SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 11 Home
SMAPI: 4.1.10
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2025-03-20 22:54 UTC (22:54 your time)

Installed mods: click any mod to filter toggle content packs in list
game 1.6.15 build 24356 5 errors
SMAPI 4.1.10 Pathoschild 63 errors
Alternative Textures 8.0.0
+ (AT) Asters Festival Kotatsu 1.0.0
+ (AT) DustBeauty's Industrial Furniture 4.0.0
+ (AT) DustBeauty's Recolor Pack 1.0.0
+ (AT) Gem's Neutral-Toned Rugs 1.0.0
+ (AT) Nano's Retro Style Furniture 1.1.0
+ (AT) Oku's Basic Bathroom Pack 1.0.1
+ (AT) Shyzie's Rugs 1.0.1
+ (AT) Sodacchi's Moon Lamps 1.0.1
+ (AT) Tanga Forest Wood Craftables 1.1.0
+ (AT)Gintyann's Sunflower Furniture 1.0.0
+ A Better Looking Plasma TV AT Conversion 1.0.0
+ Cat to Vulpix 1.0.0
+ Greenhouse Set 1.0.1
+ kitty shipping bin 1.0.0
+ Minccino Cat Replacement 2.0.1
+ Orangeblossom's Antique Bedroom Furniture Set Add-ons 1.0.0
+ Orangeblossom's Basic Dining Set - Add-on 1.0.0
+ Picnic Rugs 1.0.0
+ Pikachu and Pichu into Rabbits for Alternative Textures 1.0.0
+ Shardust's Fences Gate Flooring for Alternative Textures 1.5.0
PeacefulEnd
+ Asterisk555
+ Novaphene
+ Novaphene
+ gemsthetic
+ Nano_NotRobot
+ Oku
+ Shyzie
+ Sodacchi
+ Tanga
+ Gintyann
+ petitepaddingtonbear
+ Seira171717
+ orangeblossom
+ berryz
+ Coffee0001
+ orangeblossom
+ orangeblossom
+ skellady
+ TerraTerraCotta
+ Shardust
no errors
Always Organize Chests 1.0.1 Zamiel no errors
Auto-Grab Truffles 1.1.0 Tsin no errors
AutoFillPetBowl 0.0.3 Siweipancc no errors
Better Friendship 1.1.3 Urbanyeti no errors
Better Meteorites 1.0.2 spacechase0 no errors
Better Ranching 2.0.5 Urbanyeti no errors
Calcifer 0.1.0 sophie no errors
Chests Anywhere 1.26.1 Pathoschild no errors
CJB Item Spawner 2.5.2 CJBok and Pathoschild no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 2.5.3
+ (CP) (PIF) Kisaa's Tiny Rooms Pack 2.0.1
+ (CP) Asters Festival Kotatsu 1.2.0
+ (CP) Beach Crab 1.1.0
+ (CP) Bits 'n' Bobs 1.0.0
+ (CP) Dog Sounds Replacement 1.0.3
+ (CP) GH's Peach Body type (female) 5.0.0
+ (CP) H&W Bakery Cafe Furniture 1.0.2
+ (CP) H&W Decorative Plants Furniture Set 1.0.2
+ (CP) H&W Fairy Garden Indoor Furniture 1.0.3
+ (CP) H&W Farmers Market Core Set 2.2.0
+ (CP) H&W Plant Lovers Furniture 1.0.2
+ (CP) HXW Farmers Market Wildflour Set 1.0.2
+ (CP) Molamole's Nursery 1.0.0
+ (CP) Nostalgic Old Furniture Collection 1.3.1
+ (CP) Orangeblossom's Basic Bedroom Furniture 1.0.5
+ (CP) Orangeblossom's Basic Dining Set 1.0.0
+ (CP) Orangeblossom's Functional Suitcase Dressers 1.0.2
+ (CP) Orangeblossom's Furniture Catalogue 1.0.2
+ (CP) Seasonal French Doors and Windows 1.0.2
+ (CP)Tanga forest Gold Clock 1.1.0
+ (CR) Kisaa's Cozy Rustic Farmhouse 1.0.5
+ Aesthetic Garbage 1.1.0
