SMAPI log parser

Suggested fixes

  • Consider updating these mods to fix problems:
    Livestock Bazaar 定制动物商店框架 1.1.6 → 1.2.0

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 11 家庭中文版
SMAPI: 4.1.10
Folder: Y:\Game\Steam\steamapps\common\Stardew Valley
Log started: 2025-02-24 02:36 UTC (02:36 your time)

Installed mods: click any mod to filter toggle content packs in list
game 1.6.15 build 24356 61 errors
SMAPI 4.1.10 Pathoschild 63 errors
(CJP) Animals in a Rainy Winter 无惧风雨的动物 1.0.0 Juanpa98ar no errors
*Jumping* 跳 1.0.3 YunHikari no errors
*SmartSprinker* 智能洒水器 1.0.4 YunHikari no errors
*SorryLabCore* 1.0.5 YunHikari no errors
AchtuurCore 1.3.3 Achtuur no errors
Adjustable Sprinklers 调整洒水器 1.2.0 NCarigon no errors
Animal Nametags 动物名牌 1.0.1 John Peters (you know, the farmer?) no errors
Aquarism 水族馆 2.1.2 DaLion no errors
Auto-Grab Truffles 自动拾取松露 1.1.0 Tsin no errors
Bait Maker - Quality Matters 鱼饵制造 1.0.1 Speshkitty no errors
Better Crafting 更好的制作 2.17.1 Khloe Leclair no errors
Better Elevator 更好的电梯 1.0.2 aedenthorn, FlyingTNT no errors
Better Planting 更好的种植 1.3.3 Achtuur no errors
Better Rods 更好的钓竿 1.0.1 Achtuur no errors
Bigger Fish Tank Capacity 增加鱼缸容量 1.1.0 shekurika no errors
Bigger Fridges 更大的冰箱 1.1.1 Entoarox no errors
Calcifer 0.1.0 sophie no errors
Catalogue Filter 家具检索 1.1.0 aedenthorn, FlyingTNT no errors
CJB Cheats Menu 作弊菜单 1.38.0 CJBok and Pathoschild no errors
CJB Item Spawner 物品生成 2.5.2 CJBok and Pathoschild no errors
Colorful Chests 多彩箱子 1.1.0 LeFauxMatt no errors
Combine Machines 联合机械 1.11.0-beta4 SlayerDharok no errors
CombineManyRings组合多个指环 1.1.0 Stari no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 内容修补程序 2.5.3
+ (CP) Better Things 更好的东西 1.5.0
+ (CP) Catcrows 猫猫乌鸦 1.0.3
+ (CP) Farming Level Affects Harvest - Cornucopia 耕作水平影响收成-聚宝盆 1.0.2
+ (CP) Farming Level Affects Harvest - CornucopiaFlowers 耕作水平影响收成-聚宝盆花 1.0.2
+ (CP) Farming Level Affects Harvest耕作水平影响收成 1.2.4
+ (CP) Pack Possum and Critter Cages 负鼠和饰品笼 1.1.1
+ (CP) RSSI - Cornucopia Artisan Machines 1.1.0
+ (CP) RSSI - Cornucopia More Crops 1.4.2
+ (CP) RSSI - Cornucopia More Flowers 1.3.0
+ (CP) RSSI - SVE 1.3.0
+ (CP) Seasonal Vanilla UI 季节性基础对话界面 2.0.0
+ (CP) Spouse Room Free Decoration 自由装饰伴侣房间 2.6.0
+ (CP) The Return of More Backpack Upgrades更多背包升级 1.0.2
+ (CP) Water and Tree Lanterns 水和树灯 1.0.1
+ (CP)Vanilla Furniture 原版家具 1.0.0
+ Always Welcome 永远欢迎 2.0.0
+ Artisan Goods Keep Quality 工匠物品品质保持 1.4.7
+ Bathroom Furniture for Content Patcher 2.0.1
+ Beach Minecart 海滩矿车 1.4.2
+ Community Park Decorations 1.1.2
+ Cornucopia - Artisan Machines 聚宝盆-工匠 1.0.9
+ Cornucopia - More Crops 聚宝盆-作物 1.5.6
+ Cornucopia - More Flowers 聚宝盆-花 1.5.4
+ Desert Festival Foods 沙漠节食物 1.1.0
+ Earthy Interiors 深色内饰 1.2.2
+ Earthy Recolour 泥土色重新着色 1.4.4
+ Elle's Cuter Barn Animals 1.0.1
