SMAPI log parser

Log info

Game info:
Stardew Valley: 1.3.30 on Microsoft Windows 10 Home
SMAPI: 2.8-beta.4
Folder:
Log started: 2018-09-25 09:33 UTC ({{localTimeStarted}} your time)

Installed mods: click any mod to filter show all hide all
game 1.3.30 6 errors
SMAPI 2.8-beta.4 Pathoschild no errors
Advanced Location Loader 1.4.4 Entoarox 6 errors
Entoarox Framework 2.4.1 Entoarox no errors
Filter messages: TRACE | DEBUG | INFO | ALERT | WARN | ERROR
02:33:41 INFO SMAPI SMAPI 2.8-beta.4 with Stardew Valley 1.3.30 on Microsoft Windows 10 Home
02:33:41 DEBUG SMAPI Mods go here: F:\Steam\steamapps\common\Stardew Valley\Mods
02:33:41 TRACE SMAPI Log started at 2018-09-25T09:33:41 UTC
02:33:42 DEBUG SMAPI Starting game...
02:34:03 TRACE SMAPI Detecting common issues...
02:34:03 TRACE SMAPI Loading mod metadata...
02:34:03 TRACE SMAPI Loading mods...
02:34:04 TRACE SMAPI Entoarox Framework (EntoaroxFramework\EntoaroxFramework.dll)...
02:34:04 TRACE SMAPI Detected filesystem access (System.IO.File type) in assembly EntoaroxFramework.dll.
02:34:04 TRACE SMAPI Detected possible save serialiser change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll.
02:34:04 TRACE SMAPI Detected possible save serialiser change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll.
02:34:04 TRACE SMAPI Detected possible save serialiser change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll.
02:34:04 TRACE SMAPI Detected filesystem access (System.IO.FileStream type) in assembly EntoaroxFramework.dll.
02:34:05 TRACE SMAPI Advanced Location Loader (AdvancedLocationLoader\AdvancedLocationLoader.dll)...
02:34:05 TRACE SMAPI Detected reference to StardewModdingAPI.Events.SpecialisedEvents.UnvalidatedUpdateTick event in assembly AdvancedLocationLoader.dll.
02:34:05 TRACE SMAPI Detected filesystem access (System.IO.Directory type) in assembly AdvancedLocationLoader.dll.
02:34:05 TRACE SMAPI Detected filesystem access (System.IO.DirectoryInfo type) in assembly AdvancedLocationLoader.dll.
02:34:05 TRACE SMAPI Detected filesystem access (System.IO.File type) in assembly AdvancedLocationLoader.dll.
02:34:05 TRACE SMAPI Detected filesystem access (System.IO.FileStream type) in assembly AdvancedLocationLoader.dll.
02:34:05 INFO SMAPI Loaded 2 mods:
02:34:05 INFO SMAPI Advanced Location Loader 1.4.4 by Entoarox | Get your content into stardew without replacing any xnb files.
02:34:05 INFO SMAPI Entoarox Framework 2.4.1 by Entoarox | A collection of APIs to make modding easier.
02:34:05 INFO SMAPI Found 2 mods with warnings:
02:34:05 WARN SMAPI Changed save serialiser
02:34:05 WARN SMAPI --------------------------------------------------
02:34:05 WARN SMAPI These mods change the save serialiser. They may corrupt your save files, or make them unusable if
02:34:05 WARN SMAPI you uninstall these mods.
02:34:05 WARN SMAPI - Entoarox Framework
02:34:05 INFO SMAPI Bypassed safety checks
02:34:05 INFO SMAPI --------------------------------------------------
02:34:05 INFO SMAPI These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
02:34:05 INFO SMAPI corruption. If your game has issues, try removing these first.
02:34:05 INFO SMAPI - Advanced Location Loader
02:34:05 TRACE SMAPI Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI).
02:34:05 TRACE SMAPI Advanced Location Loader uses deprecated code (IModHelper.CreateTransitionalContentPack is deprecated since SMAPI 2.5).
02:34:05 DEBUG Advanced Location Loader Loading content pack 'Cleanup Crew'...
02:34:05 DEBUG Advanced Location Loader Loading content pack 'Expanded Crevices'...
02:34:05 DEBUG Advanced Location Loader Loading content pack 'TreeLife'...
02:34:05 DEBUG Advanced Location Loader Loading content pack 'VIP: Visual Improvement Program'...
02:34:05 TRACE SMAPI Invalidating cached assets for new editors & loaders...
02:34:05 TRACE SMAPI Invalidated 0 cache entries.
02:34:05 INFO SMAPI Type 'help' for help, or 'help <cmd>' for a command's usage
02:34:05 TRACE SMAPI Checking for updates...
02:34:05 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:192 Width:1280 Height:720}
02:34:05 TRACE game Signing into GalaxySDK
02:34:06 TRACE SMAPI SMAPI okay.
02:34:06 TRACE SMAPI Checking for updates to 2 mods...
02:34:06 TRACE SMAPI All mods up to date.
02:34:08 TRACE game Galaxy auth success
02:34:08 TRACE game Galaxy signed in
02:34:08 TRACE game Galaxy logged on
02:34:08 TRACE game Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
repeats [1] times.
02:34:18 TRACE game GetNumFarmsSaved(); begin
02:34:18 TRACE game Directory.Exists returned true.
02:34:18 TRACE game Directory.GetDirectories returned 5 results.
02:34:18 TRACE game File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo')
02:34:18 ERROR game Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo'