+ Altaria Horse Replacer 2.0.0
+ Battery Pack From Robin 0.0.1
+ Canon-Friendly Dialogue Expansion 3.0.7
+ Cheaper Pets 1.0.2
+ Cleaner Farm Buildings 1.2.0
+ Cute Grass Dig Spot 1.2.0
+ DaisyNiko's Tilesheets 1.11.0
+ Desaturated Trees for Stardew Valley Expanded 1.0.0
+ Dinothicc Reskin 1.5.4
+ DNER All in one map fix 1.4.0
+ Duck Fishing Rod Buoy 2.0.0
+ Earthy Interface 1.2.0
+ Earthy Recolour 1.4.4
+ Elegant Scarecrows 1.0.0
+ Elle's Cuter Trinkets 1.0.1
+ Fairy Mushroom Tree 1.0.0
+ Farm Animal Facelift 1.3.0
+ Firefly Torch 1.0.0
+ Frontier Farm 1.15.9
+ Grampleton Fields 1.15.9
+ Grandpa's Farm 1.15.9
+ Grotta 1.1.1
+ HxW Tea Conservatory 1.0.1
+ HxW Tilesheets 1.0.10
+ Italian Countryside Buildings 1.0.1
+ Kitty Cats 1.1.0
+ Kitty Channels 1.1.0
+ Lnh's Ginger Island House 1.0.0
+ Lumisteria Tilesheets - Outdoor 1.4.0
+ Lux's Sprite Mod 3.0.3
+ Orangeblossom's Antique Bedroom Furniture Set 1.0.0
+ PigToFoxSound 2.0.0
+ Place Furniture Outside (Furniture Anywhere Redux)
+ Platinum Cat's Kawaii Truffle Foxes 1.0.4
+ Prophet's Dining Set 1.1.0
+ Prophet's Kitchen 1.2.0
+ Prophet's Rugs 1.0.0
+ Rabbit Floof 1.4.1
+ Rustic Country Town Interiors 1.7.1-unofficial.1-vikich3rry
+ Seasonal Leafeon 1.3.0
+ Seasonal Mermaid's Pendants 1.0.0
+ Smallcopper's Maximalism for CP 1.1.0
+ SmolHooman's Wild Animals 1.2.6
+ Stardew Valley Expanded 1.15.10
+ Suitcase Record Player 1.1.0
+ Tiny Totem Statue Obelisks 1.2.0
+ Upgrade Sprinklers 1.0.1
+ Various Coal nodes in the mines 1.2.5
+ Void Chick 1.0.1
Pathoschild
+ crystalinerose
+ Asterisk555
+ Strobe
+ Billi
+ Juanpa98ar
+ GH
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ Molamole
+ StarDust
+ orangeblossom
+ orangeblossom
+ orangeblossom
+ orangeblossom
+ orangeblossom
+ Tanga
+ crystalinerose
+ Amaryn
+ Zhuria/Sep
+ Liverium
+ gizzymo (dialogue), WitchWeed (coding)
+ DellyBelly
+ Oakstar519
+ Alexilyn
+ DaisyNiko
+ 8BitAlien
+ JekkBenavu
+ Xryzo11
+ momoko
+ DaisyNiko
+ DaisyNiko
+ Colling
+ Elle/Junimods
+ lumiepop
+ siamece
+ orangeblossom
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ Kana
+ HimeTarts & WildflourMods
+ HimeTarts
+ Latteholn
+ Obamoose
+ Maraluna7 and Sashaldystauns
+ Lnh
+ Lumisteria
+ Ceedtroid
+ orangeblossom
+ o0MrPro
+ glymr 1.0.4 by glymr
+ PlatinumCats
+ Prophet
+ Prophet
+ Prophet
+ DaisyNiko
+ DustBeauty
+ TerraBubbles
+ Rosenbug
+ smallcopper
+ plurffle
+ FlashShifter
+ Medinaquirin
+ JennaJuffuffles
+ OchoLinda
+ 6135
+ SoftFragile
no errors
Cross-Mod Compatibility Tokens 1.1.2 Spiderbuttons no errors
Custom Companions 5.0.0
+ Kitty Cats 1.1.0
+ Wild Animals 1.2.6
PeacefulEnd
+ Obamoose
+ plurffle
no errors
Custom NPC Exclusions 1.6.0 Esca no errors
Customize Anywhere 1.4.0 Cherry no errors
Expanded Preconditions Utility 1.1.0 Cherry no errors
