SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 11 Home
SMAPI: 4.1.10
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2025-03-20 16:24 UTC (16:24 your time)

Installed mods: click any mod to filter toggle content packs in list
game 1.6.15 build 24356 no errors
SMAPI 4.1.10 Pathoschild 63 errors
Alternative Textures 8.0.0
+ (AT) Asters Festival Kotatsu 1.0.0
+ (AT) DustBeauty's Industrial Furniture 4.0.0
+ (AT) DustBeauty's Recolor Pack 1.0.0
+ (AT) Gem's Neutral-Toned Rugs 1.0.0
+ (AT) Nano's Garden Style Craftables 1.2.0
+ (AT) Nano's Retro Style Furniture 1.1.0
+ (AT) Oku's Basic Bathroom Pack 1.0.1
+ (AT) Shyzie's Rugs 1.0.1
+ (AT) Sodacchi's Moon Lamps 1.0.1
+ (AT) Tanga Forest Wood Craftables 1.1.0
+ (AT)Gintyann's Sunflower Furniture 1.0.0
+ A Better Looking Plasma TV AT Conversion 1.0.0
+ Cat to Vulpix 1.0.0
+ Greenhouse Set 1.0.1
+ kitty shipping bin 1.0.0
+ Minccino Cat Replacement 2.0.1
+ Orangeblossom's Antique Bedroom Furniture Set Add-ons 1.0.0
+ Orangeblossom's Basic Dining Set - Add-on 1.0.0
+ Picnic Rugs 1.0.0
+ Pikachu and Pichu into Rabbits for Alternative Textures 1.0.0
+ Shardust's Fences Gate Flooring for Alternative Textures 1.5.0
PeacefulEnd
+ Asterisk555
+ Novaphene
+ Novaphene
+ gemsthetic
+ Nano_NotRobot
+ Nano_NotRobot
+ Oku
+ Shyzie
+ Sodacchi
+ Tanga
+ Gintyann
+ petitepaddingtonbear
+ Seira171717
+ orangeblossom
+ berryz
+ Coffee0001
+ orangeblossom
+ orangeblossom
+ skellady
+ TerraTerraCotta
+ Shardust
no errors
Always Organize Chests 1.0.1 Zamiel no errors
Auto-Grab Truffles 1.1.0 Tsin no errors
AutoFillPetBowl 0.0.3 Siweipancc no errors
Better Friendship 1.1.3 Urbanyeti no errors
Better Meteorites 1.0.2 spacechase0 no errors
Better Ranching 2.0.5 Urbanyeti no errors
Calcifer 0.1.0 sophie no errors
Chests Anywhere 1.26.1 Pathoschild no errors
CJB Item Spawner 2.5.2 CJBok and Pathoschild no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 2.5.3
+ (CP) (PIF) Kisaa's Tiny Rooms Pack 2.0.1
+ (CP) Asters Festival Kotatsu 1.2.0
+ (CP) Beach Crab 1.1.0
+ (CP) Bits 'n' Bobs 1.0.0
+ (CP) Dog Sounds Replacement 1.0.3
+ (CP) GH's Peach Body type (female) 5.0.0
+ (CP) H&W Bakery Cafe Furniture 1.0.2
+ (CP) H&W Decorative Plants Furniture Set 1.0.2
+ (CP) H&W Fairy Garden Indoor Furniture 1.0.3
+ (CP) H&W Farmers Market Core Set 2.2.0
+ (CP) H&W Plant Lovers Furniture 1.0.2
+ (CP) HXW Farmers Market Wildflour Set 1.0.2
+ (CP) Molamole's Nursery 1.0.0
+ (CP) Nostalgic Old Furniture Collection 1.3.1
+ (CP) Orangeblossom's Basic Bedroom Furniture 1.0.5
+ (CP) Orangeblossom's Basic Dining Set 1.0.0
+ (CP) Orangeblossom's Functional Suitcase Dressers 1.0.2
+ (CP) Orangeblossom's Furniture Catalogue 1.0.2
+ (CP) Seasonal French Doors and Windows 1.0.2
+ (CP)Tanga forest Gold Clock 1.1.0
+ (CR) Kisaa's Cozy Rustic Farmhouse 1.0.5
+ Aesthetic Garbage 1.1.0
+ Altaria Horse Replacer 2.0.0
+ Battery Pack From Robin 0.0.1
+ Canon-Friendly Dialogue Expansion 3.0.7
+ Cheaper Pets 1.0.2
+ Cleaner Farm Buildings 1.2.0
+ Cute Grass Dig Spot 1.2.0
+ DaisyNiko's Tilesheets 1.11.0