+ Elle's Cuter Cats 1.0.0
+ Elle's Cuter Coop Animals 1.0.2
+ Elle's Cuter Dogs 1.0.1
+ Elle's Cuter Horses 1.0.0
+ Elle's Cuter Trinkets 1.0.1
+ Elle's Kitchen ReplacementElle的厨房更换 1.1.6
+ Elle's Seasonal Buildings 1.3.5
+ Elle's Town Buildings Elle的城镇建筑 1.0.4
+ Elle城镇动物 1.4.2
+ Florist Furniture and Winter Blooms 1.0.2
+ Frontier Farm 边境农场 1.15.9
+ Grampleton Fields 球场 1.15.9
+ Integrated Minecarts (CP Component) 集成矿车 4.5.13
+ Iridium Bats Drop Wings 铱蝠掉落翅膀 1.0.0
+ Island Resort Collection for Content Patcher 1.0.0
+ Kitty Channels小猫频道 1.1.0
+ Movie Theater Furniture and Decorations 1.0.0
+ Pirate Furniture and Decorations 2.0.0
+ Realistic Seasonal Shop Inventory 真实季节性商店 1.7.1
+ Seasonal Cute Characters SVE 季节性可爱角色 星露谷拓展 3.0.0
+ Seasonal Cute Characters 季节性可爱角色 6.0.1
+ Seasonal Junimo Catalog 1.0.2
+ Seeds N' Saplings 1.2.1
+ Seeds N' Saplings - Cornucopia More Crops 1.0.0
+ Seeds N' Saplings - Cornucopia More Flowers 1.0.0
+ Seeds N' Saplings - SVE 1.0.3
+ Shortcuts in the Spiral Mine 螺旋矿图捷径 1.1.0
+ Stardew Valley Expanded 星露谷拓展 1.15.10
+ Tig's Intro Edits 开场动画修改 1.0.1
+ Vegas' Item Compatibility Patch 项目兼容补丁 3.1.0
+ WorldMap for (SVE) Frontier Farm 1.1.2
+ WorldMap for Ginger Island姜岛大地图 1.0.1
+ WorldMap for only Stardew Valley Expanded 1.1.2
+ Zilch的信封(基于邮箱菜单) 1.1.0
+ 女神雕像方尖碑 1.1.1
+ 季节性叶光标 2.0.0
+ 季节性特别订单板纹理 1.0.1
+ 毫无意外的螃蟹 2.0.0
Pathoschild
+ Maatsuki
+ altroquinine
+ Dyanosis
+ Dyanosis
+ Dyanosis
+ mushymato
+ boringvlln
+ boringvlln
+ boringvlln
+ boringvlln
+ GalaxyRobotMods
+ Tikamin557
+ platinummyr
+ Dolly
+ LunariaFaye
+ DrSpartacus
+ voiddreams
+ FarmerBeans
+ UncleArya
+ FarmerBeans
+ Cornucopia
+ Cornucopia
+ Cornucopia
+ Wizadroid
+ DaisyNiko
+ DaisyNiko
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ FarmerBeans
+ FlashShifter
+ FlashShifter
+ Jibb
+ k3yboardFox
+ FarmerBeans
+ Maraluna7 and Sashaldystauns
+ FarmerBeans
+ FarmerBeans
+ boringvlln
+ Poltergeister
+ Poltergeister with assets by various artists
+ FarmerBeans
+ ZoeyHoshi
+ ZoeyHoshi
+ ZoeyHoshi
+ ZoeyHoshi
+ JaneElliot
+ FlashShifter
+ TigerToony
+ VegasOctober
+ N3cro_92
+ N3cro_92
+ N3cro_92
+ Zilch
+ kyuk
+ GalaxyRobotMods
+ Aimon111
+ Sinmenon
no errors
Cooking Overhaul 烹饪大修 3.0.2 stardemod no errors
Crab Pot Loot Has Quality And Bait Effects 品质蟹笼 2.0.1 Goldenrevolver no errors
Crop Harvest Bubbles 作物收获泡泡 0.3.1 aedenthorn & logophile no errors
Cross-Mod Compatibility Tokens 跨模组兼容 1.1.2 Spiderbuttons no errors
Custom Bush 定制衬套 1.5.2 LeFauxMatt no errors
Customize Trinkets 自定义饰品 1.1.0 Dragoon23 no errors
DaLionheart 2.1.8 DaLion no errors
Display Monster Health 显示怪物血量 1.3.0 Atesba no errors
Dynamic Reflections 动态反射 3.0.0 PeacefulEnd no errors
Easier Monster Eradication 轻松怪物悬赏 1.2.0 NormanPCN no errors
Easy Crane Game 简单抓娃娃 1.7.0 Dragoon23 no errors
