoro (from Mods\[CP] Secret Woods Totoro, ID: LorSnore.SecretWoodsTotoro) [content pack]... [20:34:33 TRACE SMAPI] Stardew Foliage Redone Foliage Only (from Mods\[CP] Stardew Foliage Redone - foliage only, ID: stardewfoliageredone.foliageonly) [content pack]... [20:34:33 TRACE SMAPI] Obelisks (from Mods\[CP] Statues as Obelisks, ID: Gweniaczek.Obelisks) [content pack]... [20:34:33 TRACE SMAPI] Way Back PT (from Mods\[CP] Way Back Pelican Town, ID: Gweniaczek.WayBackPT) [content pack]... [20:34:33 TRACE SMAPI] Medieval_stables (from Mods\[CP]Medieval Stables, ID: Gweniaczek.Medieval_stables) [content pack]... [20:34:33 TRACE SMAPI] Wildflower Grass Field (from Mods\[MG] Wildflower Grass Field, ID: DustBeauty.WildflowerGrassField) [content pack]... [20:34:33 INFO SMAPI] Loaded 15 mods: [20:34:33 INFO SMAPI] CJB Cheats Menu 1.38.0 by CJBok and Pathoschild | Simple in-game cheats menu! [20:34:33 INFO SMAPI] Console Commands 4.2.0 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [20:34:33 INFO SMAPI] Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [20:34:33 INFO SMAPI] Dynamic Reflections 3.0.0 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley. [20:34:33 INFO SMAPI] DynamicNightTime 1.3.14 by Sakorona | Sets the night time dynamically. [20:34:33 INFO SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it). [20:34:33 INFO SMAPI] Gift Taste Helper Continued x2 1.2.5 by JoXW, Isi0, tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip. [20:34:33 INFO SMAPI] More Grass 1.2.2 by Sonozuki | Loads custom grass sprites [20:34:33 INFO SMAPI] No Fence Decay Redux 1.2.0 by EnderTedi | Stops Fence Decay From Occuring [20:34:33 INFO SMAPI] Noclip Mode 1.3.17 by Pathoschild | Press a key to enable noclip mode (which lets you walk through anything). [20:34:33 INFO SMAPI] NPC Map Locations 3.3.0 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [20:34:33 INFO SMAPI] Save Backup 4.2.0 by SMAPI | Automatically backs up all your saves once per day into its folder. [20:34:33 INFO SMAPI] Tractor Mod 4.22.1 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc. [20:34:33 INFO SMAPI] UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite. [20:34:33 INFO SMAPI] Visible Fish 0.4.2 by shekurika | Shows fish in the water [20:34:33 INFO SMAPI] Loaded 26 content packs: [20:34:33 INFO SMAPI] (CP) Custom Menu Background 1.2.0 by herbivoor | for Content Patcher | A completely customisable set of recolours (plus original addons) to all elements of the menu background. Over 20 million potential combinations! [20:34:33 INFO SMAPI] (CP) Overgrown Flowery Interface 1.6.4 by Maraluna & Mae | for Content Patcher | Fresh vines, dreamy petals and floral romance on your interface. [20:34:33 INFO SMAPI] Coii's Girls Sets Pack 1.4.0 by Coii | for Content Patcher | Replaces to farmer girl's hairstyles, shirts and skirt. [20:34:33 INFO SMAPI] CP Secret Woods Totoro 1.0.0 by LorSnore | for Content Patcher | Replaces the Secret Woods Statue with Totoro [20:34:33 INFO SMAPI] Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher [20:34:33 INFO SMAPI] Elle's Cuter Barn Animals 1.0.1 by Elle/Junimods | for Content Patcher | Adds new skins for all your barn animals! [20:34:33 INFO SMAPI] Elle's Cuter Cats 1.0.0 by Elle/Junimods | for Content Patcher | Adds new skins/breeds for your cats! [20:34:33 INFO SMAPI] Elle's Cuter Coop Animals 1.0.2 by Elle/Junimods | for Content Patcher | Adds new skins for all your coop animals! [20:34:33 INFO SMAPI] Elle's Cuter Dogs 1.0.1 by Elle/Junimods | for Content Patcher | Adds new skins/breeds for your dogs! [20:34:33 INFO SMAPI] Elle's Cuter Horses 1.0.0 by Elle/Junimods | for Content Patcher | Adds new skins for your horse! [20:34:33 INFO SMAPI] Hats Won't Mess Up Hair 1.5.0 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore. [20:34:33 INFO SMAPI] IdaIda's Goth Buildings 1.0.0 by IdaIda | for Content Patcher | changes all the farm buildings [20:34:33 INFO SMAPI] IdaIda's Wisp Torch 1.0.0 by Idaida | for Content Patcher | Replaces the vanilla basic torch with a magical Wisp flame. [20:34:33 INFO SMAPI] IdaIda's Witchy Scarecrows 1.0.0 by Idaida | for Content Patcher | Replaces the vanilla scarecrows and rarecrows [20:34:33 INFO SMAPI] Medieval_stables 2.0.0 by Gweniaczek | for Content Patcher | 4 stable designs matching Medieval buildings [20:34:33 INFO SMAPI] Medieval_TractorGarage 2.0.0 by Gweniaczek | for Content Patcher | 3 garage designs matching Medieval buildings [20:34:33 INFO SMAPI] Obelisks 2.0.0 by Gweniaczek | for Content Patcher | Statues as obelisks [20:34:33 INFO SMAPI] OhoDavi's StardewValley Anime Mods 1.6.4 by OhoDavi | for Content Patcher | Replaces the Vanilla Portraits with OhoDavi's Anime-like Portraits. [20:34:33 INFO SMAPI] Overgrown Flowery Cursors 2.1.0 by Amaryn | for Content Patcher | Changes your cursor to a rose, or a simple pink cursor. [20:34:33 INFO SMAPI] pigeon_mail 2.1.0 by Gweniaczek | for Content Patcher | Pigeon mailbox matching Medieval buildings [20:34:33 INFO SMAPI] Real Azzy's Elf Ears 1.0.0 by HarpyPunk | for Content Patcher | You wore the elf ears so long you became a real elf. [20:34:33 INFO SMAPI] Rustic Country Town Interior 1.7.0 by DustBeauty | for Content Patcher | Rustic country style is trending in Stardew Valley. A new interior designer was hired to do a home makeover for all the townsfolk. [20:34:33 