+ Desaturated Trees for Stardew Valley Expanded 1.0.0
+ Dinothicc Reskin 1.5.4
+ DNER All in one map fix 1.4.0
+ Duck Fishing Rod Buoy 2.0.0
+ Earthy Interface 1.2.0
+ Earthy Recolour 1.4.4
+ Elegant Scarecrows 1.0.0
+ Elle's Cuter Trinkets 1.0.1
+ Fairy Mushroom Tree 1.0.0
+ Farm Animal Facelift 1.3.0
+ Firefly Torch 1.0.0
+ Frontier Farm 1.15.9
+ Grampleton Fields 1.15.9
+ Grandpa's Farm 1.15.9
+ Grotta 1.1.1
+ HxW Tea Conservatory 1.0.1
+ HxW Tilesheets 1.0.10
+ Italian Countryside Buildings 1.0.1
+ Kitty Cats 1.1.0
+ Kitty Channels 1.1.0
+ Lnh's Ginger Island House 1.0.0
+ Lumisteria Tilesheets - Outdoor 1.4.0
+ Lux's Sprite Mod 3.0.3
+ Orangeblossom's Antique Bedroom Furniture Set 1.0.0
+ PigToFoxSound 2.0.0
+ Place Furniture Outside (Furniture Anywhere Redux)
+ Platinum Cat's Kawaii Truffle Foxes 1.0.4
+ Prophet's Dining Set 1.1.0
+ Prophet's Kitchen 1.2.0
+ Prophet's Rugs 1.0.0
+ Rabbit Floof 1.4.1
+ Rustic Country Town Interiors 1.7.1-unofficial.1-vikich3rry
+ Seasonal Leafeon 1.3.0
+ Seasonal Mermaid's Pendants 1.0.0
+ Smallcopper's Maximalism for CP 1.1.0
+ SmolHooman's Wild Animals 1.2.6
+ Stardew Valley Expanded 1.15.10
+ Suitcase Record Player 1.1.0
+ Tiny Totem Statue Obelisks 1.2.0
+ Upgrade Sprinklers 1.0.1
+ Various Coal nodes in the mines 1.2.5
+ Void Chick 1.0.1
Pathoschild
+ crystalinerose
+ Asterisk555
+ Strobe
+ Billi
+ Juanpa98ar
+ GH
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ HimeTarts and wildflourmods
+ Molamole
+ StarDust
+ orangeblossom
+ orangeblossom
+ orangeblossom
+ orangeblossom
+ orangeblossom
+ Tanga
+ crystalinerose
+ Amaryn
+ Zhuria/Sep
+ Liverium
+ gizzymo (dialogue), WitchWeed (coding)
+ DellyBelly
+ Oakstar519
+ Alexilyn
+ DaisyNiko
+ 8BitAlien
+ JekkBenavu
+ Xryzo11
+ momoko
+ DaisyNiko
+ DaisyNiko
+ Colling
+ Elle/Junimods
+ lumiepop
+ siamece
+ orangeblossom
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ Kana
+ HimeTarts & WildflourMods
+ HimeTarts
+ Latteholn
+ Obamoose
+ Maraluna7 and Sashaldystauns
+ Lnh
+ Lumisteria
+ Ceedtroid
+ orangeblossom
+ o0MrPro
+ glymr 1.0.4 by glymr
+ PlatinumCats
+ Prophet
+ Prophet
+ Prophet
+ DaisyNiko
+ DustBeauty
+ TerraBubbles
+ Rosenbug
+ smallcopper
+ plurffle
+ FlashShifter
+ Medinaquirin
+ JennaJuffuffles
+ OchoLinda
+ 6135
+ SoftFragile
1 error
Cross-Mod Compatibility Tokens 1.1.2 Spiderbuttons no errors
Custom Companions 5.0.0
+ Kitty Cats 1.1.0
+ Wild Animals 1.2.6
PeacefulEnd
+ Obamoose
+ plurffle
no errors
Custom NPC Exclusions 1.6.0 Esca no errors
Customize Anywhere 1.4.0 Cherry no errors
Expanded Preconditions Utility 1.1.0 Cherry no errors
Farm Type Manager 1.24.0
+ (FTM) Better Beach Forage 1.1.2
+ Better Farm Cave Forage(Vanilla- allYear) 1.1.0
+ Better Farm Cave Forage(Vanilla- offSeason) 1.1.0
+ Better Farm Cave Forage(Vanilla- seasonal) 1.1.0
+ Frontier Farm Forage Locations 1.15.9
+ Grandpa's Farm Forage Locations 1.15.9
+ GrottaFrutta 1.1.1
+ Stardew Valley Expanded Farm Type Manager 1.15.10
Esca
+ Strobe
+ acearohippo
+ acearohippo
+ acearohippo
+ FlashShifter
+ FlashShifter
+ Kana
+ FlashShifter
no errors