Easy Dart Game 轻松飞镖游戏 1.0.2 Dragoon23 no errors
Easy Island Puzzle 轻松岛屿解密 1.0.0 MindMeltMax no errors
Enchantment附魔 1.0.0 kalik no errors
Event Lookup 事件查看 0.2.9 shekurika no errors
Experience Config 经验设置 1.0.2 Reena no errors
ExtraMachineConfig 额外机械设置 1.14.0 selph no errors
Farm Type Manager 农场类型管理器 1.24.0
+ Frontier Farm Forage Locations 边境农场 1.15.9
+ Stardew Valley Expanded Farm Type Manager 1.15.10
Esca
+ FlashShifter
+ FlashShifter
no errors
Farmer Helper 农夫助手 1.0.3 Fiorbeth no errors
Fast Animations 快速动画 1.13.8 Pathoschild 60 errors
Fish Dont Stop Time 钓鱼不停止时间 1.2.0 LyzzCL no errors
Fish Pond Aquaponics 鱼菜生态 1.0.1 selph no errors
Fish Pondering 小鱼塘 0.4.0 mushymato no errors
Forage Fantasy 品质采集 4.3.1 Goldenrevolver no errors
Fruit Tree Tweaks 果树调整 1.0.1 chiccen no errors
Generic Mod Config Menu 通用模组配置菜单 1.14.1 spacechase0 no errors
Gentle Night Lighting 温柔夜光 2.1.2 bluebellfairy no errors
GloryOfEfficiency 效率的荣耀 1.0.1 hackswell no errors
Grass Growth 草长 7.1.0 bcmpinc no errors
Grow That Giant Crop 巨型作物 0.3.0 MercuryVN no errors
Happy Home Designer 快乐设计家 2.3.0 tlitookilakin no errors
Hold to Process Geodes 连续开晶球 1.0.0 Jamie Taylor no errors
Horse Overhaul 马 1.5.9 Goldenrevolver no errors
Integrated Minecarts (SMAPI Component) 集成矿车 4.5.13 Jibb no errors
Item extensions 项目扩展 1.14.1 mistyspring no errors
Let's Move It 移动它 0.6.9 Exblosis no errors
Level Forever 永远等级 1.1.0 GoldstoneBosonMeadows no errors
Like A Duck To Water Continued 像鸭子入水 0.4.5 aedenthorn, tem696969696969 no errors
Livestock Bazaar 定制动物商店框架 1.1.6 mushymato no errors
Lookup Anything 查找内容 1.49.0 Pathoschild no errors
Lucky Rabbit's Foot (Rebooted) 幸运兔脚 1.1.2 Chelsea Bingiel and Locked15 no errors
Machine Terrain Framework 工匠设置 1.9.2 selph no errors
Mailbox Menu邮箱目录 0.3.8 aedenthorn no errors
Map Editor Extended 地图编辑扩展 1.1.1 aedenthorn no errors
MineTooltips 矿层贴士 1.0.0 Codeize no errors
Movie Theater Options 电影院设置 1.0.5 Dragoon23 no errors
Multiple Mini Obelisks 多个迷你方尖碑 3.0.0 PeacefulEnd no errors
Non Destructive NPCs - 1.6 Unofficial update NPC不破坏 1.6.0 Madara Uchiha - IamSaulC no errors
NPC Map Locations NPC地图位置 3.3.0 Bouhm no errors
Passable Crops 通过作物 1.1.9 NCarigon no errors
Pen Pals 笔友 0.4.0 focustense no errors
PerfectTrinkets 完美饰品 0.0.5 season no errors
PetBowlSprinklers洒水器用于宠物碗 1.0.0 andyruwruw no errors
Predictor Breakable Container Patch 木桶 1.1.1 JoXW no errors
Predictor Crab Pot Patch 蟹笼 1.1.0 JoXW no errors
Predictor Dig Spot Patch 挖掘点 1.1.1 JoXW no errors
Predictor Fishing Patch 钓鱼 1.1.2 JoXW no errors
Predictor Garbage Can Patch 垃圾桶 1.1.0 JoXW no errors
Predictor Geode Patch 晶球 1.1.1 JoXW no errors
Predictor Mineable Patch 采矿 1.1.0 JoXW no errors
Predictor Minigames Patch 小游戏 1.1.0 JoXW no errors
Predictor Panning Patch 淘金 1.1.1 JoXW no errors
Predictor Seed Maker Patch 种子制造机 1.1.0 JoXW no errors
