SMAPI log parser
Suggested fixes
- You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
Log info
Stardew Valley: | 1.3.36 on Microsoft Windows 10 Home |
---|---|
SMAPI: | 2.11 |
Folder: | |
Log started: | 2019-03-13 01:36 UTC ({{localTimeStarted}} your time) |
game 1.3.36 | no errors | ||
SMAPI 2.11 | Pathoschild | no errors | |
Advanced Location Loader 1.4.7
+ Revised Stardew Maps (RSM) 1.2
(+ 1 content packs)
|
Entoarox
+ 13akoors
|
no errors | |
Console Commands 2.11 | SMAPI | no errors | |
Entoarox Framework 2.4.2 | Entoarox | no errors | |
Save Backup 2.11 | SMAPI | no errors |
[21:36:04 INFO SMAPI] SMAPI 2.11 with Stardew Valley 1.3.36 on Microsoft Windows 10 Home [21:36:04 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [21:36:04 TRACE SMAPI] Log started at 2019-03-13T01:36:04 UTC [21:36:05 DEBUG SMAPI] Starting game... [21:36:14 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [21:36:14 TRACE game] Steam logged on: True [21:36:14 TRACE game] Initializing GalaxySDK [21:36:14 TRACE game] Requesting Steam app ticket [21:36:15 TRACE SMAPI] Detecting common issues... [21:36:15 TRACE SMAPI] Loading mod metadata... [21:36:15 TRACE SMAPI] Loading mods... [21:36:15 TRACE SMAPI] Entoarox Framework (EntoaroxFramework\EntoaroxFramework.dll)... [21:36:15 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll. [21:36:15 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll. [21:36:15 TRACE SMAPI] Detected possible save serialiser change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll. [21:36:15 TRACE SMAPI] Advanced Location Loader (AdvancedLocationLoader\AdvancedLocationLoader.dll)... [21:36:15 TRACE SMAPI] Detected reference to StardewModdingAPI.Events.ISpecialisedEvents.UnvalidatedUpdateTicked event in assembly AdvancedLocationLoader.dll. [21:36:15 TRACE SMAPI] Console Commands (ConsoleCommands\ConsoleCommands.dll)... [21:36:16 TRACE SMAPI] Revised Stardew Maps (RSM) (RSM) [content pack]... [21:36:16 TRACE SMAPI] Save Backup (SaveBackup\SaveBackup.dll)... [21:36:16 INFO SMAPI] Loaded 4 mods: [21:36:16 INFO SMAPI] Advanced Location Loader 1.4.7 by Entoarox | Get your content into stardew without replacing any xnb files. [21:36:16 INFO SMAPI] Console Commands 2.11 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [21:36:16 INFO SMAPI] Entoarox Framework 2.4.2 by Entoarox | A collection of APIs to make modding easier. [21:36:16 INFO SMAPI] Save Backup 2.11 by SMAPI | Automatically backs up all your saves once per day into its folder. [21:36:16 INFO SMAPI] Loaded 1 content packs: [21:36:16 INFO SMAPI] Revised Stardew Maps (RSM) 1.2 by 13akoors | for Advanced Location Loader | Completely revises the world, expanding several maps to be 1:1 with the world map, and adding several new maps [21:36:16 INFO SMAPI] Found 3 mods with warnings: [21:36:16 WARN SMAPI] Changed save serialiser [21:36:16 WARN SMAPI] -------------------------------------------------- [21:36:16 WARN SMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if [21:36:16 WARN SMAPI] you uninstall these mods. [21:36:16 WARN SMAPI] - Entoarox Framework [21:36:16 INFO SMAPI] Bypassed safety checks [21:36:16 INFO SMAPI] -------------------------------------------------- [21:36:16 INFO SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save [21:36:16 INFO SMAPI] corruption. If your game has issues, try removing these first. [21:36:16 INFO SMAPI] - Advanced Location Loader [21:36:16 DEBUG SMAPI] No update keys [21:36:16 DEBUG SMAPI] -------------------------------------------------- [21:36:16 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [21:36:16 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [21:36:16 DEBUG SMAPI] - Revised Stardew Maps (RSM) [21:36:16 TRACE SMAPI] Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI). [21:36:16 DEBUG Advanced Location Loader] Loading content pack 'Revised Stardew Maps (RSM)'... [21:36:16 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [21:36:16 TRACE SMAPI] Invalidated 0 cache entries. [21:36:16 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [21:36:16 TRACE SMAPI] Checking for updates... [21:36:16 TRACE SMAPI] SMAPI okay. [21:36:16 TRACE SMAPI] Checking for updates to 3 mods... [21:36:16 TRACE SMAPI] All mods up to date. [21:36:22 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720} [21:36:22 TRACE game] Signing into GalaxySDK [21:36:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:36:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [21:36:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1264 Height:681} [21:36:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720} [21:36:24 TRACE game] Galaxy auth success [21:36:24 TRACE game] Galaxy signed in [21:36:24 TRACE game] Galaxy logged on [21:36:35 TRACE game] GetNumFarmsSaved(); begin [21:36:35 TRACE game] Directory.Exists returned true. [21:36:35 TRACE game] Directory.GetDirectories returned 2 results. [21:36:35 TRACE game] File.Open('C:\Users\13ako\AppData\Roaming\StardewValley\Saves\Andrew_116727297\SaveGameInfo') [21:36:35 TRACE game] File.Open('C:\Users\13ako\AppData\Roaming\StardewValley\Saves\Lula_209957563\SaveGameInfo') [21:36:35 TRACE game] GetNumFarmsSaved(); end, results=2 [21:36:49 TRACE game] setGameMode( 'playingGameMode (3)' ) [21:36:51 DEBUG Advanced Location Loader] Applying Revised Stardew Maps (RSM)... [21:36:51 TRACE Advanced Location Loader] Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\CustomTiles'. [21:36:51 TRACE SMAPI] Invalidated 0 cache entries. [21:36:51 TRACE SMAPI] Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\CustomTiles'. [21:36:51 CRITICAL Advanced Location Loader] Advanced Location Loader requested an immediate game shutdown: Unable to override location, a unexpected error occured: Override(Beach,Beach) System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\CustomTiles_spring". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\CustomTiles_spring.xnb". File not found. at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 145 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language) at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 87 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 83 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 91 at xTile.Display.XnaDisplayDevice.LoadTileSheet(TileSheet tileSheet) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Display\XnaDisplayDevice.cs:line 94 at xTile.Map.LoadTileSheets(IDisplayDevice displayDevice) in C:\Users\Barone_\Documents\Visual Studio 2010\Projects\tide-83511\TileMapEditor\xTile\Map.cs:line 309 at StardewValley.GameLocation.loadMap(String mapPath) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 756 at StardewValley.GameLocation.reloadMap() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 809 at StardewValley.GameLocation..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 702 at StardewValley.Locations.Beach..ctor(String mapPath, String name) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\Beach.cs:line 21 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, Object[] args) at Entoarox.AdvancedLocationLoader.Processors.ApplyOverride(IContentPack contentPack, Override obj) in C:\Users\Gebruiker\source\repos\StardewMods\AdvancedLocationLoader\Processors.cs:line 237view parsed log | download