SMAPI log parser

Suggested fixes

  • You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.

Log info

Game info:
Stardew Valley: 1.3.33 on Microsoft Windows 7 Home Premium
SMAPI: 2.10.1
Folder:
Log started: 2019-01-17 02:30 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.3.33 no errors
SMAPI 2.10.1 Pathoschild 65 errors
Children Like Parent 1.2 CroiDorcha no errors
Console Commands 2.10.1 SMAPI no errors
Content Patcher 1.6.3 Pathoschild no errors
Save Backup 2.10.1 SMAPI no errors
[21:30:29 INFO  SMAPI] SMAPI 2.10.1 with Stardew Valley 1.3.33 on Microsoft Windows 7 Home Premium 
[21:30:29 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[21:30:29 TRACE SMAPI] Log started at 2019-01-17T02:30:29 UTC
[21:30:30 ERROR SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/.
[21:30:30 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://log.smapi.io.
[21:30:30 INFO  SMAPI] Press any key to delete the crash data and continue playing.
[21:32:06 DEBUG SMAPI] Starting game...
[21:32:19 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[21:32:20 TRACE game] Steam logged on: True
[21:32:20 TRACE game] Initializing GalaxySDK
[21:32:21 TRACE game] Requesting Steam app ticket
[21:32:21 TRACE SMAPI] Detecting common issues...
[21:32:21 TRACE SMAPI] Loading mod metadata...
[21:32:21 TRACE SMAPI] Loading mods...
[21:32:21 TRACE SMAPI]    Children Like Parent (Characters\ChildrenLikeParent\ChildrenLikeParent.dll)...
[21:32:22 TRACE SMAPI]    Console Commands (ConsoleCommands\ConsoleCommands.dll)...
[21:32:22 TRACE SMAPI]    Content Patcher (ContentPatcher\ContentPatcher.dll)...
[21:32:22 TRACE SMAPI]       Detected reference to StardewModdingAPI.Events.ISpecialisedEvents type in assembly ContentPatcher.dll.
[21:32:23 TRACE SMAPI]    Save Backup (SaveBackup\SaveBackup.dll)...
[21:32:23 INFO  SMAPI] Loaded 4 mods:
[21:32:23 INFO  SMAPI]    Children Like Parent 1.2 by CroiDorcha | Makes your children look similar to your spouse
[21:32:23 INFO  SMAPI]    Console Commands 2.10.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[21:32:23 INFO  SMAPI]    Content Patcher 1.6.3 by Pathoschild | Loads content packs which edit game data and images without changing the game files.
[21:32:23 INFO  SMAPI]    Save Backup 2.10.1 by SMAPI | Automatically backs up all your saves once per day into its folder.

[21:32:23 INFO  SMAPI] Found 1 mod with warnings:
[21:32:23 INFO  SMAPI]    Bypassed safety checks
[21:32:23 INFO  SMAPI]    --------------------------------------------------
[21:32:23 INFO  SMAPI]       These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
[21:32:23 INFO  SMAPI]       corruption. If your game has issues, try removing these first.

[21:32:23 INFO  SMAPI]       - Content Patcher

[21:32:23 TRACE Save Backup] Adding 2019-01-17 - SMAPI 2.10.1 with Stardew Valley 1.3.33.zip...
[21:32:23 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[21:32:23 TRACE SMAPI] Invalidated 0 cache entries.
[21:32:23 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[21:32:23 TRACE SMAPI] Checking for updates...
[21:32:23 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:35 Width:1280 Height:720}
[21:32:23 TRACE game] Signing into GalaxySDK
[21:32:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:32:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[21:32:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:35 Width:1264 Height:682}
[21:32:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:35 Width:1280 Height:720}
[21:32:24 TRACE game] Galaxy auth success
[21:32:24 TRACE game] Galaxy signed in
[21:32:24 TRACE game] Galaxy logged on
[21:32:24 TRACE SMAPI]    SMAPI okay.
[21:32:24 TRACE SMAPI]    Checking for updates to 2 mods...
[21:32:24 TRACE SMAPI]    All mods up to date.
[21:32:44 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[21:32:44 TRACE SMAPI] Game loader synchronising...
[21:32:44 TRACE game] getLoadEnumerator('Mae486645_171902740 - Copy')
[21:32:44 TRACE game] gameMode was 'loadingMode (6)', set to 'selectGameScreen (9)'.
[21:32:44 TRACE game] DebugOutput: File does not exist (-_-)
[21:32:44 TRACE SMAPI] Game loader done.
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:44 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:44 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 TRACE SMAPI] Recovering sprite batch from error...
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1238
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
[21:32:45 TRACE SMAPI] SMAPI shutting down: aborting update.
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1229
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
[21:32:45 TRACE SMAPI] SMAPI shutting down: aborting update.
[21:32:45 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1229
   at StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 953
[21:32:45 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
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