Farm Type Manager 1.24.0
+ (FTM) Better Beach Forage 1.1.2
+ Better Farm Cave Forage(Vanilla- allYear) 1.1.0
+ Better Farm Cave Forage(Vanilla- offSeason) 1.1.0
+ Better Farm Cave Forage(Vanilla- seasonal) 1.1.0
+ Frontier Farm Forage Locations 1.15.9
+ Grandpa's Farm Forage Locations 1.15.9
+ GrottaFrutta 1.1.1
+ Stardew Valley Expanded Farm Type Manager 1.15.10
Esca
+ Strobe
+ acearohippo
+ acearohippo
+ acearohippo
+ FlashShifter
+ FlashShifter
+ Kana
+ FlashShifter
no errors
Farmhouse Fixes 1.8.3 CyanFire no errors
Fashion Sense 7.0.2
+ (FS) 61 hairstyles
+ (FS) GuoRen's poetic blooming 1.0.0
+ (FS) Kisekaes skirts 2.0.0
+ (FS) Lamron's Oversized Sleeves 1.0.1
+ (FS) The Coquette Collection 2.0.1
+ (FS)Cute Headphones 7.0.1
+ (FS)More Cute Short Hairs 1.0.0
+ < RURAL COMESTICS < 1.1.0
+ = RURAL OUTFITTERS = 1.1.0
+ Arkneru's Cutie Hats 1.0.0
+ Asta Cute Rainy Season Outfit 1.1.0
+ b0rszcz's witchy flower dance dresses 1.0.0
+ Cozy Scarves 1.2.1
+ Kkunma's 38 Hairstyles 1.0.0
+ Kkunma's 72 Hairstyles 1.0.0
PeacefulEnd
+ Kkunma 1.0.0 by Halpy
+ 果仁
+ Wabi
+ Lamron, mushroomhash
+ Wabi
+ KomaedaAimei 小红书@狛枝蓝瞑w
+ KomaedaAimei
+ billi
+ billi
+ Arkneru
+ AstaEckahrt
+ b0rszcz
+ PeacefulEnd
+ halpyy
+ halpyy
no errors
Font Settings 0.15.1 Becks723 no errors
Forage Fantasy 4.3.1 Goldenrevolver no errors
Friends Forever 1.2.3 Isaac S. no errors
Furniture Display Framework 1.0.0 Ilyeana no errors
Furniture Framework 2.4.1
+ Jen's Modern Wall TVs 1.0.1
leroymilo
+ jenf1
no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
GMCM Options 1.6.0 Jamie Taylor no errors
Happy Home Designer 2.3.0 tlitookilakin no errors
Harvest With Scythe 7.5.0 bcmpinc no errors
Instant Tool Upgrades 2.0.0 Binarynova no errors
Item extensions 1.14.1 mistyspring no errors
Json Assets 1.11.9
+ (JA) Bits 'n' Bobs 1.0.0
+ (JA) DL HATS SET 0.1.0
spacechase0
+ Billi
+ delloti
no errors
LadderLocator 1.5.2 ChaosEnergy no errors
LastDayToPlant 2.2.0 dmcrider57 no errors
Lookup Anything 1.49.0 Pathoschild no errors
Mini Bars 1.0.5 Coldopa no errors
Movement Speed 7.3.0 bcmpinc no errors
No Fence Decay Redux 1.2.0 EnderTedi no errors
No Greenhouse Entrance Tiles 1.1.0 idermailer no errors
Noclip Mode 1.3.17 Pathoschild no errors
NoSoilDecayOnFarm 1.0.10 A_Dude no errors
NPC Map Locations 3.3.0 Bouhm no errors
Passable Crops 1.1.9 NCarigon no errors
PassiveFriendship 1.1.2 StultusV no errors
PIF - Personal Rooms 1.4.3 DeLiXx no errors
Portraiture 1.12.1-alpha.20240304 Platonymous no errors
PyTK Dummy 1.24.2-alpha.20231110 Platonymous no errors
Relocate Buildings And Farm Animals 1.0.3 mouahrara no errors
Save Backup 4.1.10 SMAPI no errors
ScaleUp 2.0.0-alpha.20231111 Platonymous no errors
Secret Woods Snorlax 1.3.0 ichortower no errors
Shop Tile Framework 1.0.11 Cherry no errors