INFO SMAPI] Seasonal Fences 1.2.0 by DustBeauty | for Content Patcher | All Four Seasonal Fences, disable snow indoor [20:34:33 INFO SMAPI] Stardew Foliage Redone Foliage Only 1.6.0 by DustBeauty | for Content Patcher | https://www.nexusmods.com/stardewvalley/mods/4966 [20:34:33 INFO SMAPI] Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture [20:34:33 INFO SMAPI] Wildflower Grass Field 1.1.0 by DustBeauty | for More Grass | Adds 13 grass variations to each season, a new asset handler for winter grass to work with reset terrian features. [20:34:33 INFO SMAPI] Patched game code [20:34:33 INFO SMAPI] -------------------------------------------------- [20:34:33 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [20:34:33 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [20:34:33 INFO SMAPI] - Dynamic Reflections [20:34:33 INFO SMAPI] - DynamicNightTime [20:34:33 INFO SMAPI] - More Grass [20:34:33 INFO SMAPI] - No Fence Decay Redux [20:34:33 INFO SMAPI] - Visible Fish [20:34:33 TRACE SMAPI] Direct console access [20:34:33 TRACE SMAPI] -------------------------------------------------- [20:34:33 TRACE SMAPI] These mods access the SMAPI console window directly. This is more fragile, and their output may not [20:34:33 TRACE SMAPI] be logged by SMAPI. [20:34:33 TRACE SMAPI] - DynamicNightTime [20:34:33 DEBUG SMAPI] No update keys [20:34:33 DEBUG SMAPI] -------------------------------------------------- [20:34:33 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [20:34:33 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [20:34:33 DEBUG SMAPI] - Coii's Girls Sets Pack [20:34:33 DEBUG SMAPI] - IdaIda's Goth Buildings [20:34:33 DEBUG SMAPI] - IdaIda's Wisp Torch [20:34:33 DEBUG SMAPI] - IdaIda's Witchy Scarecrows [20:34:33 DEBUG SMAPI] Launching mods... [20:34:33 TRACE CJB Cheats Menu] Started with menu key P. [20:34:33 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [20:34:33 TRACE DynamicNightTime] Postfixing Game1.getStartingToGetDarkTime with a postfix method [20:34:33 TRACE DynamicNightTime] Postfixing Game1.getTrulyDarkTime with postfix method [20:34:33 TRACE DynamicNightTime] Postfixing Gam1.isDarkOut with postfix method [20:34:33 TRACE DynamicNightTime] Postfixing Game1.UpdateGameClock with HarmonyMethod[declaringType=, methodName=, methodType=, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False] [20:34:33 TRACE SMAPI] Found mod-provided API (DynamicNightTime.DynamicNightAPI). [20:34:33 TRACE SMAPI] Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api). [20:34:33 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'. [20:34:34 TRACE More Grass] Loading Wildflower Grass Field [20:34:34 TRACE More Grass] Loading spring files [20:34:34 TRACE More Grass] Loading summer files [20:34:34 TRACE More Grass] Loading fall files [20:34:34 TRACE More Grass] Loading winter files [20:34:34 TRACE More Grass] Spring: Sprite pool contains: 3 default, 3 meadowlands, 13 custom. [20:34:34 TRACE More Grass] Summer: Sprite pool contains: 3 default, 3 meadowlands, 13 custom. [20:34:34 TRACE More Grass] Fall: Sprite pool contains: 3 default, 3 meadowlands, 13 custom. [20:34:34 TRACE More Grass] Winter: Sprite pool contains: 3 default, 3 meadowlands, 13 custom. [20:34:34 TRACE More Grass] Have default sprites been including in spring? False [20:34:34 TRACE More Grass] Have default sprites been including in summer? False [20:34:34 TRACE More Grass] Have default sprites been including in fall? False [20:34:34 TRACE More Grass] Have default sprites been including in winter? False [20:34:34 TRACE Tractor Mod] Requested cache invalidation for 'Data/Buildings'. [20:34:34 TRACE SMAPI] Invalidated 0 cache entries. [20:34:34 TRACE Tractor Mod] Requested cache invalidation for 'Data/AudioChanges'. [20:34:34 TRACE SMAPI] Invalidated 0 cache entries. [20:34:34 DEBUG SMAPI] Mods loaded and ready! [20:34:34 TRACE SMAPI] Checking for known software conflicts... [20:34:34 TRACE SMAPI] None found! [20:34:34 TRACE SMAPI] Checking for updates... [20:34:34 TRACE SMAPI] Tractor Mod edited Data/Buildings. [20:34:34 TRACE SMAPI] Tractor Mod edited Data/AudioChanges. [20:34:34 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [20:34:34 TRACE SMAPI] Running on GPU: Intel(R) RaptorLake-S Mobile Graphics Controller [20:34:34 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:02.2587227' [20:34:34 TRACE game] Steam logged on: True [20:34:34 TRACE game] Initializing GalaxySDK [20:34:34 TRACE game] Requesting Steam app ticket [20:34:35 TRACE SMAPI] SMAPI okay. [20:34:35 TRACE SMAPI] Checking for updates to 39 mods... [20:34:35 TRACE SMAPI] Got update-check errors for some mods: Content Patcher: The CurseForge mod with ID '309243' has no valid versions. [20:34:35 TRACE SMAPI] All mods up to date. [20:34:35 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [20:34:35 TRACE CJB Cheats Menu] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 DEBUG DynamicNightTime] Didn't find mod Lunar Disturbances; you can optionally install it for extra features! [20:34:35 TRACE DynamicNightTime] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 TRACE Dynamic Reflections] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 DEBUG Dynamic Reflections] Successfully hooked into spacechase0.GenericModConfigMenu. [20:34:35 TRACE Gift Taste Helper Continued x2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 