Farmhouse Fixes 1.8.3 CyanFire no errors
Fashion Sense 7.0.2
+ (FS) 61 hairstyles
+ (FS) GuoRen's poetic blooming 1.0.0
+ (FS) Kisekaes skirts 2.0.0
+ (FS) Lamron's Oversized Sleeves 1.0.1
+ (FS) The Coquette Collection 2.0.1
+ (FS)Cute Headphones 7.0.1
+ (FS)More Cute Short Hairs 1.0.0
+ < RURAL COMESTICS < 1.1.0
+ = RURAL OUTFITTERS = 1.1.0
+ Arkneru's Cutie Hats 1.0.0
+ Asta Cute Rainy Season Outfit 1.1.0
+ b0rszcz's witchy flower dance dresses 1.0.0
+ Cozy Scarves 1.2.1
+ Kkunma's 38 Hairstyles 1.0.0
+ Kkunma's 72 Hairstyles 1.0.0
PeacefulEnd
+ Kkunma 1.0.0 by Halpy
+ 果仁
+ Wabi
+ Lamron, mushroomhash
+ Wabi
+ KomaedaAimei 小红书@狛枝蓝瞑w
+ KomaedaAimei
+ billi
+ billi
+ Arkneru
+ AstaEckahrt
+ b0rszcz
+ PeacefulEnd
+ halpyy
+ halpyy
no errors
Font Settings 0.15.1 Becks723 no errors
Forage Fantasy 4.3.1 Goldenrevolver no errors
Friends Forever 1.2.3 Isaac S. no errors
Furniture Display Framework 1.0.0 Ilyeana no errors
Furniture Framework 2.4.1
+ Jen's Modern Wall TVs 1.0.1
leroymilo
+ jenf1
no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
GMCM Options 1.6.0 Jamie Taylor no errors
Happy Home Designer 2.3.0 tlitookilakin no errors
Harvest With Scythe 7.5.0 bcmpinc no errors
Instant Tool Upgrades 2.0.0 Binarynova no errors
Item extensions 1.14.1 mistyspring no errors
Json Assets 1.11.9
+ (JA) Bits 'n' Bobs 1.0.0
+ (JA) DL HATS SET 0.1.0
spacechase0
+ Billi
+ delloti
no errors
LadderLocator 1.5.2 ChaosEnergy no errors
LastDayToPlant 2.2.0 dmcrider57 no errors
Lookup Anything 1.49.0 Pathoschild no errors
Mini Bars 1.0.5 Coldopa no errors
Movement Speed 7.3.0 bcmpinc no errors
No Fence Decay Redux 1.2.0 EnderTedi no errors
No Greenhouse Entrance Tiles 1.1.0 idermailer no errors
Noclip Mode 1.3.17 Pathoschild no errors
NoSoilDecayOnFarm 1.0.10 A_Dude no errors
NPC Map Locations 3.3.0 Bouhm no errors
Passable Crops 1.1.9 NCarigon no errors
PassiveFriendship 1.1.2 StultusV no errors
PIF - Personal Rooms 1.4.3 DeLiXx no errors
Portraiture 1.12.1-alpha.20240304 Platonymous no errors
PyTK Dummy 1.24.2-alpha.20231110 Platonymous no errors
Relocate Buildings And Farm Animals 1.0.3 mouahrara no errors
Save Backup 4.1.10 SMAPI no errors
ScaleUp 2.0.0-alpha.20231111 Platonymous no errors
Secret Woods Snorlax 1.3.0 ichortower no errors
Shop Tile Framework 1.0.11 Cherry no errors
Simple Crop Label 6.0.2 TheMusketeer no errors
SoundTweaker 0.4.0 aedenthorn no errors
SpaceCore 1.27.0 spacechase0 no errors
SpritesInDetail 0.5.0 BleakCodex no errors
Stardew Valley Expanded 1.15.10 FlashShifter, Esca, and kittycatcasey no errors
StardewHack 7.4.0 bcmpinc no errors
TimeSpeed 2.7.10 cantorsdust and Pathoschild no errors
Tree Overhaul - A Tappers Dream 4.0.2 Goldenrevolver no errors
UI Info Suite 2 2.3.7 Annosz no errors
Unofficial Content Patcher Animations 1.2.5 spacechase0 no errors
Wear More Rings 7.7.0 bcmpinc no errors
Filter messages:
TRACE | DEBUG | INFO | ALERT | WARN | ERROR
.* aA “ ” HL
showing 1 to 370 of 553 (total: 18,106)
12:24:23INFOSMAPISMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Home