Simple Crop Label 6.0.2 TheMusketeer no errors
SoundTweaker 0.4.0 aedenthorn no errors
SpaceCore 1.27.0 spacechase0 no errors
SpritesInDetail 0.5.0 BleakCodex no errors
Stardew Valley Expanded 1.15.10 FlashShifter, Esca, and kittycatcasey no errors
StardewHack 7.4.0 bcmpinc no errors
TimeSpeed 2.7.10 cantorsdust and Pathoschild no errors
Tree Overhaul - A Tappers Dream 4.0.2 Goldenrevolver no errors
UI Info Suite 2 2.3.7 Annosz no errors
Unofficial Content Patcher Animations 1.2.5 spacechase0 no errors
Wear More Rings 7.7.0 bcmpinc no errors
Filter messages:
TRACE | DEBUG | INFO | ALERT | WARN | ERROR
.* aA “ ” HL
showing 1 to 266 of 448 (total: 6,692)
18:54:58INFOSMAPISMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Home
18:54:58INFOSMAPIMods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
18:54:59WARNSMAPISome of the game's content files were modified or corrupted. This may cause game crashes, errors, or other issues. See https://smapi.io/reset-content for help fixing this. Affected assets: - Animals/Brown Chicken.xnb - Animals/dog.xnb - Animals/Duck.xnb - Animals/horse.xnb - Animals/White Chicken.xnb
18:55:01ERRORSMAPIThe game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io.
18:55:01ERRORSMAPIIf you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
18:55:01INFOSMAPIPress any key to delete the crash data and continue playing.
18:55:52DEBUGSMAPIWaiting for game to launch...
18:55:53DEBUGSMAPILoading mod metadata...
18:55:55DEBUGSMAPILoading mods...
18:55:58INFOSMAPILoaded 63 mods: This section is hidden. Click here to show it.
18:55:58INFOSMAPILoaded 119 content packs: This section is hidden. Click here to show it.
18:55:58WARNSMAPI Changed save serializer
18:55:58WARNSMAPI --------------------------------------------------
18:55:58WARNSMAPI These mods change the save serializer. They may corrupt your save files, or make them unusable if
18:55:58WARNSMAPI you uninstall these mods.
18:55:58WARNSMAPI - SpaceCore
18:55:58INFOSMAPI Patched game code
18:55:58INFOSMAPI --------------------------------------------------
18:55:58INFOSMAPI These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
18:55:58INFOSMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
18:55:58INFOSMAPI - Alternative Textures
18:55:58INFOSMAPI - Auto-Grab Truffles
18:55:58INFOSMAPI - Calcifer
18:55:58INFOSMAPI - Cross-Mod Compatibility Tokens
18:55:58INFOSMAPI - Custom Companions
18:55:58INFOSMAPI - Custom NPC Exclusions
18:55:58INFOSMAPI - Farm Type Manager
18:55:58INFOSMAPI - Farmhouse Fixes
18:55:58INFOSMAPI - Fashion Sense
18:55:58INFOSMAPI - Font Settings
18:55:58INFOSMAPI - Forage Fantasy
18:55:58INFOSMAPI - Furniture Display Framework
18:55:58INFOSMAPI - Furniture Framework
18:55:58INFOSMAPI - GMCM Options
18:55:58INFOSMAPI - Happy Home Designer