TRACE Noclip Mode] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 TRACE Tractor Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp [20:34:35 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:35 INFO UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu [20:34:36 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:36 TRACE game] Signing into GalaxySDK [20:34:36 INFO Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - (CP) Custom Menu Background - Coii's Girls Sets Pack - CP Secret Woods Totoro - IdaIda's Wisp Torch - Medieval_stables - Medieval_TractorGarage - Obelisks - OhoDavi's StardewValley Anime Mods - Overgrown Flowery Cursors - Real Azzy's Elf Ears - Rustic Country Town Interior - Seasonal Fences - Stardew Foliage Redone Foliage Only For mod authors, see how to update a mod: https://smapi.io/cp-migrate. [20:34:36 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'. [20:34:36 TRACE Save Backup] Backed up to C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\save-backups\2025-03-26 - SMAPI 4.2.0 with Stardew Valley 1.6.15.zip. [20:34:36 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [20:34:36 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s); [20:34:36 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0048344' [20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/daybg (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/nightbg (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:36 TRACE SMAPI] Content Patcher edited Maps/MenuTiles (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:36 TRACE SMAPI] Content Patcher edited Maps/MenuTilesUncolored (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Custom Menu Background' content pack). [20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Barn Animals' content pack). [20:34:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Coop Animals' content pack). [20:34:37 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Horses' content pack). [20:34:37 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'IdaIda's Wisp Torch' content pack). [20:34:37 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Overgrown Flowery Cursors' content pack). [20:34:38 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/ControllerMaps (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'IdaIda's Wisp Torch' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/emotes (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'IdaIda's Witchy Scarecrows' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/BuffsIcons (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/hairstyles' (for the 'Coii's Girls Sets Pack' content pack). [20:34:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/shirts' (for the 'Coii's Girls Sets Pack' content pack). [20:34:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Farmer/pants' (for the 'Coii's Girls Sets Pack' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Way Back PT' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Rustic Country Town Interior' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/font_colored (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited LooseSprites/PlayerStatusList (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Minigames/TitleButtons (for the '(CP) Overgrown Flowery Interface' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Earthy Recolour' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Minigames/Clouds (for the '(CP) Custom Menu Background' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Barn Animals' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Coop Animals' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Data/Pets (for the 'Elle's Cuter Cats' content pack). [20:34:39 TRACE SMAPI] Content Patcher edited Data/Pets (for the 'Elle's Cuter Dogs' content pack). [20:34:39 TRACE SMAPI] Invalidated 26 asset names (Characters/Farmer/hairstyles, Characters/Farmer/hats, Characters/Farmer/pants, Characters/Farmer/shirts, Data/FarmAnimals, Data/hats, Data/Pets, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/Clouds, Minigames/TitleButtons, TerrainFeatures/grass, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/emotes). Propagated 26 core assets (Characters/Farmer/hairstyles, Characters/Farmer/hats, Characters/Farmer/pants, Characters/Farmer/shirts, Data/FarmAnimals, Data/hats, Data/Pets, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/Clouds, Minigames/TitleButtons, TerrainFeatures/grass, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/emotes). [20:34:39 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of herbivoor.custommenubackground [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyRecolour [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterBarnAnimals [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterCats [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterCoopAnimals [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterDogs [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterHorses [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_TractorGarage [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Amaryn.OvergrownFloweryCursors [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Maraluna.OvergrownFloweryInterface [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.pigeon_mail [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of OhoDavi.SDVAnimeP [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of harpypunk.ElfEars [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Hesper.RusticCountrysideTownInterior [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DustBeauty.SeasonalFences [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of LorSnore.SecretWoodsTotoro [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of stardewfoliageredone.foliageonly [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Obelisks [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.WayBackPT [20:34:39 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_stables [20:34:41 TRACE game] Galaxy auth success [20:34:41 TRACE game] Galaxy signed in [20:34:41 TRACE game] Galaxy logged on [20:34:41 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'. [20:34:41 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:2560 Height:1600} [20:34:41 TRACE game] Successfully set GOG Galaxy profile name. [20:34:42 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Hats Won't Mess Up Hair' content pack). [20:34:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720} [20:42:25 TRACE SMAPI] Synchronizing 'Find Save Games' task... [20:42:25 TRACE SMAPI] task complete. [20:42:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720} [20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack). [20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack). [20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack). [20:42:25 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack). [20:42:30 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [20:42:30 TRACE SMAPI] Game loader synchronizing... [20:42:30 TRACE game] getLoadEnumerator('Chuckleberry_371700823') [20:42:30 TRACE SMAPI] Synchronizing 'Load_ReadSave' task... [20:42:31 TRACE SMAPI] Content Patcher loaded asset 'Animals/horse' (for the 'Elle's Cuter Horses' content pack). [20:42:31 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack). [20:42:31 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack). [20:42:31 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtSnow (for the 'Earthy Recolour' content pack). [20:42:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack). [20:42:31 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Earthy Recolour' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:32 TRACE SMAPI] task complete. [20:42:32 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Custom Menu Background' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Barn Animals' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Coop Animals' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Horses' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'IdaIda's Wisp Torch' content pack). [20:42:32 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Overgrown Flowery Cursors' content pack). [20:42:34 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Overgrown Flowery Interface' content pack). [20:42:34 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Overgrown Flowery Interface' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack). [20:42:35 TRACE SMAPI] Invalidated 3 asset names (LooseSprites/Cursors, LooseSprites/Cursors2, Maps/townInterior). Propagated 3 core assets (LooseSprites/Cursors, LooseSprites/Cursors2, Maps/townInterior). [20:42:35 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/chatBox (for the '(CP) Overgrown Flowery Interface' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the '(CP) Overgrown Flowery Interface' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Way Back PT' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack). [20:42:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:36 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack). [20:42:36 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack). [20:42:36 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:36 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Way Back PT' content pack). [20:42:36 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_Shadows (for the 'Way Back PT' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack). [20:42:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Rustic Country Town Interior' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Way Back PT' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack). [20:42:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Way Back PT' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Cow (for the 'Elle's Cuter Barn Animals' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/SewerTiles (for the 'Rustic Country Town Interior' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Way Back PT' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Rustic Country Town Interior' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Rustic Country Town Interior' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack). [20:42:38 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'CP Secret Woods Totoro' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/Island_N (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the 'Way Back PT' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Animals/BabyWhite Chicken (for the 'Elle's Cuter Coop Animals' content pack). [20:42:39 