12:24:23INFOSMAPIMods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
12:24:25WARNSMAPISome of the game's content files were modified or corrupted. This may cause game crashes, errors, or other issues. See https://smapi.io/reset-content for help fixing this. Affected assets: - Animals/Brown Chicken.xnb - Animals/dog.xnb - Animals/Duck.xnb - Animals/horse.xnb - Animals/White Chicken.xnb
12:24:27ERRORSMAPIThe game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io.
12:24:27ERRORSMAPIIf you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
12:24:27INFOSMAPIPress any key to delete the crash data and continue playing.
12:25:36DEBUGSMAPIWaiting for game to launch...
12:25:37DEBUGSMAPILoading mod metadata...
12:25:37DEBUGSMAPILoading mods...
12:25:40INFOSMAPILoaded 63 mods: This section is hidden. Click here to show it.
12:25:40INFOSMAPILoaded 120 content packs: This section is hidden. Click here to show it.
12:25:40WARNSMAPI Changed save serializer
12:25:40WARNSMAPI --------------------------------------------------
12:25:40WARNSMAPI These mods change the save serializer. They may corrupt your save files, or make them unusable if
12:25:40WARNSMAPI you uninstall these mods.
12:25:40WARNSMAPI - SpaceCore
12:25:40INFOSMAPI Patched game code
12:25:40INFOSMAPI --------------------------------------------------
12:25:40INFOSMAPI These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
12:25:40INFOSMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
12:25:40INFOSMAPI - Alternative Textures
12:25:40INFOSMAPI - Auto-Grab Truffles
12:25:40INFOSMAPI - Calcifer
12:25:40INFOSMAPI - Cross-Mod Compatibility Tokens
12:25:40INFOSMAPI - Custom Companions
12:25:40INFOSMAPI - Custom NPC Exclusions
12:25:40INFOSMAPI - Farm Type Manager
12:25:40INFOSMAPI - Farmhouse Fixes
12:25:40INFOSMAPI - Fashion Sense
12:25:40INFOSMAPI - Font Settings
12:25:40INFOSMAPI - Forage Fantasy
12:25:40INFOSMAPI - Furniture Display Framework
12:25:40INFOSMAPI - Furniture Framework
12:25:40INFOSMAPI - GMCM Options
12:25:40INFOSMAPI - Happy Home Designer
12:25:40INFOSMAPI - Harvest With Scythe
12:25:40INFOSMAPI - Item extensions
12:25:40INFOSMAPI - Json Assets
12:25:40INFOSMAPI - Movement Speed
12:25:40INFOSMAPI - No Fence Decay Redux
12:25:40INFOSMAPI - No Greenhouse Entrance Tiles
12:25:40INFOSMAPI - Passable Crops
12:25:40INFOSMAPI - PIF - Personal Rooms
12:25:40INFOSMAPI - Portraiture
12:25:40INFOSMAPI - Relocate Buildings And Farm Animals
12:25:40INFOSMAPI - ScaleUp
12:25:40INFOSMAPI - Shop Tile Framework
12:25:40INFOSMAPI - SoundTweaker
12:25:40INFOSMAPI - SpaceCore
12:25:40INFOSMAPI - SpritesInDetail
12:25:40INFOSMAPI - Stardew Valley Expanded
12:25:40INFOSMAPI - StardewHack
12:25:40INFOSMAPI - Tree Overhaul - A Tappers Dream
12:25:40INFOSMAPI - Unofficial Content Patcher Animations
12:25:40INFOSMAPI - Wear More Rings
12:25:40DEBUGSMAPI No update keys
12:25:40DEBUGSMAPI --------------------------------------------------
12:25:40DEBUGSMAPI These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
12:25:40DEBUGSMAPI mods. Consider notifying the mod authors about this problem.