18:55:58INFOSMAPI - Harvest With Scythe
18:55:58INFOSMAPI - Item extensions
18:55:58INFOSMAPI - Json Assets
18:55:58INFOSMAPI - Movement Speed
18:55:58INFOSMAPI - No Fence Decay Redux
18:55:58INFOSMAPI - No Greenhouse Entrance Tiles
18:55:58INFOSMAPI - Passable Crops
18:55:58INFOSMAPI - PIF - Personal Rooms
18:55:58INFOSMAPI - Portraiture
18:55:58INFOSMAPI - Relocate Buildings And Farm Animals
18:55:58INFOSMAPI - ScaleUp
18:55:58INFOSMAPI - Shop Tile Framework
18:55:58INFOSMAPI - SoundTweaker
18:55:58INFOSMAPI - SpaceCore
18:55:58INFOSMAPI - SpritesInDetail
18:55:58INFOSMAPI - Stardew Valley Expanded
18:55:58INFOSMAPI - StardewHack
18:55:58INFOSMAPI - Tree Overhaul - A Tappers Dream
18:55:58INFOSMAPI - Unofficial Content Patcher Animations
18:55:58INFOSMAPI - Wear More Rings
18:55:58DEBUGSMAPI No update keys
18:55:58DEBUGSMAPI --------------------------------------------------
18:55:58DEBUGSMAPI These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
18:55:58DEBUGSMAPI mods. Consider notifying the mod authors about this problem.
18:55:58DEBUGSMAPI - (AT)Gintyann's Sunflower Furniture
18:55:58DEBUGSMAPI - (CP) Beach Crab
18:55:58DEBUGSMAPI - (CP) GH's Peach Body type (female)
18:55:58DEBUGSMAPI - (CP) Nostalgic Old Furniture Collection
18:55:58DEBUGSMAPI - (FS) 61 hairstyles by Kkunma
18:55:58DEBUGSMAPI - (FS) GuoRen's poetic blooming
18:55:58DEBUGSMAPI - (FS)Cute Headphones
18:55:58DEBUGSMAPI - (FS)More Cute Short Hairs
18:55:58DEBUGSMAPI - (JA) DL HATS SET
18:55:58DEBUGSMAPI - Arkneru's Cutie Hats
18:55:58DEBUGSMAPI - b0rszcz's witchy flower dance dresses
18:55:58DEBUGSMAPI - Calcifer
18:55:58DEBUGSMAPI - Cat to Vulpix
18:55:58DEBUGSMAPI - Desaturated Trees for Stardew Valley Expanded
18:55:58DEBUGSMAPI - Fairy Mushroom Tree
18:55:58DEBUGSMAPI - Kitty Cats
18:55:58DEBUGSMAPI - Kkunma's 38 Hairstyles
18:55:58DEBUGSMAPI - Kkunma's 72 Hairstyles
18:55:58DEBUGSMAPI - No Greenhouse Entrance Tiles
18:55:58DEBUGSMAPI - Orangeblossom's Antique Bedroom Furniture Set
18:55:58DEBUGSMAPI - Orangeblossom's Antique Bedroom Furniture Set Add-ons
18:55:58DEBUGSMAPI - PigToFoxSound
18:55:58DEBUGSMAPI - Pikachu and Pichu into Rabbits for Alternative Textures
18:55:58DEBUGSMAPI - Place Furniture Outside (Furniture Anywhere Redux) by glymr
18:55:58DEBUGSMAPI - Prophet's Dining Set
18:55:58DEBUGSMAPI - Prophet's Kitchen
18:55:58DEBUGSMAPI - Prophet's Rugs
18:55:58DEBUGSMAPI - Smallcopper's Maximalism for CP
18:55:58DEBUGSMAPI - Unofficial Content Patcher Animations
18:55:58DEBUGSMAPI - Upgrade Sprinklers
18:55:58DEBUGSMAPI - Various Coal nodes in the mines
18:55:58DEBUGSMAPI - Void Chick
18:56:01DEBUGSMAPILaunching mods...
18:56:03INFOPyTK DummyUsing PyTK Dummy
18:56:03INFOStardew Valley ExpandedStarting Installation Checker...