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Chicken (for the 'Elle's Cuter Coop Animals' content pack). [20:42:39 TRACE SMAPI] task complete. [20:42:39 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [20:42:39 TRACE SMAPI] task complete. [20:42:40 TRACE SMAPI] Synchronizing 'Load_Locations' task... [20:42:40 TRACE SMAPI] Content Patcher edited Maps/Farm Obelisk (for the 'Obelisks' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Void Chicken/Silver' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Animals/Dinosaur (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Void Chicken/Grey' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Chicken/BantamFawn' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Blue Chicken/LightBlue' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Chicken/SilkieBlonde' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Dinosaur/Green' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Animals/Duck (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Duck/MallardFemale' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Pig/SolidPink' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Animals/Pig (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Pig/SpottedPink' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/DutchFawn' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Animals/Rabbit (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/SolidBlonde' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/LopBeltedRed' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterCoopAnimals/Rabbit/LopPointedBrown' (for the 'Elle's Cuter Coop Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Goat/LongSolidSilver' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/SpottedGrey' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/SpottedSilver' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/HerefordFawn' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Animals/White Cow (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Sheep/SpottedBlondeSheared' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Sheep/SocksFawnSheared' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Animals/Goat (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Goat/LongSolidGrey' (for the 'Elle's Cuter Barn Animals' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Shane (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/George (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Evelyn (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Alex (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Haley (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Emily (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Sam (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Vincent (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Jodi (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Kent (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Clint (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Lewis (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Pierre (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Abigail (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Caroline (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Gus (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Penny (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Pam (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Harvey (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Elliott (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Maru (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Demetrius (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Robin (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Sebastian (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Linus (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Wizard (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Jas (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Marnie (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Characters/Marnie (for the 'Earthy Recolour' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Leah (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Dwarf (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Sandy (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Gunther (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Marlon (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Willy (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] Content Patcher edited Portraits/ParrotBoy (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:40 TRACE SMAPI] task complete. [20:42:40 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [20:42:40 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:09.7635971' [20:42:40 TRACE game] setGameMode( 'playingGameMode (3)' ) [20:42:40 TRACE SMAPI] Game loader done. [20:42:40 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720} [20:42:40 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_girl_base (for the 'Real Azzy's Elf Ears' content pack). [20:42:40 TRACE SMAPI] Context: loaded save 'Chuckleberry_371700823', starting spring 21 Y3, locale set to . Single-player. [20:42:40 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'. [20:42:40 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'. [20:42:41 INFO UI Info Suite 2] Setting up icon