12:25:40DEBUGSMAPI - (AT)Gintyann's Sunflower Furniture
12:25:40DEBUGSMAPI - (CP) Beach Crab
12:25:40DEBUGSMAPI - (CP) GH's Peach Body type (female)
12:25:40DEBUGSMAPI - (CP) Nostalgic Old Furniture Collection
12:25:40DEBUGSMAPI - (FS) 61 hairstyles by Kkunma
12:25:40DEBUGSMAPI - (FS) GuoRen's poetic blooming
12:25:40DEBUGSMAPI - (FS)Cute Headphones
12:25:40DEBUGSMAPI - (FS)More Cute Short Hairs
12:25:40DEBUGSMAPI - (JA) DL HATS SET
12:25:40DEBUGSMAPI - Arkneru's Cutie Hats
12:25:40DEBUGSMAPI - b0rszcz's witchy flower dance dresses
12:25:40DEBUGSMAPI - Calcifer
12:25:40DEBUGSMAPI - Cat to Vulpix
12:25:40DEBUGSMAPI - Desaturated Trees for Stardew Valley Expanded
12:25:40DEBUGSMAPI - Fairy Mushroom Tree
12:25:40DEBUGSMAPI - Kitty Cats
12:25:40DEBUGSMAPI - Kkunma's 38 Hairstyles
12:25:40DEBUGSMAPI - Kkunma's 72 Hairstyles
12:25:40DEBUGSMAPI - No Greenhouse Entrance Tiles
12:25:40DEBUGSMAPI - Orangeblossom's Antique Bedroom Furniture Set
12:25:40DEBUGSMAPI - Orangeblossom's Antique Bedroom Furniture Set Add-ons
12:25:40DEBUGSMAPI - PigToFoxSound
12:25:40DEBUGSMAPI - Pikachu and Pichu into Rabbits for Alternative Textures
12:25:40DEBUGSMAPI - Place Furniture Outside (Furniture Anywhere Redux) by glymr
12:25:40DEBUGSMAPI - Prophet's Dining Set
12:25:40DEBUGSMAPI - Prophet's Kitchen
12:25:40DEBUGSMAPI - Prophet's Rugs
12:25:40DEBUGSMAPI - Smallcopper's Maximalism for CP
12:25:40DEBUGSMAPI - Unofficial Content Patcher Animations
12:25:40DEBUGSMAPI - Upgrade Sprinklers
12:25:40DEBUGSMAPI - Various Coal nodes in the mines
12:25:40DEBUGSMAPI - Void Chick
12:25:40DEBUGSMAPILaunching mods...
12:25:42INFOPyTK DummyUsing PyTK Dummy
12:25:42INFOStardew Valley ExpandedStarting Installation Checker...
12:25:42INFOStardew Valley Expanded(Installation Checker provided by shekurika and moe)
12:25:42INFOStardew Valley ExpandedInstallation check completed. Everything seems fine!
12:25:43INFOStardewHackLoaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
12:25:43DEBUGHarvest With ScytheApplying bytecode patches for bcmpinc.HarvestWithScythe.
12:25:44DEBUGMovement SpeedApplying bytecode patches for bcmpinc.MovementSpeed.
12:25:44INFOShop Tile FrameworkAdding Content Packs...
12:25:45DEBUGWear More RingsApplying bytecode patches for bcmpinc.WearMoreRings.
12:25:45DEBUGSMAPIMods loaded and ready!
12:25:47INFOSMAPIType 'help' for help, or 'help <cmd>' for a command's usage
12:25:47DEBUGAlternative TexturesSuccessfully hooked into Pathoschild.ContentPatcher.