02:34:18 ERROR game System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo'. File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\backup\SaveGameInfo' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173
02:34:18 TRACE game File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo')
02:34:18 ERROR game Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo'
02:34:18 ERROR game System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo'. File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Editor\SaveGameInfo' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173
02:34:18 TRACE game File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo')
02:34:18 ERROR game Exception in GetNumFarmsSaved() trying to open file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo'
02:34:18 ERROR game System.IO.FileNotFoundException: Could not find file 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo'. File name: 'C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide backup\SaveGameInfo' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at StardewValley.Game1.GetNumFarmsSaved() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 173
02:34:18 TRACE game File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\Suntide_191373704\SaveGameInfo')
02:34:18 TRACE game File.Open('C:\Users\Nathan\AppData\Roaming\StardewValley\Saves\test_192347177\SaveGameInfo')
02:34:18 TRACE game GetNumFarmsSaved(); end, results=2
02:34:31 TRACE game setGameMode( 'playingGameMode (3)' )
02:34:31 DEBUG Advanced Location Loader Applying Cleanup Crew...
02:34:31 ERROR Advanced Location Loader Unable to patch required property, tile does not exist: Property(Forest@[102,51]:Buildings => `Action` = ALLCondition ExtraWork)
02:34:31 ERROR Advanced Location Loader Unable to patch required property, tile does not exist: Property(Forest@[102,52]:Buildings => `Action` = ALLCondition ExtraWork)
02:34:31 ERROR Advanced Location Loader Unable to patch required property, tile does not exist: Property(BusStop@[11,21]:Buildings => `Action` = Message ` Bus Stop^> Pelican Town)
02:34:31 DEBUG Advanced Location Loader Applying Expanded Crevices...
02:34:31 TRACE Advanced Location Loader Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels'.
02:34:31 TRACE SMAPI Invalidated 0 cache entries.
02:34:31 TRACE SMAPI Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels'.
02:34:31 TRACE Advanced Location Loader Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\CreviceFixes'.
02:34:31 TRACE SMAPI Invalidated 0 cache entries.
02:34:31 TRACE SMAPI Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\CreviceFixes'.
02:34:31 TRACE Advanced Location Loader Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\BuildingStructures'.
02:34:31 TRACE SMAPI Invalidated 0 cache entries.
02:34:31 TRACE SMAPI Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\BuildingStructures'.
02:34:32 TRACE Advanced Location Loader Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\NewHouse'.
02:34:32 TRACE SMAPI Invalidated 0 cache entries.
02:34:32 TRACE SMAPI Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\NewHouse'.
02:34:32 TRACE Advanced Location Loader Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels_spring'.
02:34:32 TRACE SMAPI Invalidated 0 cache entries.
02:34:32 TRACE SMAPI Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\SummitPixels_spring'.
02:34:32 TRACE Advanced Location Loader Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\walls_and_floors'.
02:34:32 TRACE SMAPI Invalidated 0 cache entries.
02:34:32 TRACE SMAPI Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\walls_and_floors'.
02:34:32 ERROR Advanced Location Loader Can't apply tilesheet 'InsideAdditions', location 'House in the Woods' doesn't exist.
02:34:32 TRACE Advanced Location Loader Requested cache invalidation for 'AdvancedLocationLoader\FakePath_paths_objects\furniture'.
02:34:32 TRACE SMAPI Invalidated 0 cache entries.
02:34:32 TRACE SMAPI Entoarox Framework loaded asset 'AdvancedLocationLoader\FakePath_paths_objects\furniture'.
02:34:32 CRITICAL Advanced Location Loader Advanced Location Loader requested an immediate game shutdown: Unable to override location, a unexpected error occured: Override(Summit,Summit) System.MissingMethodException: Constructor on type 'StardewValley.Locations.Summit' not found. at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, Object[] args) at Entoarox.AdvancedLocationLoader.Processors.ApplyOverride(IContentPack contentPack, Override obj) in C:\source\_Stardew\Mods.Entoarox\AdvancedLocationLoader\Processors.cs:line 230
02:34:32 ERROR Advanced Location Loader Can't apply tile Tile(Town@[1,39]:Back = `outdoors:380`), tilesheet doesn't exist.
02:34:32 ERROR Advanced Location Loader Can't apply tile Tile(Town@[2,39]:Back = `outdoors:156`), tilesheet doesn't exist.
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