Predictor Spawned Patch 觅食 1.1.0 JoXW no errors
Predictor Tillable Patch 耕种 1.1.0 JoXW no errors
Predictor 预测 1.2.2 JoXW no errors
Prismatic butterfly notifier 五彩蝴蝶通知 1.0.2 mistyspring no errors
Recatch Legendary Fish 重捕传奇鱼 1.8.9 cantorsdust and Pathoschild no errors
Reciprocate 回礼 1.1.1 YunHikari no errors
RentedToolsRefresh 租用工具 1.1.2 chronohart no errors
Running Late 分钟计时 2.0.2 Coll1234567 no errors
RushOrders-Continued 加急订单 1.2.3 recon88 no errors
Save Backup 4.1.10 SMAPI no errors
Scythe Tool Enchantments 镰刀工具附魔 1.1.1 mushymato no errors
Seed Info 种子信息 1.0.5 aedenthorn, FlyingTNT no errors
Seed Maker Quality 品质种子制造机 1.0.4 Speshkitty no errors
Self Checkout 自助结账 1.0.1 LeFauxMatt no errors
ShareExperience 分享经验 0.0.6 season no errors
ShipAnything 全场出售 1.3.2 berkayylmao no errors
Shop Tabs 商店分类 1.0.6 AltoIgloo no errors
Show Item Quality (1.6 Unofficial) 显示物品品质 1.1.3-unofficial.1-bungus Jonqora & Bungus no errors
SitAndRest 坐和恢复 1.1.1 Krutonium no errors
SpaceCore 太空核心 1.27.0 spacechase0 no errors
Spawn Monsters 生成怪物 3.3.3 Berisan -unofficial.1-AlexGoD no errors
Special Orders Tweaks 特殊订单调整 1.0.5 nnn no errors
Stardew Valley Expanded 星露谷拓展 1.15.10 FlashShifter, Esca, and kittycatcasey no errors
StardewHack 星露谷黑客 7.4.0 bcmpinc no errors
StardewUI 星露谷UI 0.6.1 focustense no errors
StardewValleyEasyPrairieKing 星露谷轻松草原国王 1.0.0 shanks3042 no errors
Teleport NPC Location传送NPC位置 1.1.0 ccr no errors
The Return of Custom Backpack Framework自定义背包框架 1.0.1 platinummyr no errors
TimeSpeed 时间速度 2.7.10 cantorsdust and Pathoschild no errors
TrinketTinker 饰品修补 1.5.7 mushymato no errors
UI Info Suite 2 界面信息套件II 2.3.7 Annosz no errors
Ultimate Fertilizer 无限制堆肥 1.2.5 fox_white25 no errors
Wear More Rings 佩戴更多戒指 7.7.0 bcmpinc no errors
Wildcat 野猫 1.0.1 DaLion no errors
Zoom Level 缩放等级 4.2.0 thespbgamer no errors
可配置的Junimo卡丁车 0.1.0 seitanicbean no errors
弹弓落点 1.5.0 Night no errors
电话采购 1.1.2 Stingray no errors
自定义工具范围 1.1.0 trashcan9 no errors
过夜 2.0.0 bwdy no errors
Filter messages:
TRACE | DEBUG | INFO | ALERT | WARN | ERROR
.* aA “ ” HL
showing 1 to 367 of 563 (total: 11,296)
10:36:03INFOSMAPISMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 家庭中文版
10:36:03INFOSMAPIMods go here: Y:\Game\Steam\steamapps\common\Stardew Valley\Mods
10:36:06ERRORSMAPIThe game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io.
10:36:06ERRORSMAPIIf you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
10:36:06INFOSMAPIPress any key to delete the crash data and continue playing.
10:36:27DEBUGSMAPIWaiting for game to launch...
10:36:28DEBUGSMAPILoading mod metadata...
10:36:28DEBUGSMAPILoading mods...
10:36:31INFOSMAPILoaded 128 mods: This section is hidden. Click here to show it.
10:36:31INFOSMAPILoaded 67 content packs: This section is hidden. Click here to show it.