18:56:03INFOStardew Valley Expanded(Installation Checker provided by shekurika and moe)
18:56:03INFOStardew Valley ExpandedInstallation check completed. Everything seems fine!
18:56:04INFOStardewHackLoaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
18:56:04DEBUGHarvest With ScytheApplying bytecode patches for bcmpinc.HarvestWithScythe.
18:56:06DEBUGMovement SpeedApplying bytecode patches for bcmpinc.MovementSpeed.
18:56:06INFOShop Tile FrameworkAdding Content Packs...
18:56:06DEBUGWear More RingsApplying bytecode patches for bcmpinc.WearMoreRings.
18:56:06DEBUGSMAPIMods loaded and ready!
18:56:08INFOSMAPIType 'help' for help, or 'help <cmd>' for a command's usage
18:56:09DEBUGAlternative TexturesSuccessfully hooked into Pathoschild.ContentPatcher.
18:56:09DEBUGAlternative TexturesLoading textures from pack: Orangeblossom's Antique Bedroom Furniture Set Add-ons 1.0.0 by orangeblossom
18:56:09DEBUGAlternative TexturesLoading textures from pack: (AT) Asters Festival Kotatsu 1.0.0 by Asterisk555
18:56:09DEBUGAlternative TexturesLoading textures from pack: A Better Looking Plasma TV AT Conversion 1.0.0 by petitepaddingtonbear
18:56:09DEBUGAlternative TexturesLoading textures from pack: Cat to Vulpix 1.0.0 by Seira171717
18:56:09DEBUGAlternative TexturesLoading textures from pack: (AT) DustBeauty's Industrial Furniture 4.0.0 by Novaphene
18:56:10DEBUGAlternative TexturesLoading textures from pack: (AT) DustBeauty's Recolor Pack 1.0.0 by Novaphene
18:56:11DEBUGAlternative TexturesLoading textures from pack: (AT) Gem's Neutral-Toned Rugs 1.0.0 by gemsthetic
18:56:11DEBUGAlternative TexturesLoading textures from pack: Greenhouse Set 1.0.1 by orangeblossom
18:56:11DEBUGAlternative TexturesLoading textures from pack: kitty shipping bin 1.0.0 by berryz
18:56:11DEBUGAlternative TexturesLoading textures from pack: Minccino Cat Replacement 2.0.1 by Coffee0001
18:56:11DEBUGAlternative TexturesLoading textures from pack: (AT) Nano's Retro Style Furniture 1.1.0 by Nano_NotRobot
18:56:11DEBUGAlternative TexturesLoading textures from pack: (AT) Oku's Basic Bathroom Pack 1.0.1 by Oku
18:56:13DEBUGAlternative TexturesLoading textures from pack: Picnic Rugs 1.0.0 by skellady
18:56:13DEBUGAlternative TexturesLoading textures from pack: Pikachu and Pichu into Rabbits for Alternative Textures 1.0.0 by TerraTerraCotta
18:56:13DEBUGAlternative TexturesLoading textures from pack: Shardust's Fences Gate Flooring for Alternative Textures 1.5.0 by Shardust
18:56:14DEBUGAlternative TexturesLoading textures from pack: (AT) Shyzie's Rugs 1.0.1 by Shyzie
18:56:14DEBUGAlternative TexturesLoading textures from pack: (AT) Sodacchi's Moon Lamps 1.0.1 by Sodacchi
18:56:14DEBUGAlternative TexturesLoading textures from pack: (AT) Tanga Forest Wood Craftables 1.1.0 by Tanga
18:56:15DEBUGAlternative TexturesLoading textures from pack: (AT)Gintyann's Sunflower Furniture 1.0.0 by Gintyann
18:56:15DEBUGAlternative TexturesLoading textures from pack: Orangeblossom's Basic Dining Set - Add-on 1.0.0 by orangeblossom
18:56:15DEBUGAlternative TexturesFinished loading Alternative Textures content packs
18:56:15DEBUGAlternative TexturesSuccessfully hooked into spacechase0.GenericModConfigMenu.
18:56:15INFOGeneric Mod Config MenuPeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM.
18:56:15DEBUGCustom CompanionsSuccessfully hooked into spacechase0.JsonAssets.