12:25:47DEBUGAlternative TexturesLoading textures from pack: Orangeblossom's Antique Bedroom Furniture Set Add-ons 1.0.0 by orangeblossom
12:25:47DEBUGAlternative TexturesLoading textures from pack: (AT) Asters Festival Kotatsu 1.0.0 by Asterisk555
12:25:47DEBUGAlternative TexturesLoading textures from pack: A Better Looking Plasma TV AT Conversion 1.0.0 by petitepaddingtonbear
12:25:47DEBUGAlternative TexturesLoading textures from pack: Cat to Vulpix 1.0.0 by Seira171717
12:25:47DEBUGAlternative TexturesLoading textures from pack: (AT) DustBeauty's Industrial Furniture 4.0.0 by Novaphene
12:25:47DEBUGAlternative TexturesLoading textures from pack: (AT) DustBeauty's Recolor Pack 1.0.0 by Novaphene
12:25:47DEBUGAlternative TexturesLoading textures from pack: (AT) Gem's Neutral-Toned Rugs 1.0.0 by gemsthetic
12:25:47DEBUGAlternative TexturesLoading textures from pack: Greenhouse Set 1.0.1 by orangeblossom
12:25:47DEBUGAlternative TexturesLoading textures from pack: kitty shipping bin 1.0.0 by berryz
12:25:47DEBUGAlternative TexturesLoading textures from pack: Minccino Cat Replacement 2.0.1 by Coffee0001
12:25:47DEBUGAlternative TexturesLoading textures from pack: (AT) Nano's Garden Style Craftables 1.2.0 by Nano_NotRobot
12:25:48DEBUGAlternative TexturesLoading textures from pack: (AT) Nano's Retro Style Furniture 1.1.0 by Nano_NotRobot
12:25:48DEBUGAlternative TexturesLoading textures from pack: (AT) Oku's Basic Bathroom Pack 1.0.1 by Oku
12:25:48DEBUGAlternative TexturesLoading textures from pack: Picnic Rugs 1.0.0 by skellady
12:25:48DEBUGAlternative TexturesLoading textures from pack: Pikachu and Pichu into Rabbits for Alternative Textures 1.0.0 by TerraTerraCotta
12:25:48DEBUGAlternative TexturesLoading textures from pack: Shardust's Fences Gate Flooring for Alternative Textures 1.5.0 by Shardust
12:25:48DEBUGAlternative TexturesLoading textures from pack: (AT) Shyzie's Rugs 1.0.1 by Shyzie
12:25:48DEBUGAlternative TexturesLoading textures from pack: (AT) Sodacchi's Moon Lamps 1.0.1 by Sodacchi
12:25:48DEBUGAlternative TexturesLoading textures from pack: (AT) Tanga Forest Wood Craftables 1.1.0 by Tanga
12:25:49DEBUGAlternative TexturesLoading textures from pack: (AT)Gintyann's Sunflower Furniture 1.0.0 by Gintyann
12:25:49DEBUGAlternative TexturesLoading textures from pack: Orangeblossom's Basic Dining Set - Add-on 1.0.0 by orangeblossom
12:25:49DEBUGAlternative TexturesFinished loading Alternative Textures content packs
12:25:49DEBUGAlternative TexturesSuccessfully hooked into spacechase0.GenericModConfigMenu.
12:25:49INFOGeneric Mod Config MenuPeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM.
12:25:49DEBUGCustom CompanionsSuccessfully hooked into spacechase0.JsonAssets.
12:25:49DEBUGCustom CompanionsSuccessfully hooked into Pathoschild.ContentPatcher.
12:25:49DEBUGCustom CompanionsLoading companions from pack: Wild Animals 1.2.6 by plurffle
12:25:49DEBUGCustom CompanionsLoading companions from pack: Kitty Cats 1.1.0 by Obamoose
12:25:49DEBUGFashion SenseSuccessfully hooked into Pathoschild.ContentPatcher.
12:25:49DEBUGFashion SenseSuccessfully hooked into spacechase0.GenericModConfigMenu.