10:36:31WARNSMAPI Changed save serializer
10:36:31WARNSMAPI --------------------------------------------------
10:36:31WARNSMAPI These mods change the save serializer. They may corrupt your save files, or make them unusable if
10:36:31WARNSMAPI you uninstall these mods.
10:36:31WARNSMAPI - SpaceCore 太空核心
10:36:31INFOSMAPI Patched game code
10:36:31INFOSMAPI --------------------------------------------------
10:36:31INFOSMAPI These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
10:36:31INFOSMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
10:36:31INFOSMAPI - (CJP) Animals in a Rainy Winter 无惧风雨的动物
10:36:31INFOSMAPI - *Jumping* 跳
10:36:31INFOSMAPI - *SmartSprinker* 智能洒水器
10:36:31INFOSMAPI - *SorryLabCore*
10:36:31INFOSMAPI - AchtuurCore
10:36:31INFOSMAPI - Adjustable Sprinklers 调整洒水器
10:36:31INFOSMAPI - Animal Nametags 动物名牌
10:36:31INFOSMAPI - Aquarism 水族馆
10:36:31INFOSMAPI - Auto-Grab Truffles 自动拾取松露
10:36:31INFOSMAPI - Better Crafting 更好的制作
10:36:31INFOSMAPI - Better Elevator 更好的电梯
10:36:31INFOSMAPI - Better Rods 更好的钓竿
10:36:31INFOSMAPI - Bigger Fish Tank Capacity 增加鱼缸容量
10:36:31INFOSMAPI - Bigger Fridges 更大的冰箱
10:36:31INFOSMAPI - Calcifer
10:36:31INFOSMAPI - Catalogue Filter 家具检索
10:36:31INFOSMAPI - Colorful Chests 多彩箱子
10:36:31INFOSMAPI - Combine Machines 联合机械
10:36:31INFOSMAPI - CombineManyRings组合多个指环
10:36:31INFOSMAPI - Cooking Overhaul 烹饪大修
10:36:31INFOSMAPI - Crab Pot Loot Has Quality And Bait Effects 品质蟹笼
10:36:31INFOSMAPI - Crop Harvest Bubbles 作物收获泡泡
10:36:31INFOSMAPI - Cross-Mod Compatibility Tokens 跨模组兼容
10:36:31INFOSMAPI - Custom Bush 定制衬套
10:36:31INFOSMAPI - Customize Trinkets 自定义饰品
10:36:31INFOSMAPI - DaLionheart
10:36:31INFOSMAPI - Dynamic Reflections 动态反射
10:36:31INFOSMAPI - Easy Crane Game 简单抓娃娃
10:36:31INFOSMAPI - Easy Dart Game 轻松飞镖游戏
10:36:31INFOSMAPI - Easy Island Puzzle 轻松岛屿解密
10:36:31INFOSMAPI - Enchantment附魔
10:36:31INFOSMAPI - Experience Config 经验设置
10:36:31INFOSMAPI - ExtraMachineConfig 额外机械设置
10:36:31INFOSMAPI - Farm Type Manager 农场类型管理器
10:36:31INFOSMAPI - Farmer Helper 农夫助手
10:36:31INFOSMAPI - Fish Dont Stop Time 钓鱼不停止时间
10:36:31INFOSMAPI - Fish Pond Aquaponics 鱼菜生态
10:36:31INFOSMAPI - Fish Pondering 小鱼塘
10:36:31INFOSMAPI - Forage Fantasy 品质采集
10:36:31INFOSMAPI - Fruit Tree Tweaks 果树调整
10:36:31INFOSMAPI - Gentle Night Lighting 温柔夜光
10:36:31INFOSMAPI - GloryOfEfficiency 效率的荣耀
10:36:31INFOSMAPI - Grass Growth 草长
10:36:31INFOSMAPI - Happy Home Designer 快乐设计家
10:36:31INFOSMAPI - Horse Overhaul 马
10:36:31INFOSMAPI - Integrated Minecarts (SMAPI Component) 集成矿车
10:36:31INFOSMAPI - Item extensions 项目扩展
10:36:31INFOSMAPI - Like A Duck To Water Continued 像鸭子入水
10:36:31INFOSMAPI - Livestock Bazaar 定制动物商店框架
10:36:31INFOSMAPI - Machine Terrain Framework 工匠设置
10:36:31INFOSMAPI - Mailbox Menu邮箱目录
10:36:31INFOSMAPI - Map Editor Extended 地图编辑扩展