18:56:15DEBUGCustom CompanionsSuccessfully hooked into Pathoschild.ContentPatcher.
18:56:15DEBUGCustom CompanionsLoading companions from pack: Wild Animals 1.2.6 by plurffle
18:56:17DEBUGCustom CompanionsLoading companions from pack: Kitty Cats 1.1.0 by Obamoose
18:56:17DEBUGFashion SenseSuccessfully hooked into Pathoschild.ContentPatcher.
18:56:17DEBUGFashion SenseSuccessfully hooked into spacechase0.GenericModConfigMenu.
18:56:17DEBUGFashion SenseLoading data from pack: (FS) Lamron's Oversized Sleeves 1.0.1 by Lamron, mushroomhash
18:56:17DEBUGFashion SenseLoading data from pack: < RURAL COMESTICS < 1.1.0 by billi
18:56:17DEBUGFashion SenseLoading data from pack: = RURAL OUTFITTERS = 1.1.0 by billi
18:56:17DEBUGFashion SenseLoading data from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
18:56:17DEBUGFashion SenseLoading data from pack: Cozy Scarves 1.2.1 by PeacefulEnd
18:56:18DEBUGFashion SenseLoading data from pack: (FS)Cute Headphones 7.0.1 by KomaedaAimei 小红书@狛枝蓝瞑w
18:56:18DEBUGFashion SenseLoading data from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
18:56:18DEBUGFashion SenseLoading data from pack: Kkunma's 38 Hairstyles 1.0.0 by halpyy
18:56:18DEBUGFashion SenseLoading data from pack: Kkunma's 72 Hairstyles 1.0.0 by halpyy
18:56:18DEBUGFashion SenseLoading data from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
18:56:18DEBUGFashion SenseLoading data from pack: (FS) The Coquette Collection 2.0.1 by Wabi
18:56:18DEBUGFashion SenseLoading data from pack: (FS) GuoRen's poetic blooming 1.0.0 by 果仁
18:56:19DEBUGFashion SenseLoading data from pack: Arkneru's Cutie Hats 1.0.0 by Arkneru
18:56:19DEBUGFashion SenseLoading data from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
18:56:19DEBUGFashion SenseLoading data from pack: (FS)More Cute Short Hairs 1.0.0 by KomaedaAimei
18:56:19DEBUGFashion SenseLoading data from pack: FS - Local Pack 7.0.2 by PeacefulEnd
18:56:19DEBUGFurniture FrameworkLoading Furniture Pack jenf1.modernwalltvs...
18:56:19DEBUGFurniture FrameworkFinished loading Furniture Types.
18:56:19WARNFurniture FrameworkFurniture made with the Furniture Framework mod are not compatible with Alternative Textures.
18:56:19WARNFurniture FrameworkYou can disable this message in the config of the Furniture Framework.
18:56:20DEBUGHappy Home DesignerAlternative Textures detected! Integrating...
18:56:20DEBUGHappy Home DesignerIntegration successful.
18:56:20INFOUI Info Suite 2Loaded API for mod spacechase0.GenericModConfigMenu
18:56:21INFOContent PatcherSome content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - (CP) Bits 'n' Bobs - (CP) Dog Sounds Replacement - (CP)Tanga forest Gold Clock - Aesthetic Garbage - Cleaner Farm Buildings - Cute Grass Dig Spot - Dinothicc Reskin - Duck Fishing Rod Buoy - Elegant Scarecrows - Fairy Mushroom Tree - Kitty Cats - Lnh's Ginger Island House - Platinum Cat's Kawaii Truffle Foxes - Rabbit Floof - Seasonal Leafeon - Suitcase Record Player - Upgrade Sprinklers - Void Chick For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
18:56:28INFOJson AssetsLoading content packs...
18:56:28INFOJson Assets (JA) Bits 'n' Bobs 1.0.0 by Billi - Assorted accessories for your farmer!
18:56:28INFOJson Assets (JA) DL HATS SET 0.1.0 by delloti - 모자 91개를 추가합니다.
18:57:27WARNContent PatcherSMAPI fixed maps loaded by this mod to prevent errors. See the log file for details.