12:25:49DEBUGFashion SenseLoading data from pack: (FS) Lamron's Oversized Sleeves 1.0.1 by Lamron, mushroomhash
12:25:49DEBUGFashion SenseLoading data from pack: < RURAL COMESTICS < 1.1.0 by billi
12:25:49DEBUGFashion SenseLoading data from pack: = RURAL OUTFITTERS = 1.1.0 by billi
12:25:49DEBUGFashion SenseLoading data from pack: b0rszcz's witchy flower dance dresses 1.0.0 by b0rszcz
12:25:49DEBUGFashion SenseLoading data from pack: Cozy Scarves 1.2.1 by PeacefulEnd
12:25:49DEBUGFashion SenseLoading data from pack: (FS)Cute Headphones 7.0.1 by KomaedaAimei 小红书@狛枝蓝瞑w
12:25:49DEBUGFashion SenseLoading data from pack: (FS) Kisekaes skirts 2.0.0 by Wabi
12:25:49DEBUGFashion SenseLoading data from pack: Kkunma's 38 Hairstyles 1.0.0 by halpyy
12:25:49DEBUGFashion SenseLoading data from pack: Kkunma's 72 Hairstyles 1.0.0 by halpyy
12:25:49DEBUGFashion SenseLoading data from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
12:25:49DEBUGFashion SenseLoading data from pack: (FS) The Coquette Collection 2.0.1 by Wabi
12:25:49DEBUGFashion SenseLoading data from pack: (FS) GuoRen's poetic blooming 1.0.0 by 果仁
12:25:49DEBUGFashion SenseLoading data from pack: Arkneru's Cutie Hats 1.0.0 by Arkneru
12:25:49DEBUGFashion SenseLoading data from pack: Asta Cute Rainy Season Outfit 1.1.0 by AstaEckahrt
12:25:49DEBUGFashion SenseLoading data from pack: (FS)More Cute Short Hairs 1.0.0 by KomaedaAimei
12:25:49DEBUGFashion SenseLoading data from pack: FS - Local Pack 7.0.2 by PeacefulEnd
12:25:49DEBUGFurniture FrameworkLoading Furniture Pack jenf1.modernwalltvs...
12:25:49DEBUGFurniture FrameworkFinished loading Furniture Types.
12:25:49WARNFurniture FrameworkFurniture made with the Furniture Framework mod are not compatible with Alternative Textures.
12:25:49WARNFurniture FrameworkYou can disable this message in the config of the Furniture Framework.
12:25:50DEBUGHappy Home DesignerAlternative Textures detected! Integrating...
12:25:50DEBUGHappy Home DesignerIntegration successful.
12:25:50INFOUI Info Suite 2Loaded API for mod spacechase0.GenericModConfigMenu
12:25:50INFOContent PatcherSome content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - (CP) Bits 'n' Bobs - (CP) Dog Sounds Replacement - (CP)Tanga forest Gold Clock - Aesthetic Garbage - Cleaner Farm Buildings - Cute Grass Dig Spot - Dinothicc Reskin - Duck Fishing Rod Buoy - Elegant Scarecrows - Fairy Mushroom Tree - Kitty Cats - Lnh's Ginger Island House - Platinum Cat's Kawaii Truffle Foxes - Rabbit Floof - Seasonal Leafeon - Suitcase Record Player - Upgrade Sprinklers - Void Chick For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
12:25:54INFOJson AssetsLoading content packs...
12:25:54INFOJson Assets (JA) Bits 'n' Bobs 1.0.0 by Billi - Assorted accessories for your farmer!
12:25:54INFOJson Assets (JA) DL HATS SET 0.1.0 by delloti - 모자 91개를 추가합니다.
12:28:36WARNContent PatcherSMAPI fixed maps loaded by this mod to prevent errors. See the log file for details.
12:28:37DEBUGItem extensionsLoaded 0 item data.
12:28:37DEBUGItem extensionsLoaded 14 eating animations.
12:28:37DEBUGItem extensionsLoaded 0 mineshaft terrain features.
12:28:37DEBUGItem extensionsLoaded 0 mixed seeds data.
12:28:37DEBUGItem extensionsLoaded 0 panning data.
12:28:37DEBUGItem extensionsLoaded 0 custom train drops.
12:28:39INFOPortraitureLoaded Active Portraits: DCBurger
12:28:39INFOPortraitureLoaded Active Presets for
12:28:39INFOUI Info Suite 2Setting up icon sheet
12:28:39INFOWear More RingsSave loaded for Audrey.
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: ore area 1
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: monster area 1
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: monster area 2
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: ore area 1
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: monster area 1
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: monster area 2
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: ore area 1
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: monster area 1
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
12:28:39DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:28:39DEBUGFarm Type ManagerArea: monster area 2
12:28:39DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
12:28:40WARNCustom CompanionsUnable to find companion match for SmolHooman.WildAnimalsCC..Skunk_Timid_WA given on tile (91, 58) for map Forest!
