SMAPI log parser

Log info

Game info:
Stardew Valley: 1.3.33 on Microsoft Windows 7 Home Premium
SMAPI: 2.10.1
Folder:
Log started: 2019-01-17 02:30 UTC ({{localTimeStarted}} your time)

Installed mods: click any mod to filter show all hide all
game 1.3.33 no errors
SMAPI 2.10.1 Pathoschild 65 errors
Children Like Parent 1.2 CroiDorcha no errors
Console Commands 2.10.1 SMAPI no errors
Content Patcher 1.6.3 Pathoschild no errors
Save Backup 2.10.1 SMAPI no errors
Filter messages: TRACE | DEBUG | INFO | ALERT | WARN | ERROR
21:30:29 INFO SMAPI SMAPI 2.10.1 with Stardew Valley 1.3.33 on Microsoft Windows 7 Home Premium
21:30:29 DEBUG SMAPI Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
21:30:29 TRACE SMAPI Log started at 2019-01-17T02:30:29 UTC
21:30:30 ERROR SMAPI The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/.
21:30:30 ERROR SMAPI If you ask for help, make sure to share your SMAPI log: https://log.smapi.io.
21:30:30 INFO SMAPI Press any key to delete the crash data and continue playing.
21:32:06 DEBUG SMAPI Starting game...
21:32:19 TRACE game setGameMode( 'titleScreenGameMode (0)' )
21:32:20 TRACE game Steam logged on: True
21:32:20 TRACE game Initializing GalaxySDK
21:32:21 TRACE game Requesting Steam app ticket
21:32:21 TRACE SMAPI Detecting common issues...
21:32:21 TRACE SMAPI Loading mod metadata...
21:32:21 TRACE SMAPI Loading mods...
21:32:21 TRACE SMAPI Children Like Parent (Characters\ChildrenLikeParent\ChildrenLikeParent.dll)...
21:32:22 TRACE SMAPI Console Commands (ConsoleCommands\ConsoleCommands.dll)...
21:32:22 TRACE SMAPI Content Patcher (ContentPatcher\ContentPatcher.dll)...
21:32:22 TRACE SMAPI Detected reference to StardewModdingAPI.Events.ISpecialisedEvents type in assembly ContentPatcher.dll.
21:32:23 TRACE SMAPI Save Backup (SaveBackup\SaveBackup.dll)...
21:32:23 INFO SMAPI Loaded 4 mods:
21:32:23 INFO SMAPI Children Like Parent 1.2 by CroiDorcha | Makes your children look similar to your spouse
21:32:23 INFO SMAPI Console Commands 2.10.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
21:32:23 INFO SMAPI Content Patcher 1.6.3 by Pathoschild | Loads content packs which edit game data and images without changing the game files.
21:32:23 INFO SMAPI Save Backup 2.10.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
21:32:23 INFO SMAPI Found 1 mod with warnings:
21:32:23 INFO SMAPI Bypassed safety checks
21:32:23 INFO SMAPI --------------------------------------------------
21:32:23 INFO SMAPI These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
21:32:23 INFO SMAPI corruption. If your game has issues, try removing these first.
21:32:23 INFO SMAPI - Content Patcher
21:32:23 TRACE Save Backup Adding 2019-01-17 - SMAPI 2.10.1 with Stardew Valley 1.3.33.zip...
21:32:23 TRACE SMAPI Invalidating cached assets for new editors & loaders...
21:32:23 TRACE SMAPI Invalidated 0 cache entries.
21:32:23 INFO SMAPI Type 'help' for help, or 'help <cmd>' for a command's usage
21:32:23 TRACE SMAPI Checking for updates...
21:32:23 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:35 Width:1280 Height:720}
21:32:23 TRACE game Signing into GalaxySDK
21:32:24 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
repeats [1] times.
21:32:24 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:35 Width:1264 Height:682}
21:32:24 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:35 Width:1280 Height:720}
21:32:24 TRACE game Galaxy auth success
21:32:24 TRACE game Galaxy signed in
21:32:24 TRACE game Galaxy logged on
21:32:24 TRACE SMAPI SMAPI okay.
21:32:24 TRACE SMAPI Checking for updates to 2 mods...
21:32:24 TRACE SMAPI All mods up to date.
21:32:44 TRACE game gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
21:32:44 TRACE SMAPI Game loader synchronising...
21:32:44 TRACE game getLoadEnumerator('Mae486645_171902740 - Copy')
21:32:44 TRACE game gameMode was 'loadingMode (6)', set to 'selectGameScreen (9)'.
21:32:44 TRACE game DebugOutput: File does not exist (-_-)
21:32:44 TRACE SMAPI Game loader done.
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:44 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:44 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 TRACE SMAPI Recovering sprite batch from error...
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 CRITICAL SMAPI SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
21:32:45 TRACE SMAPI SMAPI shutting down: aborting update.
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called. at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState) at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1229 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 CRITICAL SMAPI SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
21:32:45 TRACE SMAPI SMAPI shutting down: aborting update.
21:32:45 ERROR SMAPI An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called. at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState) at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1229 at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
21:32:45 CRITICAL SMAPI SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
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