10:36:31INFOSMAPI - Movie Theater Options 电影院设置
10:36:31INFOSMAPI - Multiple Mini Obelisks 多个迷你方尖碑
10:36:31INFOSMAPI - Non Destructive NPCs - 1.6 Unofficial update NPC不破坏
10:36:31INFOSMAPI - Passable Crops 通过作物
10:36:31INFOSMAPI - Pen Pals 笔友
10:36:31INFOSMAPI - PerfectTrinkets 完美饰品
10:36:31INFOSMAPI - Predictor Geode Patch 晶球
10:36:31INFOSMAPI - Prismatic butterfly notifier 五彩蝴蝶通知
10:36:31INFOSMAPI - Reciprocate 回礼
10:36:31INFOSMAPI - Running Late 分钟计时
10:36:31INFOSMAPI - Scythe Tool Enchantments 镰刀工具附魔
10:36:31INFOSMAPI - Seed Info 种子信息
10:36:31INFOSMAPI - Seed Maker Quality 品质种子制造机
10:36:31INFOSMAPI - Self Checkout 自助结账
10:36:31INFOSMAPI - ShipAnything 全场出售
10:36:31INFOSMAPI - Show Item Quality (1.6 Unofficial) 显示物品品质
10:36:31INFOSMAPI - SpaceCore 太空核心
10:36:31INFOSMAPI - Special Orders Tweaks 特殊订单调整
10:36:31INFOSMAPI - Stardew Valley Expanded 星露谷拓展
10:36:31INFOSMAPI - StardewHack 星露谷黑客
10:36:31INFOSMAPI - StardewUI 星露谷UI
10:36:31INFOSMAPI - The Return of Custom Backpack Framework自定义背包框架
10:36:31INFOSMAPI - Ultimate Fertilizer 无限制堆肥
10:36:31INFOSMAPI - Wear More Rings 佩戴更多戒指
10:36:31INFOSMAPI - Wildcat 野猫
10:36:31INFOSMAPI - 弹弓落点
10:36:31INFOSMAPI - 自定义工具范围
10:36:31DEBUGSMAPI No update keys
10:36:31DEBUGSMAPI --------------------------------------------------
10:36:31DEBUGSMAPI These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
10:36:31DEBUGSMAPI mods. Consider notifying the mod authors about this problem.
10:36:31DEBUGSMAPI - (CJP) Animals in a Rainy Winter 无惧风雨的动物
10:36:31DEBUGSMAPI - (CP) RSSI - Cornucopia Artisan Machines
10:36:31DEBUGSMAPI - (CP) RSSI - Cornucopia More Crops
10:36:31DEBUGSMAPI - (CP) RSSI - Cornucopia More Flowers
10:36:31DEBUGSMAPI - (CP) RSSI - SVE
10:36:31DEBUGSMAPI - (CP)Vanilla Furniture 原版家具
10:36:31DEBUGSMAPI - Calcifer
10:36:31DEBUGSMAPI - Enchantment附魔
10:36:31DEBUGSMAPI - Gentle Night Lighting 温柔夜光
10:36:31DEBUGSMAPI - Non Destructive NPCs - 1.6 Unofficial update NPC不破坏
10:36:31DEBUGSMAPI - 季节性叶光标
10:36:31DEBUGSMAPI - 毫无意外的螃蟹
10:36:31DEBUGSMAPILaunching mods...
10:36:32INFOCustom Bush 定制衬套Config Initialized LogAmount: Less
10:36:33INFOStardewHack 星露谷黑客Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
10:36:34INFOColorful Chests 多彩箱子Config Initialized ColorPalette: (159 236 0),(255 117 195),(255 105 18),(164 203 254),(20 149 20),(144 144 144),(255 232 0),(102 127 209),(254 18 18),(255 170 0),(240 255 113),(129 20 20),(255 117 195),(36 218 148),(152 65 220),(20 172 236),(70 70 70),(51 109 225),(114 87 220),(254 254 254) EnabledIds: 130,232,BigChest,BigStoneChest
10:36:34INFOColorful Chests 多彩箱子Applying Patches
10:36:35INFOStardew Valley Expanded 星露谷拓展Starting Installation Checker...
10:36:35INFOStardew Valley Expanded 星露谷拓展(Installation Checker provided by shekurika and moe)
10:36:35INFOStardew Valley Expanded 星露谷拓展Installation check completed. Everything seems fine!