sheet [20:42:41 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/Garage'. [20:42:41 TRACE SMAPI] Content Patcher edited Mods/Pathoschild.TractorMod/Garage (for the 'Medieval_TractorGarage' content pack). [20:42:41 TRACE SMAPI] Tractor Mod loaded asset 'Mods/Pathoschild.TractorMod/BuffIcon'. [20:42:41 TRACE NPC Map Locations] Unknown locations: LewisBasement [20:42:42 TRACE game] Warping to IslandWest [20:42:43 TRACE SMAPI] Content Patcher edited LooseSprites/ParrotPlatform (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:42:43 TRACE SMAPI] Content Patcher edited LooseSprites/ParrotPlatform (for the 'Way Back PT' content pack). [20:42:43 TRACE Visible Fish] Warped to IslandWest [20:42:43 TRACE Visible Fish] Spawning fish in IslandWest. [20:42:43 TRACE Visible Fish] found 3846 water tiles [20:42:43 TRACE SMAPI] Visible Fish loaded asset 'Mods/shekurika.VisibleFish/LocationData'. [20:42:43 TRACE Visible Fish] Attempted Spawns 441 Failed Spawns: 107 [20:42:48 TRACE game] Warping to Farm [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Greenhouse (for the 'IdaIda's Goth Buildings' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Shipping Bin (for the 'Earthy Recolour' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Silo (for the 'IdaIda's Goth Buildings' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Fish Pond (for the 'IdaIda's Goth Buildings' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Shed (for the 'IdaIda's Goth Buildings' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Well (for the 'IdaIda's Goth Buildings' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Stable (for the 'IdaIda's Goth Buildings' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Stable (for the 'Medieval_stables' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/houses (for the 'IdaIda's Goth Buildings' content pack). [20:42:48 TRACE SMAPI] Content Patcher edited Buildings/Mailbox (for the 'pigeon_mail' content pack). [20:42:48 TRACE Visible Fish] Warped to Farm [20:42:48 TRACE Visible Fish] Spawning fish in Farm. [20:42:48 TRACE Visible Fish] found 403 water tiles [20:42:48 TRACE Visible Fish] Attempted Spawns 67 Failed Spawns: 62 [20:42:51 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_greenRain (for the 'Earthy Recolour' content pack). [20:42:52 TRACE SMAPI] Content Patcher edited LooseSprites/Fence1 (for the 'Earthy Recolour' content pack). [20:42:52 TRACE SMAPI] Content Patcher edited LooseSprites/Fence1 (for the 'Seasonal Fences' content pack). [20:42:52 TRACE SMAPI] Content Patcher edited TerrainFeatures/grass (for the 'Earthy Recolour' content pack). [20:42:54 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_greenRain (for the 'Earthy Recolour' content pack). [20:42:55 TRACE SMAPI] Content Patcher edited Portraits/Henchman (for the 'OhoDavi's StardewValley Anime Mods' content pack). [20:42:55 TRACE SMAPI] Content Patcher edited LooseSprites/map (for the 'Earthy Recolour' content pack). [20:42:55 TRACE SMAPI] Content Patcher edited LooseSprites/map (for the '(CP) Overgrown Flowery Interface' content pack). [20:42:55 TRACE SMAPI] Content Patcher edited LooseSprites/Farm_ranching_map (for the 'Earthy Recolour' content pack). [20:42:55 TRACE SMAPI] Content Patcher edited TileSheets/SecretNotesImages (for the 'Way Back PT' content pack). [20:42:55 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:440 Width:1280 Height:720} [20:42:55 TRACE SMAPI] Content Patcher edited Maps/summer_town (for the 'Earthy Recolour' content pack). [20:43:00 TRACE SMAPI] Content Patcher edited Buildings/Deluxe Coop (for the 'IdaIda's Goth Buildings' content pack). [20:43:08 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Earthy Recolour' content pack). [20:43:08 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree3_spring (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:43:10 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Earthy Recolour' content pack). [20:43:10 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree1_spring (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:43:15 TRACE game] Warping to Forest [20:43:15 TRACE Visible Fish] Warped to Forest [20:43:15 TRACE Visible Fish] Spawning fish in Forest. [20:43:15 TRACE Visible Fish] found 3260 water tiles [20:43:15 TRACE Visible Fish] Attempted Spawns 455 Failed Spawns: 268 [20:43:44 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Earthy Recolour' content pack). [20:43:44 TRACE SMAPI] Content Patcher edited TerrainFeatures/tree2_spring (for the 'Stardew Foliage Redone Foliage Only' content pack). [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:48 TRACE SMAPI] Recovering sprite batch from error... [20:43:48 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 TRACE SMAPI] Recovering sprite batch from error... [20:43:49 ERROR SMAPI] An error occurred in the game's draw loop: DivideByZeroException: Attempted to divide by zero. at xTile.Tiles.TileSheet.GetTileImageBounds(Int32 tileIndex) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileSheet.cs:line 254 at xTile.Display.XnaDisplayDevice.DrawTile_PatchedBy<PeacefulEnd.DynamicReflections>(XnaDisplayDevice this, Tile tile, Location location, Single layerDepth) at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) [20:43:49 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.view parsed log | download