18:57:28DEBUGItem extensionsLoaded 0 item data.
18:57:28DEBUGItem extensionsLoaded 14 eating animations.
18:57:28DEBUGItem extensionsLoaded 0 mineshaft terrain features.
18:57:28DEBUGItem extensionsLoaded 0 mixed seeds data.
18:57:28DEBUGItem extensionsLoaded 0 panning data.
18:57:28DEBUGItem extensionsLoaded 0 custom train drops.
18:57:31INFOPortraitureLoaded Active Portraits: DCBurger
18:57:31INFOPortraitureLoaded Active Presets for
18:57:31INFOUI Info Suite 2Setting up icon sheet
18:57:31INFOWear More RingsSave loaded for Audrey.
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: ore area 1
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: monster area 1
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: monster area 2
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: ore area 1
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: monster area 1
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: monster area 2
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: ore area 1
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: monster area 1
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
18:57:31DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
18:57:31DEBUGFarm Type ManagerArea: monster area 2
18:57:31DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
18:57:32WARNCustom CompanionsUnable to find companion match for SmolHooman.WildAnimalsCC..Skunk_WA given on tile (83, 74) for map Forest!
18:58:18ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:18ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:18ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:18ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.updateWhenCurrentLocation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\IndoorPot.cs:line 298 at StardewValley.GameLocation.UpdateWhenCurrentLocation_PatchedBy<FlashShifter.SVECode>(GameLocation this, GameTime time) at StardewValley.Locations.FarmHouse.UpdateWhenCurrentLocation(GameTime time) at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time) at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location) at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated) at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update_PatchedBy<StardewValleyUI>(Game1 this, GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.updateWhenCurrentLocation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\IndoorPot.cs:line 298 at StardewValley.GameLocation.UpdateWhenCurrentLocation_PatchedBy<FlashShifter.SVECode>(GameLocation this, GameTime time) at StardewValley.Locations.FarmHouse.UpdateWhenCurrentLocation(GameTime time) at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time) at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location) at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated) at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update_PatchedBy<StardewValleyUI>(Game1 this, GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.updateWhenCurrentLocation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\IndoorPot.cs:line 298 at StardewValley.GameLocation.UpdateWhenCurrentLocation_PatchedBy<FlashShifter.SVECode>(GameLocation this, GameTime time) at StardewValley.Locations.FarmHouse.UpdateWhenCurrentLocation(GameTime time) at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time) at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location) at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated) at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update_PatchedBy<StardewValleyUI>(Game1 this, GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.updateWhenCurrentLocation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\IndoorPot.cs:line 298 at StardewValley.GameLocation.UpdateWhenCurrentLocation_PatchedBy<FlashShifter.SVECode>(GameLocation this, GameTime time) at StardewValley.Locations.FarmHouse.UpdateWhenCurrentLocation(GameTime time) at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time) at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location) at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated) at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update_PatchedBy<StardewValleyUI>(Game1 this, GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.updateWhenCurrentLocation(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\IndoorPot.cs:line 298 at StardewValley.GameLocation.UpdateWhenCurrentLocation_PatchedBy<FlashShifter.SVECode>(GameLocation this, GameTime time) at StardewValley.Locations.FarmHouse.UpdateWhenCurrentLocation(GameTime time) at StardewValley.Game1._UpdateLocation(GameLocation location, GameTime time) at StardewValley.Game1.<>c__DisplayClass735_0.<UpdateLocations>b__0(GameLocation location) at StardewValley.Utility.ForEachLocation(Func`2 action, Boolean includeInteriors, Boolean includeGenerated) at StardewValley.Game1.UpdateLocations_PatchedBy<spacechase0.SpaceCore>(Game1 this, GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update_PatchedBy<StardewValleyUI>(Game1 this, GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.GameLocation.draw_PatchedBy<Ilyeana.FurnitureDisplayFramework>(GameLocation this, SpriteBatch b) at StardewValley.Game1.DrawWorld(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
18:58:19CRITICALSMAPIThe game crashed when drawing, and SMAPI was unable to recover the game.
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