10:36:35DEBUGFruit Tree Tweaks 果树调整Transpiling FruitTree.dayUpdate
10:36:35DEBUGFruit Tree Tweaks 果树调整replacing daysUntilMature value with method
10:36:35DEBUGFruit Tree Tweaks 果树调整Transpiling FruitTree.draw
10:36:35DEBUGFruit Tree Tweaks 果树调整Transpiling FruitTree.shake
10:36:35DEBUGFruit Tree Tweaks 果树调整Transpiling FruitTree.TryAddFruit
10:36:35DEBUGFruit Tree Tweaks 果树调整replacing max fruit per tree with method
10:36:35DEBUGGrass Growth 草长Applying bytecode patches for bcmpinc.GrassGrowth.
10:36:36DEBUGFruit Tree Tweaks 果树调整Transpiling FruitTree.draw
10:36:36DEBUGPen Pals 笔友Registered command: help
10:36:36DEBUGPen Pals 笔友Registered command: dryrun
10:36:36DEBUGPen Pals 笔友Registered command: receiveall
10:36:36INFOSelf Checkout 自助结账Config Initialized ExcludedShops: ForceOpen: LeftShift, RightShift HeartLevel: 0
10:36:37INFOUltimate Fertilizer 无限制堆肥Plugin is now working.
10:36:37DEBUGWear More Rings 佩戴更多戒指Applying bytecode patches for bcmpinc.WearMoreRings.
10:36:37DEBUGSMAPIMods loaded and ready!
10:36:39INFOSMAPIType 'help' for help, or 'help <cmd>' for a command's usage
10:36:39INFOMachine Terrain Framework 工匠设置Loaded custom tapper data with 2 entries.
repeats 1 times
10:36:39DEBUGDynamic Reflections 动态反射Successfully hooked into spacechase0.GenericModConfigMenu.
10:36:39DEBUGBetter Crafting 更好的制作Creating specific API instance for ExtraMachineConfig 额外机械设置 (selph.ExtraMachineConfig)
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Breakable Container Patch 木桶
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Crab Pot Patch 蟹笼
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Dig Spot Patch 挖掘点
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Fishing Patch 钓鱼
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Garbage Can Patch 垃圾桶
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Geode Patch 晶球
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Mineable Patch 采矿
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Minigames Patch 小游戏
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Panning Patch 淘金
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Seed Maker Patch 种子制造机
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Spawned Patch 觅食
10:36:40DEBUGPredictor 预测Registering Patch: Predictor Tillable Patch 耕种
10:36:40INFOUI Info Suite 2 界面信息套件IILoaded API for mod spacechase0.GenericModConfigMenu
10:36:40INFOUI Info Suite 2 界面信息套件IILoaded API for mod furyx639.CustomBush
10:36:40INFOContent Patcher 内容修补程序Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - Elle城镇动物 - Zilch的信封(基于邮箱菜单) - 女神雕像方尖碑 - 季节性叶光标 - 季节性特别订单板纹理 - 毫无意外的螃蟹 For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
10:36:43INFOMachine Terrain Framework 工匠设置Loaded custom tapper data with 3 entries.
10:36:43INFOMachine Terrain Framework 工匠设置Reloaded custom tapper data with 3 entries.
10:36:49ALERTSMAPIYou can update 1 mod: This section is hidden. Click here to show it.
10:41:02WARNContent Patcher 内容修补程序Can't apply map patch "Always Welcome 永远欢迎 > Always welcome CP bedroom door edits loaded > assets/AlwaysWelcome_Bedrooms.json > EditMap Maps/Blacksmith #1" to Maps/Blacksmith: MapTiles > entry 1 couldn't be applied: the map has no tile at Buildings (4, 9). To add a tile, the SetTilesheet and SetIndex fields must be set.
10:41:04WARNContent Patcher 内容修补程序Can't apply map patch "Always Welcome 永远欢迎 > Always welcome CP map edits loaded > assets/AlwaysWelcome.json > EditMap Maps/Desert #2" to Maps/Desert: MapTiles > entry 1 couldn't be applied: the map has no tile at Buildings (6, 51). To add a tile, the SetTilesheet and SetIndex fields must be set.
10:41:18DEBUGItem extensions 项目扩展Loaded 0 item data.
10:41:18DEBUGItem extensions 项目扩展Loaded 14 eating animations.