12:30:42DEBUGHappy Home DesignerPopulated 1358 furniture items in 55 ms
12:30:42DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
12:30:42DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
12:30:42INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
12:30:42DEBUGHappy Home DesignerPopulated 0 craftable items in 1 ms
12:30:52DEBUGHappy Home DesignerPopulated 1358 furniture items in 50 ms
12:30:52DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
12:30:52DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
12:30:52INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
12:30:52DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
12:32:20DEBUGHappy Home DesignerPopulated 1358 furniture items in 54 ms
12:32:20DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
12:32:20DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
12:32:20INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
12:32:20DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
12:53:53INFOTimeSpeedTime is frozen globally.
12:53:54INFOTimeSpeedTime is resumed at "FarmCave".
12:57:30DEBUGSpaceCoreDoing skill menus
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: ore area 1
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: monster area 1
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: monster area 2
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: ore area 1
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: monster area 1
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: monster area 2
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: ore area 1
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: monster area 1
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
12:57:59DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
12:57:59DEBUGFarm Type ManagerArea: monster area 2
12:57:59DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
12:58:00WARNCustom CompanionsUnable to find companion match for SmolHooman.WildAnimalsCC..Skunk_WA given on tile (91, 58) for map Forest!
13:19:36INFOTimeSpeedTime is frozen globally.
13:21:20ERRORContent PatcherCan't apply image patch "Earthy Recolour > EditImage TerrainFeatures/mushroom_tree" to TerrainFeatures/mushroom_tree: target area (X:0, Y:0, Width:144, Height:160) extends past the right edge of the image (Width:48), which isn't allowed. Patches can only extend the tilesheet downwards.
13:54:16INFOTimeSpeedTime is resumed at "Farm".
13:59:21DEBUGHappy Home DesignerPopulated 1358 furniture items in 54 ms
13:59:21DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
13:59:21DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
13:59:21INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
13:59:21DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
14:02:54DEBUGHappy Home DesignerPopulated 1358 furniture items in 50 ms
14:02:54DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
14:02:54DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
14:02:54INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
14:02:54DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
14:04:53DEBUGHappy Home DesignerPopulated 1358 furniture items in 48 ms
14:04:53DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
14:04:53DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
14:04:53INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
14:04:53DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
14:07:16DEBUGHappy Home DesignerPopulated 1358 furniture items in 53 ms
14:07:16DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
14:07:16DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
14:07:16INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
14:07:16DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
14:12:43DEBUGHappy Home DesignerPopulated 1358 furniture items in 48 ms
14:12:43DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
14:12:43DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
14:12:43INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
14:12:43DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
14:22:24DEBUGHappy Home DesignerPopulated 1358 furniture items in 49 ms
14:22:24DEBUGHappy Home DesignerFound and skipped 65 duplicate furniture items
14:22:24DEBUGHappy Home DesignerPopulated 118 floors and 172 walls in 0 ms
14:22:24INFOHappy Home DesignerFound and removed 0 duplicate wallpapers and 6 duplicate floors.
14:22:24DEBUGHappy Home DesignerPopulated 0 craftable items in 0 ms
14:43:52DEBUGSpaceCoreDoing skill menus
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: ore area 1
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: monster area 1
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: monster area 2
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- allYear)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: ore area 1
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: monster area 1
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: monster area 2
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- offSeason)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: ore area 1
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: monster area 1
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
14:44:10DEBUGFarm Type ManagerThis spawn area's IncludeCoordinates and IncludeTerrainTypes are both empty, which means it has no valid spawn tiles.
14:44:10DEBUGFarm Type ManagerArea: monster area 2
14:44:10DEBUGFarm Type ManagerContent pack: Better Farm Cave Forage(Vanilla- seasonal)
14:44:11WARNCustom CompanionsUnable to find companion match for SmolHooman.WildAnimalsCC..Skunk_WA given on tile (83, 74) for map Forest!
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:33ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Objects.IndoorPot.draw_PatchedBy<PeacefulEnd.AlternativeTextures>(IndoorPot this, SpriteBatch spriteBatch, Int32 x, Int32 y, Single alpha) at StardewValley.Object.drawPlacementBounds_PatchedBy<PeacefulEnd.AlternativeTextures>(Object this, SpriteBatch spriteBatch, GameLocation location) at StardewValley.Game1.drawMouseCursor_PatchedBy<tlitookilakin.HappyHomeDesigner>(Game1 this) at StardewValley.Game1.DrawOverlays(GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
14:44:34CRITICALSMAPIThe game crashed when drawing, and SMAPI was unable to recover the game.
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