10:41:18DEBUGItem extensions 项目扩展Loaded 0 mineshaft terrain features.
10:41:18DEBUGItem extensions 项目扩展Loaded 2 mixed seeds data.
10:41:18DEBUGItem extensions 项目扩展Loaded 0 panning data.
10:41:18DEBUGItem extensions 项目扩展Loaded 0 custom train drops.
10:41:19DEBUGPredictor Breakable Container Patch 木桶Predictor Breakable Container Patch 木桶 Attached.
10:41:19DEBUGPredictor Crab Pot Patch 蟹笼Predictor Crab Pot Patch 蟹笼 Attached.
10:41:19DEBUGPredictor Dig Spot Patch 挖掘点Predictor Dig Spot Patch 挖掘点 Attached.
10:41:19DEBUGPredictor Fishing Patch 钓鱼Predictor Fishing Patch 钓鱼 Attached.
10:41:19DEBUGPredictor Garbage Can Patch 垃圾桶Predictor Garbage Can Patch 垃圾桶 Attached.
10:41:19DEBUGPredictor Geode Patch 晶球Predictor Geode Patch 晶球 Attached.
10:41:19DEBUGPredictor Mineable Patch 采矿Predictor Mineable Patch 采矿 Attached.
10:41:19DEBUGPredictor Minigames Patch 小游戏Predictor Minigames Patch 小游戏 Attached.
10:41:19DEBUGPredictor Panning Patch 淘金Predictor Panning Patch 淘金 Attached.
10:41:19DEBUGPredictor Seed Maker Patch 种子制造机Predictor Seed Maker Patch 种子制造机 Attached.
10:41:19DEBUGPredictor Spawned Patch 觅食Predictor Spawned Patch 觅食 Attached.
10:41:19DEBUGPredictor Tillable Patch 耕种Predictor Tillable Patch 耕种 Attached.
10:41:19INFOUI Info Suite 2 界面信息套件IISetting up icon sheet
10:41:19INFOWear More Rings 佩戴更多戒指Save loaded for 水.
10:41:38DEBUGBetter Crafting 更好的制作[RecipeManager] Loaded 5 cooking categories and 6 crafting categories.
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7424 at StardewValley.Game1.UpdateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10676 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4324 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:22ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:22ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:22ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23ERRORgameAn error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.Halt() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 7940 at StardewValley.Farmer.setMoving(Byte command) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6684 at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14760 at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
10:43:23ERRORFast Animations 快速动画This mod failed in the GameLoop.UpdateTicked event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at Pathoschild.Stardew.FastAnimations.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in E:\source\_Stardew\Mods.Pathoschild\FastAnimations\ModEntry.cs:line 107 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
10:43:23ERRORSMAPIAn error occurred in the game's draw loop: NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Farmer.draw(SpriteBatch b) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 6083 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.DrawReflectionViaMatrix() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 558 at DynamicReflections.Framework.Utilities.SpriteBatchToolkit.RenderWaterReflectionPlayerSprite() in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Utilities\SpriteBatchToolkit.cs:line 364 at DynamicReflections.Framework.Patches.Tiles.LayerPatch.DrawNormalPrefix(Layer __instance, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) in C:\Users\Floogen\Documents\GitHub Repos\DynamicReflections\DynamicReflections\Framework\Patches\xTile\LayerPatch.cs:line 101 at xTile.Layers.Layer.DrawNormal_PatchedBy<PeacefulEnd.DynamicReflections>(Layer this, IDisplayDevice displayDevice, Rectangle mapViewport, Location displayOffset, Int32 pixelZoom, Single sort_offset) at StardewValley.Game1.DrawWorld_PatchedBy<Nightlight>(Game1 this, GameTime time, RenderTarget2D target_screen) at StardewValley.Game1._draw(GameTime gameTime, RenderTarget2D target_screen) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
10:43:23CRITICALSMAPIThe game crashed when drawing, and SMAPI was unable to recover the game.
10:43:23ERRORgameThe game failed to launch: InvalidOperationException: Begin cannot be called again until End has been successfully called. at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Nullable`1 transformMatrix) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 108 at StardewValley.Game1.renderScreenBuffer(RenderTarget2D target_screen) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16536 at StardewValley.Game1.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15416 at StardewValley.GameRunner.Draw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 617 at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 932 at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 661 at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 90 at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481 at StardewModdingAPI.Framework.SCore.RunInteractively() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 315
10:43:23INFOSMAPIGame has ended. Press any key to exit.
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